Player Matchup

Yemoja
Yemoja
Clemencix
Yemoja
Level 82
God Stats
6W - 10L
1,277 SR
Queue Stats
46W - 57L
1,402 Elo+
Party 3
Danzaburou
Danzaburou
FireStormszz
Danzaburou
Level 53
God Stats
9W - 7L
1,310 SR
Queue Stats
67W - 70L
1,368 Elo+
Party 2
Eset
Eset
Nico90castro
Eset
Level 129
God Stats
7W - 2L
1,865 SR
Queue Stats
807W - 835L
1,431 Elo+
Solo
Bastet
Bastet
iFrasH69
Bastet
Level 24
God Stats
4W - 0L
1,824 SR
Queue Stats
40W - 44L
1,394 Elo+
Party 2
Fenrir
Fenrir
yMalvezZ3434
Fenrir
Level 105
God Stats
6W - 2L
1,649 SR
Queue Stats
147W - 175L
1,463 Elo+
Party 3
Team Averages
Level 79
1,585 SR
1,412 Elo+

VS

Team Averages
Level 127
1,525 SR
1,369 Elo+
He Bo
He Bo
 
He Bo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Blackbaltron
Neith
Level 145
God Stats
2W - 3L
1,611 SR
Queue Stats
15W - 19L
1,382 Elo+
Party 1
Scylla
Scylla
Sakurinha
Scylla
Level 158
God Stats
2W - 3L
1,516 SR
Queue Stats
80W - 93L
1,409 Elo+
Party 1
Cerberus
Cerberus
andrewlyma
Cerberus
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
1,254 Elo+
Party 1
Awilix
Awilix
kaneki kan s
Awilix
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 94L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Clemencix
Yemoja
11
2 / 0 / 0
7,335
564
1,623
5,223
4,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
FireStormszz
Danzaburou
11
0 / 0 / 2
6,547
504
5,383
9,547
3,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 2 / 1
8,229
633
4,433
4,594
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
iFrasH69
Bastet
11
2 / 0 / 4
6,958
535
5,953
7,775
2,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
14
4 / 0 / 1
8,529
656
3,823
8,310
3,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
1 / 3 / 1
6,198
477
3,719
8,165
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 0
6,132
472
6,352
6,901
2,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Sakurinha
Scylla
12
0 / 2 / 0
6,592
507
4,690
6,311
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
andrewlyma
Cerberus
9
1 / 2 / 0
5,822
448
2,902
9,410
7,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
9
0 / 4 / 0
5,644
434
1,069
11,467
4,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
12
Kills
2
2
Deaths
12
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
3
1
0.5
L
0
1
0
0
W
Yemoja
Clemencix
Yemoja
2
0
0
2
W
Danzaburou
FireStormszz
Danzaburou
0
0
2
1
W
4
2
1
2.25
L
Scylla
Sakurinha
Scylla
0
2
0
0
L
Cerberus
andrewlyma
Cerberus
1
2
0
0.5
W
Bastet
iFrasH69
Bastet
2
0
4
4
L
Awilix
0
4
0
0
W
Fenrir
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,215
Damage
18,732
35,449
Taken
42,254
15,873
Mitigated
18,787
19,182
Healing
8,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
3,719
171
0
1,770
8,165
2,916
364
2,853
5,312
37,703
0
L
6,352
2,553
0
3,676
6,901
2,251
660
1,074
5,827
0
47,540
W
Yemoja
Clemencix
Yemoja
1,623
477
3,279
2,038
5,223
4,178
439
691
4,532
23,276
0
W
Danzaburou
FireStormszz
Danzaburou
5,383
3,179
0
3,350
9,547
3,829
1,139
1,378
8,169
0
57,042
W
4,433
149
142
552
4,594
1,798
0
3,631
963
53,139
0
L
Scylla
Sakurinha
Scylla
4,690
1,238
0
1,651
6,311
2,214
226
0
6,311
48,855
0
L
Cerberus
andrewlyma
Cerberus
2,902
58
0
1,332
9,410
7,347
0
1,277
8,133
17,800
0
W
Bastet
iFrasH69
Bastet
5,953
1,985
0
4,504
7,775
2,527
0
1,340
5,846
0
36,894
L
Awilix
1,069
190
0
0
11,467
4,059
0
852
10,615
0
42,688
W
Fenrir
3,823
1,936
0
5,317
8,310
3,541
1,332
3,929
4,079
0
54,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,598
Gold Earned
30,388
386
Minions Killed
368
0
Camps Cleared
0
1,216,770
Distance Traveled
1,127,896
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,198
477
71
5
0
222,812
3
L
Neith
6,132
472
94
7
0
212,046
1
W
Yemoja
7,335
564
38
3
0
219,209
5
W
Danzaburou
6,547
504
85
7
0
215,079
1
W
Eset
8,229
633
91
7
0
254,962
6
L
Scylla
6,592
507
92
7
0
207,395
3
L
Cerberus
5,822
448
36
3
0
236,501
2
W
Bastet
6,958
535
64
5
0
292,391
1
L
Awilix
5,644
434
75
6
0
249,142
0
W
Fenrir
8,529
656
108
8
0
235,129
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role