Player Matchup

Sol
Sol
Platinum II
Démèn
Sol
Platinum II
Level 68
God Stats
5W - 4L
1,871 SR
Queue Stats
314W - 347L
1,873 MMR
Party 2
Kumbhakarna
Kumbhakarna
Platinum V
Jecc95
Kumbhakarna
Platinum V
Level 147
God Stats
2W - 0L
1,912 SR
Queue Stats
151W - 155L
1,641 MMR
Party 2
Medusa
Medusa
Platinum III
JustKaze--
Medusa
Platinum III
Level 44
God Stats
14W - 6L
1,827 SR
Queue Stats
41W - 30L
1,845 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 86
1,870 SR
1,786 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,705 SR
1,778 MMR
Tyr
Tyr
Gold V
Bad_Tedy
Tyr
Gold V
Level 127
God Stats
5W - 4L
1,657 SR
Queue Stats
21W - 12L
1,673 MMR
Party 1
Skadi
Skadi
Gold I
MeMarc
Skadi
Gold I
Level 128
God Stats
21W - 11L
1,746 SR
Queue Stats
22W - 13L
1,878 MMR
Party 1
Persephone
Persephone
Gold II
hoju03
Persephone
Gold II
Level 143
God Stats
4W - 3L
1,713 SR
Queue Stats
25W - 15L
1,783 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
19
4 / 3 / 12
13,134
691
19,060
18,591
9,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
Jecc95
Kumbhakarna
17
1 / 1 / 12
12,929
680
6,161
23,349
33,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
JustKaze--
Medusa
20
13 / 5 / 2
14,615
769
20,984
19,125
10,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AtlasGilgameshAh Muzen CabShivaBastet

VS

Bans
ThothSobekPoseidonAresMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 4
12,909
679
17,925
25,565
26,634
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
MeMarc
Skadi
17
1 / 4 / 8
11,799
621
12,165
15,060
7,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Persephone
hoju03
Persephone
16
3 / 7 / 5
12,770
672
19,349
14,858
6,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
18
Kills
9
9
Deaths
18
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
7
4
1
W
Sol
4
3
12
3.33
W
Kumbhakarna
Jecc95
Kumbhakarna
1
1
12
7
W
Medusa
JustKaze--
Medusa
13
5
2
2.8
L
Skadi
MeMarc
Skadi
1
4
8
1.25
L
Persephone
hoju03
Persephone
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,205
Damage
49,439
61,065
Taken
55,483
54,221
Mitigated
40,998
16,934
Healing
10,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,925
1,340
0
4,944
25,565
26,634
0
9,796
15,769
561
34,064
W
Sol
19,060
6,840
0
8,978
18,591
9,921
1,301
5,823
12,768
58,477
5,136
W
Kumbhakarna
Jecc95
Kumbhakarna
6,161
550
0
6,511
23,349
33,798
148
6,559
16,790
17,873
0
W
Medusa
JustKaze--
Medusa
20,984
10,862
0
1,445
19,125
10,502
1,727
7,606
11,519
0
67,299
L
Skadi
MeMarc
Skadi
12,165
4,383
0
3,840
15,060
7,580
65
9,705
5,355
0
54,131
L
Persephone
hoju03
Persephone
19,349
287
130
1,472
14,858
6,784
0
4,211
10,640
53,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,678
Gold Earned
37,478
201
Minions Killed
195
7
Camps Cleared
9
973,971
Distance Traveled
940,195
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,909
679
39
2
2
338,794
1
W
Sol
13,134
691
77
4
3
312,111
5
W
Kumbhakarna
12,929
680
21
1
0
344,937
5
W
Medusa
14,615
769
103
5
4
316,923
3
L
Skadi
11,799
621
92
5
3
309,928
3
L
Persephone
12,770
672
64
3
4
291,473
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role