Player Matchup

Baron Samedi
Baron Samedi
Mundore
Baron Samedi
Level 159
God Stats
3W - 3L
1,698 SR
Queue Stats
283W - 284L
1,549 Elo+
Party 3
King Arthur
King Arthur
N7Eternal
King Arthur
Level 156
God Stats
48W - 34L
1,714 SR
Queue Stats
549W - 447L
1,668 Elo+
Party 2
Hou Yi
Hou Yi
NertMaGert
Hou Yi
Level 154
God Stats
5W - 2L
1,421 SR
Queue Stats
250W - 248L
1,557 Elo+
Party 3
Loki
Loki
SwiftTheGosu
Loki
Level 147
God Stats
201W - 174L
1,700 SR
Queue Stats
250W - 252L
1,628 Elo+
Party 2
Janus
Janus
xXboxGamer1265Xx
Janus
Level 16
God Stats
4W - 1L
1,959 SR
Queue Stats
28W - 17L
1,674 Elo+
Party 2
Team Averages
Level 126
1,698 SR
1,615 Elo+

VS

Team Averages
Level 119
1,503 SR
1,559 Elo+
Olorun
Olorun
 
Olorun
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Arachne
Arachne
Ezzerland
Arachne
Level 148
God Stats
54W - 35L
1,573 SR
Queue Stats
394W - 405L
1,551 Elo+
Party 1
Izanami
Izanami
dason417
Izanami
Level 158
God Stats
44W - 39L
1,568 SR
Queue Stats
147W - 162L
1,558 Elo+
Party 1
Cthulhu
Cthulhu
demon909
Cthulhu
Level 156
God Stats
5W - 15L
1,315 SR
Queue Stats
528W - 515L
1,500 Elo+
Party 1
Athena
Athena
kevin286
Athena
Level 105
God Stats
0W - 2L
1,558 SR
Queue Stats
71W - 50L
1,685 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mundore
Baron Samedi
7
0 / 1 / 0
4,046
578
2,277
3,406
958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
N7Eternal
King Arthur
7
1 / 0 / 3
4,656
665
6,237
7,377
4,245
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
NertMaGert
Hou Yi
7
0 / 0 / 0
3,815
545
3,757
4,970
1,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 2 / 0
4,548
650
1,294
5,624
1,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 0 / 1
4,490
641
1,371
3,643
1,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
7
1 / 0 / 1
4,460
637
1,881
2,522
826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
Ezzerland
Arachne
6
1 / 2 / 0
4,110
587
2,212
5,677
1,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
dason417
Izanami
7
1 / 0 / 0
4,252
607
3,966
4,035
1,155
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
demon909
Cthulhu
8
0 / 2 / 0
4,325
618
4,529
7,863
4,715
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Athena
kevin286
Athena
6
0 / 0 / 1
3,966
567
1,271
5,383
2,468
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
4
Kills
3
3
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
0
1
1.5
L
Arachne
Ezzerland
Arachne
1
2
0
0.5
W
Baron Samedi
Mundore
Baron Samedi
0
1
0
0
W
King Arthur
N7Eternal
King Arthur
1
0
3
2.5
W
Hou Yi
NertMaGert
Hou Yi
0
0
0
0
W
2
2
0
1
L
Izanami
dason417
Izanami
1
0
0
1
L
Cthulhu
demon909
Cthulhu
0
2
0
0
L
Athena
kevin286
Athena
0
0
1
0.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,936
Damage
13,859
25,020
Taken
25,480
9,277
Mitigated
10,819
11,317
Healing
9,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
1,881
1,443
0
1,312
2,522
826
0
462
2,060
22,368
0
L
Arachne
Ezzerland
Arachne
2,212
1,843
0
1,548
5,677
1,655
0
356
5,321
0
15,385
W
Baron Samedi
Mundore
Baron Samedi
2,277
626
973
1,254
3,406
958
0
538
2,868
11,230
0
W
King Arthur
N7Eternal
King Arthur
6,237
1,716
0
1,910
7,377
4,245
0
3,942
3,435
0
29,417
W
Hou Yi
NertMaGert
Hou Yi
3,757
2,209
0
2,601
4,970
1,145
0
493
4,477
0
25,755
W
1,294
666
0
3,112
5,624
1,854
0
1,632
3,992
0
22,703
L
Izanami
dason417
Izanami
3,966
3,488
0
1,032
4,035
1,155
0
973
3,062
0
35,331
L
Cthulhu
demon909
Cthulhu
4,529
862
0
3,602
7,863
4,715
0
171
7,692
26,919
0
L
Athena
kevin286
Athena
1,271
451
180
2,230
5,383
2,468
0
1,686
3,697
10,029
0
W
1,371
161
0
1,467
3,643
1,075
0
1,076
2,567
29,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,555
Gold Earned
21,113
228
Minions Killed
202
0
Camps Cleared
0
709,413
Distance Traveled
721,658
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,460
637
40
6
0
95,701
0
L
Arachne
4,110
587
27
4
0
170,522
4
W
Baron Samedi
4,046
578
15
2
0
148,205
4
W
King Arthur
4,656
665
58
8
0
147,293
0
W
Hou Yi
3,815
545
44
6
0
126,314
1
W
Loki
4,548
650
59
8
0
138,769
0
L
Izanami
4,252
607
71
10
0
149,808
1
L
Cthulhu
4,325
618
43
6
0
151,021
0
L
Athena
3,966
567
21
3
0
154,606
2
W
Janus
4,490
641
52
7
0
148,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role