Player Matchup

Atlas
Atlas
DavyJ0nes123
Atlas
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,415 Elo+
Party 2
Sobek
Sobek
MasterNon
Sobek
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 64L
1,417 Elo+
Solo
Hera
Hera
Tacodip
Hera
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,306 Elo+
Party 1
Fenrir
Fenrir
Tambalamba
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,405 Elo+
Party 2
Horus
Horus
Waltersby
Horus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,242 Elo+
Party 1
Team Averages
Level 49
1,500 SR
1,357 Elo+

VS

Team Averages
Level 76
1,488 SR
1,503 Elo+
Thor
Thor
 
Thor
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
CRD Knight
Horus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 44L
1,464 Elo+
Party 3
Cthulhu
Cthulhu
EnviMascott
Cthulhu
Level 67
God Stats
18W - 14L
1,533 SR
Queue Stats
346W - 306L
1,513 Elo+
Party 4
Bastet
Bastet
Erronox
Bastet
Level 139
God Stats
12W - 8L
1,410 SR
Queue Stats
284W - 275L
1,511 Elo+
Party 4
Hercules
Hercules
ViSiOnS6650
Hercules
Level 33
God Stats
2W - 1L
1,496 SR
Queue Stats
48W - 34L
1,529 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 11
12,715
636
27,381
34,813
44,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sobek
MasterNon
Sobek
20
4 / 4 / 6
12,587
629
20,367
34,631
46,048
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
Tacodip
Hera
19
2 / 5 / 7
11,968
598
30,427
18,366
10,023
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fenrir
Tambalamba
Fenrir
19
4 / 9 / 6
12,279
614
25,639
32,296
31,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Horus
Waltersby
Horus
20
2 / 3 / 7
11,630
582
9,886
32,285
44,234
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
19
2 / 5 / 16
12,362
618
19,563
27,507
17,302
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
20
3 / 2 / 19
13,914
696
16,181
36,228
47,563
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
EnviMascott
Cthulhu
20
3 / 1 / 21
13,393
670
37,064
32,178
41,453
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
Erronox
Bastet
20
14 / 4 / 8
14,417
721
34,273
22,421
14,111
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
ViSiOnS6650
Hercules
20
4 / 2 / 18
13,700
685
25,729
22,886
32,058
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
108
14
Kills
26
26
Deaths
14
37
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
5
16
2
W
Horus
3
2
19
6.25
L
2
5
11
1.5
W
Cthulhu
EnviMascott
Cthulhu
3
1
21
13.5
W
Bastet
Erronox
Bastet
14
4
8
4.5
L
Sobek
MasterNon
Sobek
4
4
6
1.75
L
Hera
Tacodip
Hera
2
5
7
1.1
L
Fenrir
Tambalamba
Fenrir
4
9
6
0.78
W
Hercules
ViSiOnS6650
Hercules
4
2
18
6.5
L
Horus
Waltersby
Horus
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,700
Damage
132,810
152,391
Taken
141,220
176,618
Mitigated
152,487
55,104
Healing
64,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
19,563
3,190
1,724
2,697
27,507
17,302
2,205
14,426
12,916
0
37,184
W
Horus
16,181
7,178
15,311
15,513
36,228
47,563
1,283
21,028
14,690
0
27,173
L
27,381
9,099
3,799
5,445
34,813
44,626
425
9,083
25,730
56,919
0
W
Cthulhu
EnviMascott
Cthulhu
37,064
4,044
6,239
7,295
32,178
41,453
946
20,054
11,695
69,223
0
W
Bastet
Erronox
Bastet
34,273
5,276
1,026
3,464
22,421
14,111
2,534
11,649
10,593
0
52,904
L
Sobek
MasterNon
Sobek
20,367
1,196
1,116
6,815
34,631
46,048
84
8,147
26,484
37,632
0
L
Hera
Tacodip
Hera
30,427
10,467
1,410
2,020
18,366
10,023
758
4,662
13,704
66,070
0
L
Fenrir
Tambalamba
Fenrir
25,639
8,084
3,639
6,390
32,296
31,687
0
5,820
26,476
0
34,425
W
Hercules
ViSiOnS6650
Hercules
25,729
4,321
4,498
7,062
22,886
32,058
535
11,018
11,585
0
51,418
L
Horus
Waltersby
Horus
9,886
4,985
12,349
12,121
32,285
44,234
312
9,352
22,933
0
18,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,179
Gold Earned
67,786
206
Minions Killed
196
0
Camps Cleared
0
1,792,235
Distance Traveled
1,926,781
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,362
618
18
1
0
344,931
0
W
Horus
13,914
696
18
1
0
409,152
0
L
Atlas
12,715
636
44
2
0
357,549
2
W
Cthulhu
13,393
670
69
3
0
405,881
0
W
Bastet
14,417
721
47
2
0
362,805
0
L
Sobek
12,587
629
33
2
0
353,081
1
L
Hera
11,968
598
92
5
0
296,053
0
L
Fenrir
12,279
614
20
1
0
381,734
4
W
Hercules
13,700
685
44
2
0
404,012
2
L
Horus
11,630
582
17
1
0
403,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role