Player Matchup

Sol
Sol
 
Sol
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Linkwaker01
Mercury
Level 107
God Stats
10W - 4L
1,535 SR
Queue Stats
934W - 522L
1,701 Elo+
Party 2
Shiva
Shiva
Rodmaxger
Shiva
Level 149
God Stats
27W - 10L
1,832 SR
Queue Stats
938W - 527L
1,701 Elo+
Party 2
Khepri
Khepri
ninjaraptor11
Khepri
Level 34
God Stats
42W - 5L
2,145 SR
Queue Stats
297W - 75L
1,837 Elo+
Party 2
Xbalanque
Xbalanque
papo07
Xbalanque
Level 117
God Stats
3W - 3L
1,547 SR
Queue Stats
16W - 24L
1,439 Elo+
Solo
Team Averages
Level 100
1,712 SR
1,636 Elo+

VS

Team Averages
Level 54
1,615 SR
1,536 Elo+
Xing Tian
Xing Tian
CheekeClapper
Xing Tian
Level 30
God Stats
6W - 10L
1,692 SR
Queue Stats
244W - 198L
1,516 Elo+
Solo
Heimdallr
Heimdallr
FerrisBullr
Heimdallr
Level 49
God Stats
3W - 2L
1,699 SR
Queue Stats
76W - 39L
1,664 Elo+
Solo
Ratatoskr
Ratatoskr
Ratts
Ratatoskr
Level 64
God Stats
12W - 11L
1,620 SR
Queue Stats
513W - 512L
1,575 Elo+
Party 1
Discordia
Discordia
TheHullocost
Discordia
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,364 Elo+
Solo
Merlin
Merlin
WellYesButNo
Merlin
Level 68
God Stats
32W - 25L
1,563 SR
Queue Stats
300W - 267L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
0 / 0 / 7
10,295
936
6,625
5,880
3,093
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
Linkwaker01
Mercury
16
2 / 0 / 4
10,469
952
9,317
8,607
4,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
Rodmaxger
Shiva
17
3 / 0 / 8
11,265
1,024
19,910
13,994
17,498
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
1 / 0 / 6
11,357
1,032
7,084
13,515
20,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
papo07
Xbalanque
17
5 / 1 / 1
11,566
1,051
15,169
10,084
5,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

254

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CheekeClapper
Xing Tian
16
0 / 1 / 1
10,353
941
7,564
16,851
17,846
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
FerrisBullr
Heimdallr
16
0 / 2 / 1
10,263
933
8,943
11,708
6,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
Ratts
Ratatoskr
16
0 / 1 / 1
9,784
889
9,477
13,384
6,406
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
TheHullocost
Discordia
16
0 / 4 / 1
10,166
924
6,285
8,568
3,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
16
1 / 3 / 0
10,331
939
15,168
10,340
5,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
11
Kills
1
1
Deaths
11
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
7
3.5
L
Xing Tian
CheekeClapper
Xing Tian
0
1
1
0.5
L
Heimdallr
FerrisBullr
Heimdallr
0
2
1
0.25
W
Mercury
Linkwaker01
Mercury
2
0
4
4
L
Ratatoskr
Ratts
Ratatoskr
0
1
1
0.5
W
Shiva
Rodmaxger
Shiva
3
0
8
7
L
Discordia
TheHullocost
Discordia
0
4
1
0.13
L
Merlin
1
3
0
0.33
W
1
0
6
4
W
Xbalanque
papo07
Xbalanque
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,105
Damage
47,437
52,080
Taken
60,851
50,767
Mitigated
39,388
8,403
Healing
1,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,625
2,582
84
2,661
5,880
3,093
0
4,401
1,479
28,503
0
L
Xing Tian
CheekeClapper
Xing Tian
7,564
172
440
600
16,851
17,846
0
3,451
13,400
15,439
0
L
Heimdallr
FerrisBullr
Heimdallr
8,943
4,723
0
0
11,708
6,356
0
2,674
9,034
0
42,310
W
Mercury
Linkwaker01
Mercury
9,317
2,778
0
126
8,607
4,795
0
3,968
4,639
0
24,733
L
Ratatoskr
Ratts
Ratatoskr
9,477
1,954
0
187
13,384
6,406
0
4,229
9,155
0
18,551
W
Shiva
Rodmaxger
Shiva
19,910
2,840
1,056
1,106
13,994
17,498
0
7,255
6,739
0
31,158
L
Discordia
TheHullocost
Discordia
6,285
120
0
17
8,568
3,758
0
1,497
7,071
28,463
0
L
Merlin
15,168
638
0
97
10,340
5,022
0
1,858
8,482
39,309
0
W
7,084
283
0
1,073
13,515
20,058
0
6,287
7,228
14,822
0
W
Xbalanque
papo07
Xbalanque
15,169
8,046
0
2,297
10,084
5,323
0
7,106
2,978
0
47,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,952
Gold Earned
50,897
217
Minions Killed
225
6
Camps Cleared
9
1,160,513
Distance Traveled
1,162,198
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,295
936
53
5
0
201,835
0
L
Xing Tian
10,353
941
23
2
1
268,929
7
L
Heimdallr
10,263
933
67
6
4
202,166
1
W
Mercury
10,469
952
39
4
4
270,097
0
L
Ratatoskr
9,784
889
14
1
1
271,980
1
W
Shiva
11,265
1,024
17
2
2
259,458
3
L
Discordia
10,166
924
58
5
2
196,206
0
L
Merlin
10,331
939
63
6
1
222,917
1
W
Khepri
11,357
1,032
10
1
0
226,942
1
W
Xbalanque
11,566
1,051
98
9
0
202,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role