Player Matchup

Cthulhu
Cthulhu
B-RAT-
Cthulhu
Level 82
God Stats
21W - 19L
1,870 SR
Queue Stats
24W - 19L
1,723 Elo+
Party 2
King Arthur
King Arthur
LEE--95
King Arthur
Level 101
God Stats
18W - 17L
1,559 SR
Queue Stats
67W - 56L
1,617 Elo+
Party 2
Hachiman
Hachiman
Omega_216
Hachiman
Level 76
God Stats
8W - 5L
1,210 SR
Queue Stats
50W - 43L
1,408 Elo+
Party 2
Chang'e
Chang'e
Slingshot55
Chang'e
Level 69
God Stats
4W - 2L
1,034 SR
Queue Stats
121W - 131L
1,477 Elo+
Solo
Thor
Thor
frozenglaciem
Thor
Level 114
God Stats
3W - 2L
1,643 SR
Queue Stats
61W - 47L
1,571 Elo+
Party 2
Team Averages
Level 88
1,463 SR
1,559 Elo+

VS

Team Averages
Level 108
1,525 SR
1,465 Elo+
Kumbhakarna
Kumbhakarna
Balkor_Steel909
Kumbhakarna
Level 83
God Stats
2W - 2L
1,569 SR
Queue Stats
72W - 83L
1,426 Elo+
Party 1
Mercury
Mercury
Deadpool20011
Mercury
Level 120
God Stats
4W - 4L
1,298 SR
Queue Stats
103W - 125L
1,447 Elo+
Party 1
King Arthur
King Arthur
DemonKingAce1
King Arthur
Level 88
God Stats
3W - 4L
1,581 SR
Queue Stats
31W - 37L
1,459 Elo+
Party 1
Sol
Sol
IDanielSon YG x
Sol
Level 128
God Stats
7W - 4L
1,604 SR
Queue Stats
346W - 353L
1,544 Elo+
Solo
Chiron
Chiron
WingNuutzz
Chiron
Level 121
God Stats
4W - 7L
1,576 SR
Queue Stats
849W - 910L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
B-RAT-
Cthulhu
18
1 / 2 / 16
12,490
500
18,588
26,988
33,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
LEE--95
King Arthur
19
7 / 1 / 10
12,960
518
19,960
26,023
36,345
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hachiman
Omega_216
Hachiman
18
3 / 1 / 4
11,531
461
8,583
15,833
7,677
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
Slingshot55
Chang'e
18
3 / 4 / 7
11,344
454
14,047
22,084
10,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
14 / 3 / 8
14,259
570
26,024
24,550
13,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Balkor_Steel909
Kumbhakarna
14
0 / 5 / 2
9,721
389
6,243
30,836
38,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
17
1 / 7 / 3
10,843
434
7,669
20,902
10,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
DemonKingAce1
King Arthur
19
6 / 6 / 1
12,788
512
17,476
28,046
29,753
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 6 / 1
11,926
477
21,736
23,089
10,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
WingNuutzz
Chiron
19
0 / 4 / 2
11,632
465
13,418
18,747
9,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
20
28
Kills
11
11
Deaths
28
45
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
B-RAT-
Cthulhu
1
2
16
4.5
L
Kumbhakarna
Balkor_Steel909
Kumbhakarna
0
5
2
0.2
L
Mercury
1
7
3
0.36
L
King Arthur
DemonKingAce1
King Arthur
6
6
1
1.08
L
4
6
1
0.75
W
King Arthur
LEE--95
King Arthur
7
1
10
12
W
Hachiman
Omega_216
Hachiman
3
1
4
5
W
Chang'e
Slingshot55
Chang'e
3
4
7
1.63
L
Chiron
WingNuutzz
Chiron
0
4
2
0.25
W
14
3
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,202
Damage
66,542
115,478
Taken
121,620
101,351
Mitigated
98,557
36,401
Healing
32,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
B-RAT-
Cthulhu
18,588
1,622
391
5,906
26,988
33,985
432
10,468
16,520
80,859
0
L
Kumbhakarna
Balkor_Steel909
Kumbhakarna
6,243
698
433
5,607
30,836
38,763
0
10,922
19,914
39,627
0
L
Mercury
7,669
4,226
0
746
20,902
10,414
606
3,523
17,379
0
86,396
L
King Arthur
DemonKingAce1
King Arthur
17,476
2,905
0
8,007
28,046
29,753
694
3,925
24,121
0
79,175
L
21,736
8,520
0
10,415
23,089
10,233
2,982
8,757
14,332
110,828
0
W
King Arthur
LEE--95
King Arthur
19,960
1,217
0
840
26,023
36,345
150
3,489
22,534
0
106,829
W
Hachiman
Omega_216
Hachiman
8,583
5,861
0
5,031
15,833
7,677
1,278
1,154
14,679
0
75,948
W
Chang'e
Slingshot55
Chang'e
14,047
1,240
6,708
10,236
22,084
10,255
216
6,923
15,161
83,267
0
L
Chiron
WingNuutzz
Chiron
13,418
4,830
821
6,508
18,747
9,394
132
6,408
12,309
0
115,483
W
26,024
6,562
0
7,289
24,550
13,089
0
7,878
16,672
0
124,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,584
Gold Earned
56,910
672
Minions Killed
609
0
Camps Cleared
0
2,426,478
Distance Traveled
2,193,124
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,490
500
108
4
0
485,920
7
L
Kumbhakarna
9,721
389
35
1
0
455,822
6
L
Mercury
10,843
434
119
5
0
516,097
1
L
King Arthur
12,788
512
108
4
0
401,807
1
L
Sol
11,926
477
167
7
0
373,049
8
W
King Arthur
12,960
518
167
7
0
480,063
5
W
Hachiman
11,531
461
108
4
0
500,188
7
W
Chang'e
11,344
454
131
5
0
455,391
3
L
Chiron
11,632
465
180
7
0
446,349
6
W
Thor
14,259
570
158
6
0
504,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role