Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ChaunceyJ
Tsukuyomi
Level 149
God Stats
4W - 10L
1,454 SR
Queue Stats
437W - 465L
1,383 Elo+
Solo
Ao Kuang
Ao Kuang
ErblinxAoT
Ao Kuang
Level 16
God Stats
1W - 2L
1,397 SR
Queue Stats
72W - 70L
1,241 Elo+
Party 1
Neith
Neith
Jega83
Neith
Level 46
God Stats
25W - 19L
1,493 SR
Queue Stats
419W - 456L
1,300 Elo+
Solo
Zeus
Zeus
KillaKilla93
Zeus
Level 67
God Stats
0W - 2L
1,251 SR
Queue Stats
410W - 437L
1,313 Elo+
Solo
Team Averages
Level 65
1,419 SR
1,347 Elo+

VS

Team Averages
Level 104
1,502 SR
1,306 Elo+
Nemesis
Nemesis
BriDeFeu
Nemesis
Level 63
God Stats
3W - 2L
1,303 SR
Queue Stats
142W - 213L
1,259 Elo+
Party 2
Charybdis
Charybdis
PapaStephane
Charybdis
Level 109
God Stats
9W - 17L
1,325 SR
Queue Stats
280W - 407L
1,267 Elo+
Party 2
Ah Puch
Ah Puch
brownie342
Ah Puch
Level 121
God Stats
3W - 0L
1,749 SR
Queue Stats
314W - 320L
1,389 Elo+
Solo
Cerberus
Cerberus
marce11
Cerberus
Level 83
God Stats
3W - 1L
1,601 SR
Queue Stats
135W - 140L
1,353 Elo+
Solo
Chronos
Chronos
Джедай
Chronos
Level 144
God Stats
4W - 4L
1,529 SR
Queue Stats
30W - 30L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
0 / 1 / 0
5,655
471
2,901
7,869
2,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
ChaunceyJ
Tsukuyomi
11
0 / 1 / 0
5,654
471
3,552
7,005
2,912
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
ErblinxAoT
Ao Kuang
9
2 / 5 / 1
5,790
483
4,355
10,313
2,780
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Jega83
Neith
9
1 / 3 / 0
5,598
467
7,569
6,015
1,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 2 / 0
5,767
481
2,006
5,519
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BriDeFeu
Nemesis
9
0 / 0 / 0
5,478
457
775
8,152
2,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
PapaStephane
Charybdis
10
5 / 2 / 2
6,709
559
8,484
11,531
3,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
brownie342
Ah Puch
13
5 / 0 / 0
7,280
607
6,699
6,059
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
marce11
Cerberus
10
2 / 1 / 6
6,737
561
2,779
14,359
7,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
Джедай
Chronos
12
0 / 0 / 0
6,873
573
3,526
5,124
2,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
3
Kills
12
12
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
1
0
0
W
Nemesis
BriDeFeu
Nemesis
0
0
0
0
L
Tsukuyomi
ChaunceyJ
Tsukuyomi
0
1
0
0
L
Ao Kuang
ErblinxAoT
Ao Kuang
2
5
1
0.5
L
Neith
Jega83
Neith
1
3
0
0.33
L
0
2
0
0
W
Charybdis
PapaStephane
Charybdis
5
2
2
3
W
Ah Puch
brownie342
Ah Puch
5
0
0
5
W
Cerberus
marce11
Cerberus
2
1
6
5
W
Chronos
Джедай
Chronos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,383
Damage
22,263
36,721
Taken
45,225
12,379
Mitigated
18,697
9,712
Healing
19,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,901
2,113
0
1,684
7,869
2,915
0
2,308
5,561
0
30,526
W
Nemesis
BriDeFeu
Nemesis
775
391
0
1,186
8,152
2,693
119
698
7,454
0
39,444
L
Tsukuyomi
ChaunceyJ
Tsukuyomi
3,552
789
0
2,215
7,005
2,912
0
2,978
4,027
0
36,124
L
Ao Kuang
ErblinxAoT
Ao Kuang
4,355
1,631
0
2,044
10,313
2,780
0
2,854
7,459
22,129
0
L
Neith
Jega83
Neith
7,569
3,606
0
2,030
6,015
1,875
175
969
5,046
0
31,732
L
2,006
169
0
1,739
5,519
1,897
0
3,537
1,982
32,423
0
W
Charybdis
PapaStephane
Charybdis
8,484
4,906
0
5,048
11,531
3,543
249
856
10,675
0
40,892
W
Ah Puch
brownie342
Ah Puch
6,699
390
0
2,377
6,059
2,489
0
1,364
4,635
49,906
0
W
Cerberus
marce11
Cerberus
2,779
495
164
8,503
14,359
7,476
268
3,443
10,696
18,833
0
W
Chronos
Джедай
Chronos
3,526
1,047
0
2,074
5,124
2,496
1,375
0
5,124
40,162
6,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,464
Gold Earned
33,077
299
Minions Killed
333
0
Camps Cleared
0
1,052,151
Distance Traveled
1,097,723
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,655
471
71
6
0
261,789
0
W
Nemesis
5,478
457
63
5
0
239,617
0
L
Tsukuyomi
5,654
471
70
6
0
205,278
1
L
Ao Kuang
5,790
483
29
2
0
217,039
0
L
Neith
5,598
467
48
4
0
187,107
2
L
Zeus
5,767
481
81
7
0
180,938
3
W
Charybdis
6,709
559
77
6
0
203,593
4
W
Ah Puch
7,280
607
76
6
0
239,512
2
W
Cerberus
6,737
561
24
2
0
229,846
0
W
Chronos
6,873
573
93
8
0
185,155
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role