Player Matchup

Hera
Hera
 
Hera
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Chronek
Atlas
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
84W - 98L
1,517 Elo+
Party 1
Bastet
Bastet
Lesiu1985pl
Bastet
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,517 Elo+
Party 1
Team Averages
Level 82
1,500 SR
1,512 Elo+

VS

Team Averages
Level 43
1,513 SR
1,437 Elo+
Nike
Nike
ChromaWurf
Nike
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 154L
1,388 Elo+
Party 2
Bacchus
Bacchus
Resolume
Bacchus
Level 51
God Stats
2W - 3L
1,500 SR
Queue Stats
131W - 154L
1,388 Elo+
Party 2
Nu Wa
Nu Wa
Tet4sDeAzucar
Nu Wa
Level 53
God Stats
0W - 2L
1,538 SR
Queue Stats
10W - 10L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
7 / 1 / 3
8,048
805
11,714
6,070
2,389
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Chronek
Atlas
12
2 / 1 / 7
7,146
715
5,136
9,571
7,513
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
11
1 / 2 / 9
6,903
690
7,563
7,479
2,866
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,083
608
3,611
9,920
5,347
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bacchus
Resolume
Bacchus
11
1 / 2 / 3
6,930
693
5,600
9,656
8,886
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 5 / 0
5,790
579
4,287
8,032
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
10
Kills
2
4
Deaths
10
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
1
3
8.5
L
1
3
0
0.33
W
Atlas
Chronek
Atlas
2
1
7
5.5
W
Bastet
1
2
9
2.75
L
Bacchus
Resolume
Bacchus
1
2
3
1.25
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,413
Damage
13,498
23,120
Taken
27,608
12,768
Mitigated
16,719
1,909
Healing
1,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
11,714
2,621
0
383
6,070
2,389
1,505
1,669
4,401
33,299
0
L
3,611
439
299
364
9,920
5,347
0
6,586
3,334
0
11,859
W
Atlas
Chronek
Atlas
5,136
1,643
0
480
9,571
7,513
197
4,803
4,768
24,269
0
W
Bastet
7,563
1,858
0
1,046
7,479
2,866
400
3,829
3,650
0
17,665
L
Bacchus
Resolume
Bacchus
5,600
685
30
114
9,656
8,886
0
5,302
4,354
12,501
0
L
4,287
1,054
0
340
8,032
2,486
13
5,104
2,928
22,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,097
Gold Earned
18,803
126
Minions Killed
82
5
Camps Cleared
4
529,657
Distance Traveled
510,310
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,048
805
59
6
3
174,208
4
L
Nike
6,083
608
15
2
2
176,162
1
W
Atlas
7,146
715
42
4
1
165,750
4
W
Bastet
6,903
690
25
3
1
189,699
4
L
Bacchus
6,930
693
23
2
1
197,220
3
L
Nu Wa
5,790
579
44
4
1
136,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role