Player Matchup

Zhong Kui
Zhong Kui
BIGJOHNCALDWELL
Zhong Kui
Level 89
God Stats
1W - 1L
1,719 SR
Queue Stats
91W - 84L
1,434 Elo+
Party 1
Sobek
Sobek
ILikeBread2
Sobek
Level 84
God Stats
2W - 2L
1,395 SR
Queue Stats
390W - 517L
1,356 Elo+
Party 2
Xbalanque
Xbalanque
MasterShiro1738
Xbalanque
Level 97
God Stats
10W - 8L
1,466 SR
Queue Stats
376W - 494L
1,415 Elo+
Party 2
Ra
Ra
tiatjtyree940
Ra
Level 105
God Stats
0W - 6L
1,211 SR
Queue Stats
647W - 756L
1,470 Elo+
Party 2
Nemesis
Nemesis
xHrxn
Nemesis
Level 107
God Stats
12W - 7L
1,635 SR
Queue Stats
112W - 105L
1,449 Elo+
Party 1
Team Averages
Level 96
1,485 SR
1,425 Elo+

VS

Team Averages
Level 114
1,439 SR
1,457 Elo+
Raijin
Raijin
DeleteYourAnime
Raijin
Level 89
God Stats
1W - 0L
1,244 SR
Queue Stats
64W - 48L
1,470 Elo+
Party 3
Baron Samedi
Baron Samedi
Green3eanmuncher
Baron Samedi
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 65L
1,428 Elo+
Party 3
Nemesis
Nemesis
Mathis__05
Nemesis
Level 107
God Stats
3W - 3L
1,401 SR
Queue Stats
115W - 97L
1,529 Elo+
Solo
Hou Yi
Hou Yi
RealtorRampage
Hou Yi
Level 157
God Stats
206W - 207L
1,544 SR
Queue Stats
702W - 727L
1,446 Elo+
Party 4
Ymir
Ymir
TheWisestSage
Ymir
Level 155
God Stats
30W - 36L
1,504 SR
Queue Stats
290W - 334L
1,414 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BIGJOHNCALDWELL
Zhong Kui
12
2 / 7 / 3
8,569
451
9,717
19,245
12,403
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 4 / 3
6,990
368
6,426
18,663
16,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
MasterShiro1738
Xbalanque
12
0 / 7 / 6
7,674
404
10,781
14,494
4,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
7 / 7 / 1
9,994
526
11,366
14,831
5,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
xHrxn
Nemesis
18
6 / 3 / 5
11,213
590
9,668
14,734
6,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 6 / 4
10,585
557
13,659
14,571
6,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Green3eanmuncher
Baron Samedi
14
4 / 6 / 0
9,433
496
7,232
13,242
8,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Mathis__05
Nemesis
18
5 / 1 / 10
10,826
570
14,945
18,767
10,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
9 / 1 / 4
10,419
548
16,241
9,786
4,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 15
8,271
435
4,196
12,730
12,062
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
61
15
Kills
28
28
Deaths
15
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BIGJOHNCALDWELL
Zhong Kui
2
7
3
0.5
W
9
6
4
1.83
W
Baron Samedi
Green3eanmuncher
Baron Samedi
4
6
0
0.67
L
0
4
3
0.38
L
Xbalanque
MasterShiro1738
Xbalanque
0
7
6
0.43
W
Nemesis
Mathis__05
Nemesis
5
1
10
10
W
9
1
4
11
W
1
1
15
8.5
L
7
7
1
1.07
L
Nemesis
xHrxn
Nemesis
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,958
Damage
56,273
81,967
Taken
69,096
45,664
Mitigated
41,708
24,787
Healing
18,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BIGJOHNCALDWELL
Zhong Kui
9,717
1,557
0
6,214
19,245
12,403
790
7,915
11,330
45,510
0
W
13,659
1,277
0
3,322
14,571
6,173
896
7,720
6,816
72,762
0
W
Baron Samedi
Green3eanmuncher
Baron Samedi
7,232
1,572
536
3,213
13,242
8,852
708
7,372
5,870
49,919
0
L
6,426
664
0
5,830
18,663
16,881
112
4,323
14,340
27,634
0
L
Xbalanque
MasterShiro1738
Xbalanque
10,781
5,266
69
2,292
14,494
4,316
379
3,419
11,075
0
47,254
W
Nemesis
Mathis__05
Nemesis
14,945
6,261
0
8,205
18,767
10,322
0
5,798
12,813
0
95,133
W
16,241
6,776
0
1,624
9,786
4,299
3,058
1,447
8,260
0
84,956
W
4,196
517
0
1,622
12,730
12,062
570
4,487
7,828
26,189
0
L
11,366
1,492
423
3,591
14,831
5,798
185
5,679
9,152
72,568
0
L
Nemesis
xHrxn
Nemesis
9,668
4,034
0
6,368
14,734
6,266
0
3,751
10,983
0
83,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,440
Gold Earned
49,534
434
Minions Killed
532
0
Camps Cleared
0
1,684,064
Distance Traveled
1,692,966
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,569
451
81
4
0
301,825
4
W
Raijin
10,585
557
111
6
0
311,409
1
W
Baron Samedi
9,433
496
97
5
0
286,885
2
L
Sobek
6,990
368
30
2
0
342,056
6
L
Xbalanque
7,674
404
66
3
0
298,096
1
W
Nemesis
10,826
570
136
7
0
403,096
3
W
Hou Yi
10,419
548
153
8
0
318,000
1
W
Ymir
8,271
435
35
2
0
373,576
2
L
Ra
9,994
526
103
5
0
319,622
0
L
Nemesis
11,213
590
154
8
0
422,465
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role