Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
DIEGO DEMOLIDOR
Bakasura
Level 35
God Stats
1W - 3L
1,217 SR
Queue Stats
17W - 26L
1,466 Elo+
Solo
Zhong Kui
Zhong Kui
ExtremeProfanity
Zhong Kui
Level 149
God Stats
1W - 1L
1,552 SR
Queue Stats
55W - 47L
1,463 Elo+
Party 1
Nox
Nox
STATCHUR
Nox
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 75L
1,212 Elo+
Solo
Chiron
Chiron
Thicc_Females
Chiron
Level 145
God Stats
8W - 2L
1,874 SR
Queue Stats
179W - 164L
1,530 Elo+
Solo
Team Averages
Level 82
1,529 SR
1,434 Elo+

VS

Team Averages
Level 66
1,513 SR
1,406 Elo+
Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AbserdKing
Artemis
Level 45
God Stats
1W - 3L
1,532 SR
Queue Stats
30W - 65L
1,359 Elo+
Solo
Sol
Sol
EMonehz
Sol
Level 81
God Stats
7W - 8L
1,532 SR
Queue Stats
20W - 27L
1,413 Elo+
Party 2
Cliodhna
Cliodhna
HeyThatsJoe
Cliodhna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,527 Elo+
Party 2
King Arthur
King Arthur
drypno
King Arthur
Level 37
God Stats
2W - 4L
1,500 SR
Queue Stats
19W - 24L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
2 / 0 / 0
6,535
594
4,791
7,937
3,915
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bakasura
10
2 / 1 / 1
6,047
550
2,576
9,057
3,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
11
0 / 0 / 2
6,037
549
3,934
8,900
6,494
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 0
6,022
547
2,384
7,034
4,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

11
0 / 0 / 2
6,081
553
5,287
7,127
2,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 2 / 0
5,243
477
3,145
5,802
2,624
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
AbserdKing
Artemis
8
0 / 1 / 0
4,902
446
3,313
5,877
1,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sol
8
0 / 1 / 0
4,910
446
4,623
4,847
1,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cliodhna
HeyThatsJoe
Cliodhna
10
0 / 1 / 0
5,528
503
3,605
7,945
3,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

King Arthur
drypno
King Arthur
9
0 / 1 / 0
5,419
493
4,436
7,239
3,470
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
6
Kills
0
1
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
0
2
L
Anubis
 
Anubis
0
2
0
0
L
Artemis
AbserdKing
Artemis
0
1
0
0
W
Bakasura
2
1
1
2.5
L
Sol
0
1
0
0
W
Zhong Kui
0
0
2
1
L
Cliodhna
HeyThatsJoe
Cliodhna
0
1
0
0
W
2
0
0
2
W
0
0
2
1
L
King Arthur
drypno
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,972
Damage
19,122
40,055
Taken
31,710
20,829
Mitigated
12,673
20,644
Healing
7,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,791
622
0
5,794
7,937
3,915
0
0
7,937
45,952
0
L
Anubis
 
Anubis
3,145
70
292
2,783
5,802
2,624
0
1,461
4,040
35,907
0
L
Artemis
AbserdKing
Artemis
3,313
1,189
0
999
5,877
1,640
0
557
5,320
0
22,405
W
Bakasura
2,576
1,738
0
2,235
9,057
3,526
6
1,262
7,795
0
34,900
L
Sol
4,623
1,410
0
181
4,847
1,891
517
2,469
2,216
26,469
4,231
W
Zhong Kui
3,934
845
0
6,176
8,900
6,494
0
2,916
5,984
51,071
0
L
Cliodhna
HeyThatsJoe
Cliodhna
3,605
527
0
2,267
7,945
3,048
0
2,039
5,906
0
39,281
W
2,384
619
0
3,095
7,034
4,582
0
2,281
4,753
17,569
0
W
5,287
1,216
385
2,959
7,127
2,312
0
790
6,337
0
54,304
L
King Arthur
drypno
King Arthur
4,436
774
0
1,376
7,239
3,470
0
4,583
2,656
0
34,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,722
Gold Earned
26,002
424
Minions Killed
282
0
Camps Cleared
0
1,021,286
Distance Traveled
1,002,399
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,535
594
119
11
0
215,314
5
L
Anubis
5,243
477
66
6
0
183,334
3
L
Artemis
4,902
446
45
4
0
197,389
1
W
Bakasura
6,047
550
93
8
0
249,550
1
L
Sol
4,910
446
42
4
0
205,418
1
W
Zhong Kui
6,037
549
86
8
0
172,431
3
L
Cliodhna
5,528
503
68
6
0
244,681
2
W
Nox
6,022
547
27
2
0
193,198
4
W
Chiron
6,081
553
99
9
0
190,793
2
L
King Arthur
5,419
493
61
6
0
171,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role