Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Neith
Neith
GoldTitan7
Neith
Level 96
God Stats
1W - 3L
1,329 SR
Queue Stats
106W - 124L
1,524 Elo+
Party 1
Athena
Athena
MJC4700
Athena
Level 59
God Stats
0W - 1L
1,491 SR
Queue Stats
16W - 40L
1,500 Elo+
Party 1
Mulan
Mulan
Mancu_98_
Mulan
Level 94
God Stats
27W - 23L
1,681 SR
Queue Stats
64W - 60L
1,498 Elo+
Party 4
Team Averages
Level 89
1,500 SR
1,504 Elo+

VS

Team Averages
Level 94
1,385 SR
1,420 Elo+
Medusa
Medusa
El-Jojo400
Medusa
Level 92
God Stats
3W - 2L
1,517 SR
Queue Stats
102W - 97L
1,439 Elo+
Solo
Nike
Nike
Frosty iSweat
Nike
Level 68
God Stats
95W - 111L
1,433 SR
Queue Stats
135W - 156L
1,392 Elo+
Party 2
Ra
Ra
NeonFlash756
Ra
Level 124
God Stats
1W - 1L
1,308 SR
Queue Stats
10W - 10L
1,428 Elo+
Party 3
Sol
Sol
SweatLikeEss
Sol
Level 83
God Stats
12W - 14L
1,391 SR
Queue Stats
266W - 295L
1,392 Elo+
Party 2
Zhong Kui
Zhong Kui
pxxrdu__
Zhong Kui
Level 104
God Stats
1W - 0L
1,277 SR
Queue Stats
11W - 10L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
1 / 1 / 2
5,491
499
5,520
9,543
3,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
 
Olorun
9
1 / 4 / 0
5,064
460
2,394
7,380
2,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
8
0 / 1 / 1
4,817
438
3,050
4,772
2,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
MJC4700
Athena
7
0 / 3 / 0
4,714
429
2,001
10,455
5,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
Mancu_98_
Mulan
10
1 / 4 / 0
5,568
506
4,143
11,580
4,163
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
El-Jojo400
Medusa
10
2 / 1 / 2
5,903
537
5,778
6,738
2,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
4 / 0 / 3
6,968
633
7,181
5,096
2,023
Mace

Mace

+10
Physical Power

11
3 / 1 / 2
6,505
591
4,588
5,464
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
2 / 1 / 3
5,645
513
4,765
8,715
2,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
pxxrdu__
Zhong Kui
8
1 / 0 / 3
4,993
454
4,605
5,458
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
12
13
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
1
2
2
L
Olorun
 
Olorun
1
4
0
0.25
W
Medusa
El-Jojo400
Medusa
2
1
2
3
W
4
0
3
5.5
L
Neith
0
1
1
0.5
L
Athena
MJC4700
Athena
0
3
0
0
L
Mulan
Mancu_98_
Mulan
1
4
0
0.25
W
3
1
2
4
W
2
1
3
3.5
W
Zhong Kui
pxxrdu__
Zhong Kui
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,108
Damage
26,917
43,730
Taken
31,471
17,992
Mitigated
12,542
11,222
Healing
12,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,520
1,509
0
4,331
9,543
3,196
0
2,078
7,465
0
33,393
L
Olorun
 
Olorun
2,394
1,643
48
1,686
7,380
2,837
0
5,393
1,987
31,207
0
W
Medusa
El-Jojo400
Medusa
5,778
3,622
0
2,868
6,738
2,559
0
803
5,935
0
39,257
W
7,181
887
0
1,490
5,096
2,023
110
0
5,096
0
41,394
L
Neith
3,050
978
0
1,052
4,772
2,175
0
1,482
3,290
0
24,688
L
Athena
MJC4700
Athena
2,001
533
55
540
10,455
5,621
24
2,480
7,975
16,306
0
L
Mulan
Mancu_98_
Mulan
4,143
854
0
3,510
11,580
4,163
0
2,525
9,055
0
32,959
W
4,588
920
536
1,943
5,464
2,303
545
2,035
3,429
51,689
0
W
4,765
2,590
0
2,714
8,715
2,515
0
885
7,830
36,790
0
W
Zhong Kui
pxxrdu__
Zhong Kui
4,605
888
0
2,638
5,458
3,142
0
839
4,619
30,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,654
Gold Earned
30,014
263
Minions Killed
355
0
Camps Cleared
0
962,223
Distance Traveled
1,047,468
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,491
499
70
6
0
217,574
3
L
Olorun
5,064
460
47
4
0
174,333
3
W
Medusa
5,903
537
78
7
0
188,568
2
W
Nike
6,968
633
74
7
0
217,009
2
L
Neith
4,817
438
43
4
0
173,922
3
L
Athena
4,714
429
33
3
0
201,995
1
L
Mulan
5,568
506
70
6
0
194,399
1
W
Ra
6,505
591
91
8
0
228,267
1
W
Sol
5,645
513
68
6
0
212,623
0
W
Zhong Kui
4,993
454
44
4
0
201,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role