Player Matchup

Kuzenbo
Kuzenbo
Kyagama
Kuzenbo
Level 62
God Stats
1W - 0L
1,474 SR
Queue Stats
128W - 100L
1,593 Elo+
Party 2
Raijin
Raijin
OhTMort
Raijin
Level 109
God Stats
1W - 2L
1,430 SR
Queue Stats
121W - 110L
1,545 Elo+
Party 2
Thor
Thor
SorryMyZed
Thor
Level 25
God Stats
1W - 0L
1,320 SR
Queue Stats
53W - 22L
1,624 Elo+
Party 2
Neith
Neith
Yukishah
Neith
Level 108
God Stats
29W - 15L
1,801 SR
Queue Stats
346W - 315L
1,607 Elo+
Party 2
Hachiman
Hachiman
legioniv1
Hachiman
Level 43
God Stats
3W - 0L
1,631 SR
Queue Stats
25W - 19L
1,552 Elo+
Party 2
Team Averages
Level 69
1,531 SR
1,584 Elo+

VS

Team Averages
Level 79
1,595 SR
1,510 Elo+
Anubis
Anubis
AKnavishKell
Anubis
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 111L
1,452 Elo+
Solo
Izanami
Izanami
BetaJR
Izanami
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
CARLVII
Heimdallr
Level 147
God Stats
8W - 6L
1,812 SR
Queue Stats
281W - 253L
1,571 Elo+
Party 1
Khepri
Khepri
DEVSMAXIMVS
Khepri
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Cerberus
Cerberus
TBCLARKE
Cerberus
Level 31
God Stats
3W - 2L
1,662 SR
Queue Stats
70W - 71L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Kyagama
Kuzenbo
12
1 / 4 / 4
8,820
441
5,006
17,197
18,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
OhTMort
Raijin
16
2 / 2 / 2
10,398
520
10,374
11,208
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
6 / 0 / 2
10,113
506
8,008
15,386
5,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
Yukishah
Neith
19
4 / 1 / 4
12,443
622
11,863
9,171
4,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
legioniv1
Hachiman
14
1 / 3 / 4
9,416
471
7,213
12,240
4,404
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
4 / 4 / 1
8,904
445
9,077
13,283
5,470
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
BetaJR
Izanami
12
1 / 2 / 3
7,885
394
3,954
9,174
4,048
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
CARLVII
Heimdallr
16
3 / 2 / 5
9,715
486
17,687
18,100
8,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
12
1 / 0 / 4
8,248
412
4,785
4,443
4,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
TBCLARKE
Cerberus
14
1 / 6 / 2
8,535
427
4,375
15,916
17,530
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
14
Kills
10
10
Deaths
14
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
4
4
1
1.13
L
Izanami
BetaJR
Izanami
1
2
3
1.25
L
Heimdallr
CARLVII
Heimdallr
3
2
5
2.75
L
Khepri
1
0
4
3
W
Kuzenbo
Kyagama
Kuzenbo
1
4
4
0.75
W
Raijin
OhTMort
Raijin
2
2
2
1.5
W
6
0
2
7
L
Cerberus
TBCLARKE
Cerberus
1
6
2
0.33
W
Neith
Yukishah
Neith
4
1
4
6
W
Hachiman
legioniv1
Hachiman
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,464
Damage
39,878
65,202
Taken
60,916
36,775
Mitigated
40,141
16,653
Healing
16,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
9,077
689
0
4,331
13,283
5,470
966
6,637
6,646
63,530
0
L
Izanami
BetaJR
Izanami
3,954
3,383
0
2,640
9,174
4,048
58
3,368
5,806
0
49,760
L
Heimdallr
CARLVII
Heimdallr
17,687
9,747
0
4,524
18,100
8,592
141
2,816
15,284
0
95,241
L
Khepri
4,785
794
0
1,575
4,443
4,501
0
1,444
2,999
34,240
0
W
Kuzenbo
Kyagama
Kuzenbo
5,006
2,472
0
1,767
17,197
18,400
0
4,594
12,603
23,314
0
W
Raijin
OhTMort
Raijin
10,374
643
0
2,407
11,208
3,236
542
6,168
5,040
89,670
0
W
8,008
2,080
0
4,790
15,386
5,761
0
2,550
12,836
0
74,713
L
Cerberus
TBCLARKE
Cerberus
4,375
255
0
3,014
15,916
17,530
0
1,115
14,801
53,357
0
W
Neith
Yukishah
Neith
11,863
5,328
0
4,666
9,171
4,974
6,024
2,062
7,109
0
116,920
W
Hachiman
legioniv1
Hachiman
7,213
4,607
0
3,023
12,240
4,404
1,239
2,863
9,377
0
62,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,190
Gold Earned
43,287
558
Minions Killed
475
0
Camps Cleared
0
1,840,511
Distance Traveled
1,690,164
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,904
445
104
5
0
304,986
5
L
Izanami
7,885
394
98
5
0
317,928
3
L
Heimdallr
9,715
486
119
6
0
331,303
3
L
Khepri
8,248
412
35
2
0
394,923
9
W
Kuzenbo
8,820
441
21
1
0
380,377
6
W
Raijin
10,398
520
159
8
0
349,247
4
W
Thor
10,113
506
109
5
0
397,998
0
L
Cerberus
8,535
427
119
6
0
341,024
4
W
Neith
12,443
622
175
9
0
369,639
5
W
Hachiman
9,416
471
94
5
0
343,250
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role