Player Matchup

Neith
Neith
MiLiTeY
Neith
Level 94
God Stats
21W - 33L
1,396 SR
Queue Stats
115W - 210L
1,285 Elo+
Party 1
He Bo
He Bo
RamaaP99
He Bo
Level 103
God Stats
5W - 6L
1,438 SR
Queue Stats
101W - 173L
1,315 Elo+
Party 1
Vamana
Vamana
jonedlp
Vamana
Level 82
God Stats
2W - 3L
1,433 SR
Queue Stats
156W - 245L
1,346 Elo+
Party 1
Team Averages
Level 93
1,423 SR
1,315 Elo+

VS

Team Averages
Level 54
1,431 SR
1,354 Elo+
Loki
Loki
Pegaso2006
Loki
Level 85
God Stats
4W - 5L
1,375 SR
Queue Stats
405W - 470L
1,431 Elo+
Party 2
Sylvanus
Sylvanus
Spartacus Paco
Sylvanus
Level 25
God Stats
2W - 2L
1,471 SR
Queue Stats
58W - 71L
1,334 Elo+
Party 2
Mulan
Mulan
Xx808Legend629xX
Mulan
Level 53
God Stats
25W - 25L
1,449 SR
Queue Stats
116W - 171L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MiLiTeY
Neith
13
0 / 3 / 2
8,342
596
6,855
10,567
3,941
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

He Bo
RamaaP99
He Bo
12
4 / 4 / 0
9,201
657
9,551
10,161
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
jonedlp
Vamana
14
0 / 2 / 3
8,772
627
8,872
15,493
10,863
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 4
9,518
680
10,236
10,320
4,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
15
2 / 1 / 3
8,883
635
9,602
9,253
5,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 4
8,951
639
10,409
13,417
10,308
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
9
9
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
MiLiTeY
Neith
0
3
2
0.33
W
5
1
4
7
L
He Bo
RamaaP99
He Bo
4
4
0
1
W
Sylvanus
2
1
3
3.5
W
2
2
4
2
L
Vamana
jonedlp
Vamana
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,278
Damage
30,247
36,221
Taken
32,990
17,966
Mitigated
19,616
6,598
Healing
7,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
MiLiTeY
Neith
6,855
2,031
0
2,236
10,567
3,941
0
1,556
9,011
0
31,016
W
10,236
1,653
0
625
10,320
4,117
390
3,042
7,278
0
28,622
L
He Bo
RamaaP99
He Bo
9,551
524
0
360
10,161
3,162
0
2,040
8,121
25,449
0
W
Sylvanus
9,602
4,011
1,909
2,775
9,253
5,191
67
3,171
6,082
26,647
5,103
W
10,409
1,417
29
1,777
13,417
10,308
0
3,901
9,516
0
28,913
L
Vamana
jonedlp
Vamana
8,872
4,767
204
3,798
15,493
10,863
0
5,216
10,277
0
29,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,315
Gold Earned
27,352
155
Minions Killed
120
7
Camps Cleared
5
799,502
Distance Traveled
723,075
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,342
596
66
5
1
256,995
0
W
Loki
9,518
680
29
2
2
258,491
0
L
He Bo
9,201
657
36
3
3
236,755
0
W
Sylvanus
8,883
635
48
3
0
216,732
0
W
Mulan
8,951
639
43
3
3
247,852
1
L
Vamana
8,772
627
53
4
3
305,752
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role