Player Matchup

Izanami
Izanami
 
Izanami
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
FrEsHmEaTbOy
Horus
Level 125
God Stats
8W - 11L
1,467 SR
Queue Stats
180W - 218L
1,426 Elo+
Party 2
Chaac
Chaac
Kal-Drogoh
Chaac
Level 89
God Stats
35W - 38L
1,337 SR
Queue Stats
193W - 214L
1,300 Elo+
Solo
Anubis
Anubis
PhasenPrufer
Anubis
Level 104
God Stats
11W - 4L
1,665 SR
Queue Stats
232W - 266L
1,414 Elo+
Solo
He Bo
He Bo
SCP killer
He Bo
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 21L
1,439 Elo+
Solo
Team Averages
Level 101
1,494 SR
1,416 Elo+

VS

Team Averages
Level 100
1,373 SR
1,342 Elo+
Serqet
Serqet
EraZTV
Serqet
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,420 Elo+
Solo
Yu Huang
Yu Huang
Escanor989240
Yu Huang
Level 117
God Stats
23W - 28L
1,382 SR
Queue Stats
421W - 467L
1,392 Elo+
Solo
Gilgamesh
Gilgamesh
MILKYTHEDOPEMAN
Gilgamesh
Level 157
God Stats
0W - 4L
1,052 SR
Queue Stats
72W - 100L
1,337 Elo+
Party 1
Sobek
Sobek
Ragnar5146
Sobek
Level 129
God Stats
1W - 2L
1,533 SR
Queue Stats
104W - 111L
1,353 Elo+
Party 1
Danzaburou
Danzaburou
dinswhale VIBEZ
Danzaburou
Level 63
God Stats
5W - 7L
1,399 SR
Queue Stats
7W - 20L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 0 / 2
7,434
531
5,058
6,469
2,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 2 / 6
6,343
453
5,407
10,122
7,635
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chaac
12
1 / 2 / 5
7,477
534
7,951
12,291
7,739
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
13
6 / 0 / 7
8,144
582
9,993
9,312
4,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
13
8 / 2 / 4
8,302
593
8,745
8,905
3,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
EraZTV
Serqet
9
0 / 6 / 1
5,634
402
3,149
9,872
3,634
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
Escanor989240
Yu Huang
9
1 / 4 / 2
6,015
430
7,073
9,655
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
MILKYTHEDOPEMAN
Gilgamesh
12
3 / 3 / 0
7,078
506
8,338
13,704
9,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
10
2 / 3 / 1
6,816
487
3,025
13,529
11,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
dinswhale VIBEZ
Danzaburou
9
0 / 3 / 2
6,017
430
3,857
9,089
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
18
Kills
6
6
Deaths
19
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
2
2
L
Serqet
EraZTV
Serqet
0
6
1
0.08
L
Yu Huang
Escanor989240
Yu Huang
1
4
2
0.5
W
2
2
6
2.5
W
Chaac
1
2
5
1.75
L
Gilgamesh
MILKYTHEDOPEMAN
Gilgamesh
3
3
0
1
W
Anubis
6
0
7
9.5
L
Sobek
2
3
1
0.83
W
He Bo
8
2
4
5
L
Danzaburou
dinswhale VIBEZ
Danzaburou
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,154
Damage
25,442
47,099
Taken
55,849
25,509
Mitigated
30,952
19,392
Healing
13,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,058
3,242
0
2,933
6,469
2,479
972
1,421
5,048
0
63,544
L
Serqet
EraZTV
Serqet
3,149
644
0
382
9,872
3,634
0
1,964
7,908
0
29,072
L
Yu Huang
Escanor989240
Yu Huang
7,073
545
406
2,214
9,655
3,479
0
4,669
4,986
32,403
0
W
5,407
2,422
1,344
2,354
10,122
7,635
0
2,801
7,123
0
15,541
W
Chaac
7,951
2,424
0
4,458
12,291
7,739
603
513
11,616
0
50,082
L
Gilgamesh
MILKYTHEDOPEMAN
Gilgamesh
8,338
2,424
0
4,261
13,704
9,464
0
3,586
10,118
0
46,198
W
Anubis
9,993
773
0
5,099
9,312
4,617
816
3,986
4,966
59,789
0
L
Sobek
3,025
308
0
3,508
13,529
11,670
0
5,069
8,460
15,571
0
W
He Bo
8,745
1,219
0
3,204
8,905
3,039
0
1,377
7,528
45,251
0
L
Danzaburou
dinswhale VIBEZ
Danzaburou
3,857
1,604
190
2,839
9,089
2,705
408
3,450
5,639
0
33,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,700
Gold Earned
31,560
382
Minions Killed
244
0
Camps Cleared
0
1,306,298
Distance Traveled
1,261,795
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,434
531
107
8
0
257,056
7
L
Serqet
5,634
402
52
4
0
297,196
0
L
Yu Huang
6,015
430
37
3
0
253,163
0
W
Horus
6,343
453
23
2
0
277,194
5
W
Chaac
7,477
534
77
6
0
264,882
1
L
Gilgamesh
7,078
506
81
6
0
242,756
5
W
Anubis
8,144
582
101
7
0
229,262
1
L
Sobek
6,816
487
22
2
0
233,862
2
W
He Bo
8,302
593
74
5
0
277,904
2
L
Danzaburou
6,017
430
52
4
0
234,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role