Player Matchup

Ra
Ra
Diamond IV
 
Ra
Diamond IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum I
Kliqerav
Achilles
Platinum I
Level 145
God Stats
7W - 8L
1,663 SR
Queue Stats
44W - 33L
2,087 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum III
MarcoCC19
Ah Muzen Cab
Platinum III
Level 158
God Stats
4W - 1L
1,312 SR
Queue Stats
114W - 99L
2,154 MMR
Solo
Ganesha
Ganesha
Platinum I
Yazair
Ganesha
Platinum I
Level 158
God Stats
8W - 4L
1,786 SR
Queue Stats
48W - 40L
1,852 MMR
Party 1
Susano
Susano
Diamond V
enpaZ
Susano
Diamond V
Level 84
God Stats
13W - 11L
1,650 SR
Queue Stats
121W - 113L
2,089 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,582 SR
1,936 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 138
1,500 SR
1,967 MMR
Sobek
Sobek
Platinum I
 
Sobek
Platinum I
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Diamond I
Høpper
Bakasura
Diamond I
Level 141
God Stats
5W - 12L
1,401 SR
Queue Stats
233W - 244L
2,571 MMR
Solo
Heimdallr
Heimdallr
Platinum I
ImLover
Heimdallr
Platinum I
Level 143
God Stats
5W - 5L
1,493 SR
Queue Stats
385W - 424L
1,785 MMR
Solo
Bellona
Bellona
Platinum II
MADARGO
Bellona
Platinum II
Level 158
God Stats
25W - 20L
1,622 SR
Queue Stats
197W - 190L
2,025 MMR
Solo
Merlin
Merlin
Platinum II
zRagezin
Merlin
Platinum II
Level 160
God Stats
26W - 28L
1,482 SR
Queue Stats
351W - 352L
1,953 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
3 / 4 / 9
13,944
536
13,011
14,882
10,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Kliqerav
Achilles
20
5 / 1 / 6
14,884
572
19,107
30,751
35,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
MarcoCC19
Ah Muzen Cab
20
3 / 2 / 11
14,959
575
16,427
23,911
13,511
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
Yazair
Ganesha
20
0 / 2 / 17
13,715
528
6,512
21,572
35,303
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
enpaZ
Susano
20
15 / 2 / 7
17,400
669
26,734
22,311
13,168
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
KaliMercuryAthena

VS

Bans
ThothNemesisAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
0 / 1 / 1
9,054
348
3,400
13,596
14,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
Høpper
Bakasura
20
6 / 5 / 2
13,586
523
18,042
28,789
16,389
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heimdallr
ImLover
Heimdallr
17
0 / 10 / 1
10,687
411
14,081
23,497
7,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
MADARGO
Bellona
20
2 / 4 / 4
13,274
511
18,350
29,643
42,691
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
zRagezin
Merlin
20
3 / 6 / 3
12,682
488
13,554
14,738
6,195
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
22
26
Kills
11
11
Deaths
26
50
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
4
9
1.88
L
Sobek
 
Sobek
0
1
1
0.5
L
Bakasura
Høpper
Bakasura
6
5
2
1.4
L
Heimdallr
ImLover
Heimdallr
0
10
1
0.05
W
Achilles
Kliqerav
Achilles
5
1
6
8
L
Bellona
MADARGO
Bellona
2
4
4
1
W
Ah Muzen Cab
MarcoCC19
Ah Muzen Cab
3
2
11
4.25
W
Ganesha
Yazair
Ganesha
0
2
17
4.25
W
Susano
enpaZ
Susano
15
2
7
9.25
L
Merlin
zRagezin
Merlin
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,791
Damage
67,427
113,427
Taken
110,263
108,034
Mitigated
86,700
52,284
Healing
19,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
13,011
924
7,808
6,920
14,882
10,274
1,628
5,858
8,479
159,270
0
L
Sobek
 
Sobek
3,400
256
0
5,014
13,596
14,047
0
3,753
9,843
26,064
0
L
Bakasura
Høpper
Bakasura
18,042
8,876
0
4,602
28,789
16,389
0
5,522
23,267
0
113,013
L
Heimdallr
ImLover
Heimdallr
14,081
8,656
0
3,547
23,497
7,378
0
2,057
21,440
0
91,736
W
Achilles
Kliqerav
Achilles
19,107
5,350
0
8,915
30,751
35,778
2,035
2,895
26,486
0
107,590
L
Bellona
MADARGO
Bellona
18,350
4,138
0
4,508
29,643
42,691
0
4,611
25,032
0
106,013
W
Ah Muzen Cab
MarcoCC19
Ah Muzen Cab
16,427
7,448
0
13,327
23,911
13,511
10,179
3,820
19,513
0
166,524
W
Ganesha
Yazair
Ganesha
6,512
1,032
0
5,008
21,572
35,303
619
3,192
16,785
37,037
0
W
Susano
enpaZ
Susano
26,734
7,072
0
10,306
22,311
13,168
0
2,320
19,571
0
177,812
L
Merlin
zRagezin
Merlin
13,554
458
0
1,354
14,738
6,195
0
3,580
11,158
122,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,902
Gold Earned
59,283
879
Minions Killed
768
0
Camps Cleared
0
2,711,065
Distance Traveled
2,278,576
40
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,944
536
224
9
0
521,458
8
L
Sobek
9,054
348
25
1
0
326,938
2
L
Bakasura
13,586
523
187
7
0
587,683
3
L
Heimdallr
10,687
411
167
6
0
399,907
5
W
Achilles
14,884
572
168
6
0
556,700
7
L
Bellona
13,274
511
182
7
0
537,331
9
W
Ah Muzen Cab
14,959
575
234
9
0
528,449
9
W
Ganesha
13,715
528
7
0
0
498,361
11
W
Susano
17,400
669
246
9
0
606,097
5
L
Merlin
12,682
488
207
8
0
426,717
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role