Player Matchup

Skadi
Skadi
 
Skadi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
DEMONSHARK9791
Ravana
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 50L
1,478 Elo+
Party 1
Zeus
Zeus
ERYSkies
Zeus
Level 29
God Stats
0W - 2L
1,489 SR
Queue Stats
20W - 27L
1,295 Elo+
Solo
Anubis
Anubis
RH-Badman
Anubis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,444 Elo+
Solo
Thoth
Thoth
bloodzombie479
Thoth
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 54L
1,548 Elo+
Party 1
Team Averages
Level 89
1,498 SR
1,453 Elo+

VS

Team Averages
Level 80
1,335 SR
1,397 Elo+
Hercules
Hercules
Asmodues
Hercules
Level 66
God Stats
3W - 3L
1,513 SR
Queue Stats
301W - 285L
1,434 Elo+
Solo
Cthulhu
Cthulhu
KaK4H4
Cthulhu
Level 17
God Stats
1W - 0L
1,204 SR
Queue Stats
5W - 5L
1,262 Elo+
Solo
Scylla
Scylla
Ktalin13
Scylla
Level 124
God Stats
16W - 18L
959 SR
Queue Stats
923W - 947L
1,483 Elo+
Solo
Cernunnos
Cernunnos
ScorpioGaming82
Cernunnos
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
245W - 231L
1,449 Elo+
Solo
Raijin
Raijin
cristoferxd12
Raijin
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 90L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
11 / 6 / 7
10,382
799
22,159
15,039
10,374
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 6 / 11
8,988
691
6,137
15,068
12,680
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
13
0 / 8 / 10
7,882
606
5,995
11,512
5,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
RH-Badman
Anubis
12
2 / 5 / 7
7,958
612
6,183
10,211
5,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
4 / 3 / 11
10,571
813
11,103
9,062
4,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Asmodues
Hercules
17
8 / 3 / 12
10,437
803
10,942
21,754
24,629
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
KaK4H4
Cthulhu
17
4 / 3 / 10
10,634
818
11,820
16,843
19,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Ktalin13
Scylla
20
11 / 5 / 11
12,863
989
12,956
13,022
6,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
ScorpioGaming82
Cernunnos
17
4 / 4 / 9
10,538
811
10,120
12,025
6,259
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

14
1 / 5 / 14
9,343
719
6,949
16,047
7,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
84
19
Kills
28
28
Deaths
20
46
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
11
6
7
2.42
W
Hercules
Asmodues
Hercules
8
3
12
4.67
L
2
6
11
1.25
L
Zeus
0
8
10
0.63
W
Cthulhu
KaK4H4
Cthulhu
4
3
10
3
W
Scylla
Ktalin13
Scylla
11
5
11
3.3
L
Anubis
RH-Badman
Anubis
2
5
7
1.1
W
Cernunnos
ScorpioGaming82
Cernunnos
4
4
9
2.13
L
4
3
11
3.17
W
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,577
Damage
52,787
60,892
Taken
79,691
38,420
Mitigated
63,572
11,847
Healing
24,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
22,159
7,410
660
2,344
15,039
10,374
974
6,140
8,435
0
36,079
W
Hercules
Asmodues
Hercules
10,942
2,803
727
6,291
21,754
24,629
480
6,761
14,993
0
14,606
L
6,137
1,441
401
1,363
15,068
12,680
0
6,561
8,174
0
7,962
L
Zeus
5,995
1,299
1,256
683
11,512
5,239
0
6,366
4,689
12,204
0
W
Cthulhu
KaK4H4
Cthulhu
11,820
473
944
2,602
16,843
19,328
1,033
4,638
12,205
25,975
0
W
Scylla
Ktalin13
Scylla
12,956
743
1,292
2,555
13,022
6,183
1,257
4,671
8,351
32,045
0
L
Anubis
RH-Badman
Anubis
6,183
0
787
1,943
10,211
5,865
0
6,753
3,139
10,767
0
W
Cernunnos
ScorpioGaming82
Cernunnos
10,120
4,277
1,398
2,522
12,025
6,259
3,579
3,040
8,985
0
28,076
L
11,103
609
559
1,851
9,062
4,262
567
4,919
3,844
34,764
0
W
6,949
1,030
2,043
4,169
16,047
7,173
958
4,171
11,876
21,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,781
Gold Earned
53,815
106
Minions Killed
133
0
Camps Cleared
0
1,016,469
Distance Traveled
1,130,013
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,382
799
27
2
0
230,545
0
W
Hercules
10,437
803
4
0
0
225,673
0
L
Ravana
8,988
691
4
0
0
203,487
0
L
Zeus
7,882
606
10
1
0
188,532
0
W
Cthulhu
10,634
818
31
2
0
236,899
0
W
Scylla
12,863
989
47
4
0
229,050
3
L
Anubis
7,958
612
13
1
0
135,222
0
W
Cernunnos
10,538
811
31
2
0
202,706
4
L
Thoth
10,571
813
52
4
0
258,683
0
W
Raijin
9,343
719
20
2
0
235,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role