Player Matchup

Ymir
Ymir
BigOleYittys
Ymir
Level 105
God Stats
3W - 4L
1,500 SR
Queue Stats
5W - 5L
1,543 Elo+
Party 2
Anubis
Anubis
SSkyez
Anubis
Level 108
God Stats
1W - 1L
1,280 SR
Queue Stats
6W - 17L
1,243 Elo+
Party 2
Fenrir
Fenrir
Zephaulus
Fenrir
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
427W - 406L
1,452 Elo+
Solo
Team Averages
Level 100
1,427 SR
1,413 Elo+

VS

Team Averages
Level 104
1,691 SR
1,552 Elo+
Cerberus
Cerberus
Dylexic
Cerberus
Level 155
God Stats
3W - 2L
1,679 SR
Queue Stats
328W - 229L
1,701 Elo+
Party 1
Pele
Pele
Natedawg44
Pele
Level 49
God Stats
15W - 10L
1,519 SR
Queue Stats
186W - 277L
1,472 Elo+
Solo
Vulcan
Vulcan
WiZardTitAn69
Vulcan
Level 109
God Stats
9W - 7L
1,876 SR
Queue Stats
293W - 290L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 13
8,995
818
9,048
9,395
4,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
SSkyez
Anubis
14
11 / 2 / 3
9,570
870
12,989
9,656
4,928
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Zephaulus
Fenrir
12
3 / 4 / 8
8,174
743
8,644
12,704
5,649
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dylexic
Cerberus
13
2 / 3 / 5
8,433
767
7,173
11,246
8,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 8 / 3
8,862
806
10,063
16,598
8,101
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
1 / 7 / 3
7,291
663
8,629
9,663
3,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
18
Kills
7
7
Deaths
18
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
1
13
10.5
L
Cerberus
Dylexic
Cerberus
2
3
5
1.5
L
4
8
3
0.69
W
Anubis
SSkyez
Anubis
11
2
3
6.25
L
1
7
3
0.36
W
Fenrir
Zephaulus
Fenrir
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,681
Damage
25,865
31,755
Taken
37,507
14,848
Mitigated
19,775
7,425
Healing
7,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,048
968
0
776
9,395
4,271
0
5,327
3,906
24,625
0
L
Cerberus
Dylexic
Cerberus
7,173
660
0
3,448
11,246
8,644
0
5,414
5,609
17,361
0
L
10,063
1,307
0
3,602
16,598
8,101
0
9,502
6,787
0
30,956
W
Anubis
SSkyez
Anubis
12,989
891
0
3,978
9,656
4,928
0
4,926
4,574
42,524
0
L
8,629
3,610
0
80
9,663
3,030
0
6,723
2,776
23,326
0
W
Fenrir
Zephaulus
Fenrir
8,644
2,318
0
2,671
12,704
5,649
0
5,123
7,291
0
16,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,739
Gold Earned
24,586
131
Minions Killed
126
5
Camps Cleared
5
560,753
Distance Traveled
552,771
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,995
818
49
4
1
191,389
0
L
Cerberus
8,433
767
30
3
0
199,279
3
L
Pele
8,862
806
50
5
5
178,531
2
W
Anubis
9,570
870
68
6
3
163,858
1
L
Vulcan
7,291
663
46
4
0
174,961
2
W
Fenrir
8,174
743
14
1
1
205,506
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role