Player Matchup

Danzaburou
Danzaburou
Diamond V
 
Danzaburou
Diamond V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Diamond II
SneakyDoole
Morgan Le Fay
Diamond II
Level 153
God Stats
3W - 7L
1,467 SR
Queue Stats
254W - 237L
2,280 MMR
Party 1
Odin
Odin
Platinum II
SneakyNealers94
Odin
Platinum II
Level 124
God Stats
2W - 1L
1,775 SR
Queue Stats
93W - 75L
1,789 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,581 SR
1,857 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,529 SR
1,870 MMR
Sylvanus
Sylvanus
Diamond V
DeathMole
Sylvanus
Diamond V
Level 157
God Stats
25W - 39L
1,609 SR
Queue Stats
213W - 243L
2,008 MMR
Party 2
Cernunnos
Cernunnos
Diamond V
Mr Nick J T
Cernunnos
Diamond V
Level 156
God Stats
27W - 29L
1,477 SR
Queue Stats
213W - 244L
2,008 MMR
Party 2
Scylla
Scylla
Gold V
kagegutshi
Scylla
Gold V
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 58L
1,594 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
2 / 2 / 4
12,121
673
15,628
14,862
6,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morgan Le Fay
SneakyDoole
Morgan Le Fay
18
7 / 3 / 3
12,671
704
20,014
14,643
7,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 0 / 8
12,429
691
5,407
16,705
20,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
Ah Muzen CabAtlasAresThothAchilles

VS

Bans
PersephoneYu HuangCabrakanVulcanYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DeathMole
Sylvanus
16
1 / 2 / 4
11,517
640
7,261
19,015
25,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Mr Nick J T
Cernunnos
15
0 / 3 / 3
10,357
575
11,303
13,915
6,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
kagegutshi
Scylla
16
4 / 5 / 0
11,370
632
12,942
13,554
5,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
10
Kills
5
5
Deaths
10
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
2
4
2
L
Sylvanus
DeathMole
Sylvanus
1
2
4
1.5
L
Cernunnos
Mr Nick J T
Cernunnos
0
3
3
0.5
W
Morgan Le Fay
SneakyDoole
Morgan Le Fay
7
3
3
2.83
W
1
0
8
5
L
Scylla
kagegutshi
Scylla
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,049
Damage
31,506
46,210
Taken
46,484
34,103
Mitigated
37,652
12,438
Healing
8,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
15,628
5,594
0
3,957
14,862
6,947
1,699
7,495
7,077
0
76,045
L
Sylvanus
DeathMole
Sylvanus
7,261
413
2,081
4,105
19,015
25,904
0
6,324
12,263
19,030
0
L
Cernunnos
Mr Nick J T
Cernunnos
11,303
3,674
0
1,660
13,915
6,051
0
5,307
8,242
0
57,516
W
Morgan Le Fay
SneakyDoole
Morgan Le Fay
20,014
778
0
1,908
14,643
7,014
1,890
7,532
6,791
67,191
0
W
5,407
385
0
6,573
16,705
20,142
46
4,943
11,451
0
16,178
L
Scylla
kagegutshi
Scylla
12,942
689
0
982
13,554
5,697
0
7,530
5,616
42,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,221
Gold Earned
33,244
215
Minions Killed
203
11
Camps Cleared
5
1,000,012
Distance Traveled
924,970
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,121
673
105
6
8
312,064
4
L
Sylvanus
11,517
640
19
1
0
313,533
3
L
Cernunnos
10,357
575
122
7
2
297,550
4
W
Morgan Le Fay
12,671
704
94
5
3
313,724
5
W
Odin
12,429
691
16
1
0
374,224
5
L
Scylla
11,370
632
62
3
3
313,887
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role