Player Matchup

Thor
Thor
JojoRambo05
Thor
Level 107
God Stats
1W - 1L
1,368 SR
Queue Stats
102W - 89L
1,588 Elo+
Party 1
Ratatoskr
Ratatoskr
MajiinQ
Ratatoskr
Level 127
God Stats
4W - 6L
1,865 SR
Queue Stats
511W - 449L
1,482 Elo+
Solo
Xbalanque
Xbalanque
Nellek007
Xbalanque
Level 109
God Stats
2W - 1L
1,853 SR
Queue Stats
127W - 104L
1,569 Elo+
Party 1
King Arthur
King Arthur
That1squidward
King Arthur
Level 121
God Stats
5W - 2L
1,363 SR
Queue Stats
154W - 121L
1,569 Elo+
Party 1
Janus
Janus
kekeboss25
Janus
Level 124
God Stats
11W - 6L
1,500 SR
Queue Stats
202W - 165L
1,594 Elo+
Party 1
Team Averages
Level 118
1,590 SR
1,560 Elo+

VS

Team Averages
Level 141
1,497 SR
1,551 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Bahhh66
Mercury
Level 124
God Stats
19W - 9L
1,682 SR
Queue Stats
194W - 200L
1,542 Elo+
Solo
Anubis
Anubis
ELtigre-_-69
Anubis
Level 140
God Stats
0W - 2L
1,290 SR
Queue Stats
15W - 16L
1,563 Elo+
Solo
Xing Tian
Xing Tian
LeftinDoubt
Xing Tian
Level 122
God Stats
0W - 2L
1,529 SR
Queue Stats
276W - 235L
1,544 Elo+
Solo
King Arthur
King Arthur
ScampTrophy
King Arthur
Level 158
God Stats
0W - 2L
1,484 SR
Queue Stats
190W - 172L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 8
10,661
444
8,323
21,098
9,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ratatoskr
MajiinQ
Ratatoskr
19
9 / 1 / 7
12,444
519
14,006
19,808
22,510
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
Nellek007
Xbalanque
20
2 / 4 / 5
12,230
510
12,502
21,315
9,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
That1squidward
King Arthur
18
5 / 3 / 3
11,690
487
16,611
23,361
29,336
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
19
3 / 4 / 10
11,732
489
10,300
15,570
7,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
5 / 5 / 3
11,754
490
19,747
19,106
10,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Bahhh66
Mercury
20
6 / 4 / 4
12,647
527
18,362
21,018
12,797
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
12
2 / 4 / 1
8,871
370
6,835
10,171
5,598
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
LeftinDoubt
Xing Tian
15
1 / 3 / 7
9,842
410
12,217
24,226
26,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
ScampTrophy
King Arthur
10
2 / 5 / 1
8,598
358
6,333
15,514
14,520
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
32
20
Kills
16
16
Deaths
21
33
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
5
3
1.3
L
Mercury
Bahhh66
Mercury
6
4
4
2
L
Anubis
2
4
1
0.63
W
1
4
8
1.25
L
Xing Tian
LeftinDoubt
Xing Tian
1
3
7
1.5
W
Ratatoskr
MajiinQ
Ratatoskr
9
1
7
12.5
W
Xbalanque
Nellek007
Xbalanque
2
4
5
1.13
L
King Arthur
ScampTrophy
King Arthur
2
5
1
0.5
W
King Arthur
That1squidward
King Arthur
5
3
3
2.17
W
Janus
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,742
Damage
63,494
101,152
Taken
90,035
78,355
Mitigated
70,065
31,477
Healing
15,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
19,747
8,222
0
5,759
19,106
10,577
145
742
18,364
0
103,317
L
Mercury
Bahhh66
Mercury
18,362
11,304
0
1,134
21,018
12,797
0
3,057
17,961
0
138,872
L
Anubis
6,835
576
0
3,505
10,171
5,598
38
1,824
8,347
56,321
0
W
8,323
1,991
0
7,254
21,098
9,696
517
4,145
16,953
0
94,672
L
Xing Tian
LeftinDoubt
Xing Tian
12,217
1,042
0
3,671
24,226
26,573
0
2,295
21,931
43,809
0
W
Ratatoskr
MajiinQ
Ratatoskr
14,006
1,394
960
7,533
19,808
22,510
815
4,725
15,083
0
48,746
W
Xbalanque
Nellek007
Xbalanque
12,502
5,273
0
8,528
21,315
9,195
4,917
1,389
19,926
0
126,646
L
King Arthur
ScampTrophy
King Arthur
6,333
703
0
1,750
15,514
14,520
0
2,382
13,132
0
41,257
W
King Arthur
That1squidward
King Arthur
16,611
1,017
55
2,803
23,361
29,336
40
3,274
20,087
0
86,049
W
Janus
10,300
1,431
0
4,344
15,570
7,618
944
5,519
10,051
103,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,757
Gold Earned
51,712
687
Minions Killed
567
0
Camps Cleared
0
2,203,980
Distance Traveled
1,844,996
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,754
490
158
7
0
373,052
8
L
Mercury
12,647
527
204
9
0
544,374
4
L
Anubis
8,871
370
98
4
0
222,226
6
W
Thor
10,661
444
134
6
0
461,028
5
L
Xing Tian
9,842
410
43
2
0
461,108
7
W
Ratatoskr
12,444
519
46
2
0
462,718
4
W
Xbalanque
12,230
510
197
8
0
411,359
7
L
King Arthur
8,598
358
64
3
0
244,236
2
W
King Arthur
11,690
487
129
5
0
449,709
4
W
Janus
11,732
489
181
8
0
419,166
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role