Player Matchup

Hades
Hades
Arek13
Hades
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 86L
1,392 Elo+
Party 1
Guan Yu
Guan Yu
FreddeX Warrior
Guan Yu
Level 143
God Stats
2W - 1L
1,729 SR
Queue Stats
297W - 311L
1,431 Elo+
Solo
Gilgamesh
Gilgamesh
KawaiiBunneh
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,336 Elo+
Solo
Vulcan
Vulcan
RusherStyle852
Vulcan
Level 88
God Stats
2W - 0L
1,669 SR
Queue Stats
160W - 142L
1,425 Elo+
Party 1
Cernunnos
Cernunnos
torox333
Cernunnos
Level 64
God Stats
6W - 0L
1,500 SR
Queue Stats
189W - 175L
1,344 Elo+
Solo
Team Averages
Level 86
1,580 SR
1,386 Elo+

VS

Team Averages
Level 106
1,403 SR
1,408 Elo+
Jormungandr
Jormungandr
CaptSkoll
Jormungandr
Level 125
God Stats
1W - 2L
1,452 SR
Queue Stats
227W - 242L
1,433 Elo+
Solo
Nox
Nox
DaSilentWolf
Nox
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 56L
1,401 Elo+
Solo
Raijin
Raijin
TBONE_brown
Raijin
Level 103
God Stats
2W - 2L
1,275 SR
Queue Stats
208W - 295L
1,306 Elo+
Solo
Horus
Horus
VoidedYapper399
Horus
Level 152
God Stats
3W - 2L
1,505 SR
Queue Stats
522W - 564L
1,448 Elo+
Solo
Tyr
Tyr
xJ0KERx13
Tyr
Level 62
God Stats
2W - 6L
1,282 SR
Queue Stats
317W - 301L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Arek13
Hades
20
13 / 4 / 14
13,263
829
32,972
26,397
17,349
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 3 / 19
10,766
673
11,334
27,152
24,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
KawaiiBunneh
Gilgamesh
18
2 / 3 / 19
11,750
734
12,336
24,668
23,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
10 / 2 / 15
13,024
814
31,417
14,551
9,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
torox333
Cernunnos
19
7 / 3 / 14
11,505
719
21,566
19,745
10,196
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CaptSkoll
Jormungandr
17
2 / 9 / 5
10,098
631
15,621
24,656
18,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
6 / 6 / 5
11,028
689
20,288
17,678
8,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Raijin
16
3 / 8 / 6
9,625
602
14,559
18,198
7,193
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
3 / 6 / 7
10,301
644
12,194
25,322
28,558
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 6 / 10
9,881
618
16,107
35,512
28,147
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
48
35
Kills
15
15
Deaths
35
81
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hades
Arek13
Hades
13
4
14
5
L
Jormungandr
CaptSkoll
Jormungandr
2
9
5
0.5
L
6
6
5
1.42
W
3
3
19
4.17
W
Gilgamesh
KawaiiBunneh
Gilgamesh
2
3
19
3.83
W
10
2
15
8.75
L
Raijin
3
8
6
0.75
L
3
6
7
1.08
W
Cernunnos
torox333
Cernunnos
7
3
14
4.67
L
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,625
Damage
78,769
112,513
Taken
121,366
85,157
Mitigated
91,026
51,894
Healing
34,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Arek13
Hades
32,972
2,517
1,955
10,462
26,397
17,349
1,261
9,778
16,619
53,870
0
L
Jormungandr
CaptSkoll
Jormungandr
15,621
2,905
1,399
3,526
24,656
18,467
0
8,959
15,365
34,952
0
L
20,288
4,006
658
3,659
17,678
8,661
0
12,500
4,918
33,490
0
W
11,334
1,364
10,889
8,740
27,152
24,799
886
10,508
16,644
0
15,674
W
Gilgamesh
KawaiiBunneh
Gilgamesh
12,336
3,867
4,320
3,806
24,668
23,677
935
15,376
9,292
0
21,386
W
31,417
11,049
1,725
3,128
14,551
9,136
228
5,844
8,707
54,172
0
L
Raijin
14,559
4,216
728
1,569
18,198
7,193
0
11,124
6,914
30,803
0
L
12,194
4,093
3,490
5,377
25,322
28,558
0
12,582
12,446
329
19,022
W
Cernunnos
torox333
Cernunnos
21,566
15,044
1,504
5,365
19,745
10,196
2,920
9,291
10,454
0
38,100
L
16,107
4,355
988
12,639
35,512
28,147
0
17,682
17,334
0
26,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,308
Gold Earned
50,933
171
Minions Killed
137
0
Camps Cleared
0
1,526,179
Distance Traveled
1,278,902
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,263
829
52
3
0
282,079
1
L
Jormungandr
10,098
631
36
2
0
225,682
0
L
Nox
11,028
689
40
3
0
254,335
0
W
Guan Yu
10,766
673
7
0
0
332,294
0
W
Gilgamesh
11,750
734
14
1
0
294,786
0
W
Vulcan
13,024
814
61
4
0
331,153
0
L
Raijin
9,625
602
29
2
0
196,946
0
L
Horus
10,301
644
11
1
0
287,043
0
W
Cernunnos
11,505
719
37
2
0
285,867
0
L
Tyr
9,881
618
21
1
0
314,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role