Player Matchup

Aphrodite
Aphrodite
Gaafia
Aphrodite
Level 123
God Stats
2W - 2L
1,427 SR
Queue Stats
238W - 250L
1,615 Elo+
Solo
Medusa
Medusa
Gamblě
Medusa
Level 148
God Stats
1W - 2L
1,519 SR
Queue Stats
119W - 101L
1,476 Elo+
Party 1
Fafnir
Fafnir
SleepTime
Fafnir
Level 149
God Stats
2W - 1L
1,676 SR
Queue Stats
56W - 55L
1,533 Elo+
Party 1
Mercury
Mercury
Vlauca95
Mercury
Level 133
God Stats
8W - 8L
1,563 SR
Queue Stats
377W - 384L
1,570 Elo+
Solo
Achilles
Achilles
ophiogenesis
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,172 Elo+
Solo
Team Averages
Level 116
1,537 SR
1,473 Elo+

VS

Team Averages
Level 93
1,456 SR
1,496 Elo+
Hel
Hel
 
Hel
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Generatii0nMelih
Zhong Kui
Level 102
God Stats
4W - 2L
1,477 SR
Queue Stats
206W - 197L
1,523 Elo+
Solo
Cthulhu
Cthulhu
TheCulmbacher
Cthulhu
Level 106
God Stats
2W - 2L
1,304 SR
Queue Stats
216W - 233L
1,458 Elo+
Solo
Odin
Odin
azizgasmi
Odin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Gaafia
Aphrodite
16
1 / 4 / 4
8,929
638
11,605
16,724
13,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Gamblě
Medusa
16
2 / 4 / 4
8,772
627
21,253
17,599
10,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fafnir
SleepTime
Fafnir
17
2 / 4 / 4
10,512
751
11,775
21,823
34,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
Vlauca95
Mercury
15
1 / 7 / 3
8,197
586
8,243
15,621
8,624
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
ophiogenesis
Achilles
16
1 / 3 / 5
8,198
586
6,249
16,009
23,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
5 / 1 / 13
10,271
734
13,692
13,683
13,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
 
Ares
16
1 / 1 / 19
9,724
695
9,899
28,417
34,191
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
18
3 / 3 / 15
10,584
756
20,641
18,458
16,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
17
3 / 1 / 15
10,347
739
17,925
20,299
29,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Odin
19
10 / 2 / 10
11,135
795
18,110
21,650
23,213
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
94
7
Kills
22
22
Deaths
8
20
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
1
13
11.5
W
Ares
 
Ares
1
1
19
10.5
L
Aphrodite
Gaafia
Aphrodite
1
4
4
0.75
L
Medusa
Gamblě
Medusa
2
4
4
1
W
Zhong Kui
3
3
15
3.5
L
Fafnir
SleepTime
Fafnir
2
4
4
1
W
Cthulhu
3
1
15
10.5
L
Mercury
Vlauca95
Mercury
1
7
3
0.36
W
Odin
10
2
10
7.5
L
Achilles
ophiogenesis
Achilles
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,125
Damage
80,267
87,776
Taken
102,507
90,811
Mitigated
116,750
41,419
Healing
53,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
13,692
581
17,830
6,850
13,683
13,257
820
4,562
8,987
26,369
0
W
Ares
 
Ares
9,899
591
2,607
7,204
28,417
34,191
781
4,403
23,778
13,750
0
L
Aphrodite
Gaafia
Aphrodite
11,605
2,993
7,297
7,786
16,724
13,105
0
11,199
5,525
22,582
0
L
Medusa
Gamblě
Medusa
21,253
6,981
4,056
6,590
17,599
10,554
0
13,502
4,074
0
45,505
W
Zhong Kui
20,641
1,487
2,446
3,731
18,458
16,615
1,928
3,661
14,730
37,391
0
L
Fafnir
SleepTime
Fafnir
11,775
3,937
1,611
6,576
21,823
34,829
0
15,628
6,195
20,082
0
W
Cthulhu
17,925
515
3,083
3,521
20,299
29,474
853
4,657
15,451
34,594
0
L
Mercury
Vlauca95
Mercury
8,243
2,502
2,801
2,893
15,621
8,624
0
10,267
5,354
0
18,881
W
Odin
18,110
2,406
2,463
3,686
21,650
23,213
544
6,097
15,199
0
30,318
L
Achilles
ophiogenesis
Achilles
6,249
673
0
1,809
16,009
23,699
0
11,561
4,448
0
9,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,608
Gold Earned
52,061
122
Minions Killed
144
0
Camps Cleared
0
1,266,890
Distance Traveled
1,424,833
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,271
734
23
2
0
274,871
4
W
Ares
9,724
695
6
0
0
292,834
2
L
Aphrodite
8,929
638
26
2
0
239,713
1
L
Medusa
8,772
627
54
4
0
241,877
1
W
Zhong Kui
10,584
756
54
4
0
270,578
1
L
Fafnir
10,512
751
7
1
0
255,422
0
W
Cthulhu
10,347
739
35
3
0
301,132
0
L
Mercury
8,197
586
23
2
0
283,435
2
W
Odin
11,135
795
26
2
0
285,418
1
L
Achilles
8,198
586
12
1
0
246,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role