Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
HydratedJew
Neith
Level 97
God Stats
43W - 60L
1,471 SR
Queue Stats
168W - 191L
1,469 Elo+
Solo
Chaac
Chaac
Larkz__M
Chaac
Level 126
God Stats
17W - 18L
1,512 SR
Queue Stats
241W - 252L
1,454 Elo+
Solo
Bakasura
Bakasura
XxHoIidayxX
Bakasura
Level 98
God Stats
2W - 1L
1,802 SR
Queue Stats
121W - 118L
1,448 Elo+
Solo
Bastet
Bastet
benimaru3112
Bastet
Level 121
God Stats
4W - 1L
1,766 SR
Queue Stats
299W - 280L
1,443 Elo+
Solo
Team Averages
Level 108
1,610 SR
1,463 Elo+

VS

Team Averages
Level 99
1,651 SR
1,456 Elo+
Fafnir
Fafnir
Deck2431
Fafnir
Level 75
God Stats
5W - 2L
1,832 SR
Queue Stats
129W - 132L
1,484 Elo+
Solo
Ravana
Ravana
FLAV1OUS
Ravana
Level 146
God Stats
15W - 13L
1,528 SR
Queue Stats
70W - 81L
1,452 Elo+
Solo
Shiva
Shiva
Fiasco22
Shiva
Level 102
God Stats
13W - 8L
1,730 SR
Queue Stats
69W - 69L
1,368 Elo+
Party 1
Xbalanque
Xbalanque
Jfordlitty
Xbalanque
Level 104
God Stats
3W - 0L
1,676 SR
Queue Stats
19W - 18L
1,477 Elo+
Party 1
Discordia
Discordia
KING METROMAN99
Discordia
Level 69
God Stats
4W - 0L
1,488 SR
Queue Stats
31W - 26L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 3 / 2
7,402
390
8,520
13,296
5,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 3 / 2
8,177
430
7,063
10,276
4,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chaac
Larkz__M
Chaac
12
4 / 6 / 0
7,998
421
12,964
20,647
12,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bakasura
XxHoIidayxX
Bakasura
15
0 / 7 / 1
8,692
457
3,948
19,156
8,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
15
1 / 4 / 0
8,880
467
11,699
19,557
9,427
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Deck2431
Fafnir
15
1 / 0 / 11
9,822
517
4,419
15,639
17,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ravana
FLAV1OUS
Ravana
17
14 / 2 / 2
10,959
577
16,691
12,625
6,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shiva
Fiasco22
Shiva
16
1 / 1 / 4
10,264
540
14,155
17,550
16,464
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
Jfordlitty
Xbalanque
15
2 / 1 / 9
9,299
489
9,250
13,660
5,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
KING METROMAN99
Discordia
16
3 / 1 / 5
10,207
537
11,526
10,736
5,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
5
Kills
21
23
Deaths
5
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
3
2
0.33
W
Fafnir
Deck2431
Fafnir
1
0
11
6.5
W
Ravana
FLAV1OUS
Ravana
14
2
2
7.5
W
Shiva
Fiasco22
Shiva
1
1
4
3
L
0
3
2
0.33
W
Xbalanque
Jfordlitty
Xbalanque
2
1
9
6.5
W
Discordia
KING METROMAN99
Discordia
3
1
5
5.5
L
Chaac
Larkz__M
Chaac
4
6
0
0.67
L
Bakasura
XxHoIidayxX
Bakasura
0
7
1
0.07
L
Bastet
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,194
Damage
56,041
82,932
Taken
70,210
40,534
Mitigated
52,063
25,699
Healing
24,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
8,520
1,261
422
2,969
13,296
5,835
0
6,322
6,974
47,276
0
W
Fafnir
Deck2431
Fafnir
4,419
1,361
3,717
4,292
15,639
17,805
158
1,940
13,699
26,258
0
W
Ravana
FLAV1OUS
Ravana
16,691
5,767
0
4,510
12,625
6,996
31
2,090
10,535
0
71,238
W
Shiva
Fiasco22
Shiva
14,155
2,327
5
7,103
17,550
16,464
123
104
17,426
0
81,462
L
7,063
2,993
0
3,514
10,276
4,504
326
3,249
7,027
0
63,438
W
Xbalanque
Jfordlitty
Xbalanque
9,250
4,062
0
3,659
13,660
5,577
1,289
401
13,259
0
77,001
W
Discordia
KING METROMAN99
Discordia
11,526
966
0
1,555
10,736
5,221
132
4,399
6,337
86,374
0
L
Chaac
Larkz__M
Chaac
12,964
3,382
0
6,488
20,647
12,765
32
4,555
15,906
120
50,431
L
Bakasura
XxHoIidayxX
Bakasura
3,948
2,605
0
3,428
19,156
8,003
0
1,206
17,950
0
93,574
L
Bastet
11,699
3,365
0
8,878
19,557
9,427
0
613
18,944
0
71,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,149
Gold Earned
50,551
511
Minions Killed
544
0
Camps Cleared
0
1,738,358
Distance Traveled
1,804,159
28
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,402
390
66
3
0
324,965
10
W
Fafnir
9,822
517
28
1
0
362,520
0
W
Ravana
10,959
577
83
4
0
400,672
1
W
Shiva
10,264
540
168
9
0
371,821
3
L
Neith
8,177
430
104
5
0
314,698
8
W
Xbalanque
9,299
489
124
7
0
321,675
2
W
Discordia
10,207
537
141
7
0
347,471
4
L
Chaac
7,998
421
59
3
0
315,255
7
L
Bakasura
8,692
457
157
8
0
393,433
2
L
Bastet
8,880
467
125
7
0
390,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role