Player Matchup

Thor
Thor
AdammadayeX
Thor
Level 129
God Stats
6W - 4L
1,698 SR
Queue Stats
201W - 121L
1,747 Elo+
Party 1
Da Ji
Da Ji
BARNAJOEX
Da Ji
Level 147
God Stats
3W - 0L
1,682 SR
Queue Stats
174W - 98L
1,724 Elo+
Party 1
Bastet
Bastet
GodlyS_Szabolcs
Bastet
Level 103
God Stats
1W - 1L
1,217 SR
Queue Stats
82W - 43L
1,716 Elo+
Party 1
Team Averages
Level 126
1,532 SR
1,729 Elo+

VS

Team Averages
Level 98
1,494 SR
1,450 Elo+
Nike
Nike
HuhnRetter
Nike
Level 146
God Stats
0W - 2L
1,459 SR
Queue Stats
14W - 20L
1,468 Elo+
Party 2
Danzaburou
Danzaburou
ImPRoGaMe
Danzaburou
Level 38
God Stats
1W - 1L
1,523 SR
Queue Stats
31W - 44L
1,354 Elo+
Solo
Chang'e
Chang'e
kannakawaiii
Chang'e
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 18
11,082
792
16,735
13,846
10,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
BARNAJOEX
Da Ji
16
13 / 3 / 8
11,727
838
22,827
15,745
7,560
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 0 / 14
11,105
793
15,193
15,057
6,590
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 1
9,573
684
11,707
20,835
19,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
ImPRoGaMe
Danzaburou
11
0 / 11 / 3
8,274
591
8,317
20,612
6,944
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
kannakawaiii
Chang'e
11
1 / 7 / 2
8,570
612
6,705
16,920
4,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
9
24
Kills
3
3
Deaths
24
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
0
18
14
W
Da Ji
BARNAJOEX
Da Ji
13
3
8
5.67
W
6
0
14
13
L
2
6
1
0.42
L
Danzaburou
ImPRoGaMe
Danzaburou
0
11
3
0.14
L
Chang'e
kannakawaiii
Chang'e
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,755
Damage
26,729
44,648
Taken
58,367
24,646
Mitigated
31,659
10,282
Healing
9,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,735
2,599
0
2,249
13,846
10,496
651
1,936
11,910
0
35,320
W
Da Ji
BARNAJOEX
Da Ji
22,827
8,217
0
4,059
15,745
7,560
1,273
4,105
11,640
0
52,577
W
15,193
2,563
0
3,974
15,057
6,590
143
1,899
13,158
0
47,852
L
11,707
2,529
0
1,262
20,835
19,745
0
124
20,489
563
26,326
L
Danzaburou
ImPRoGaMe
Danzaburou
8,317
3,509
0
3,082
20,612
6,944
255
0
20,126
0
22,677
L
Chang'e
kannakawaiii
Chang'e
6,705
606
2,199
3,048
16,920
4,970
42
53
16,598
24,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,914
Gold Earned
26,417
148
Minions Killed
131
10
Camps Cleared
2
866,376
Distance Traveled
625,509
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,082
792
37
3
2
284,094
1
W
Da Ji
11,727
838
45
3
4
256,194
4
W
Bastet
11,105
793
66
5
4
326,088
0
L
Nike
9,573
684
43
3
1
216,429
4
L
Danzaburou
8,274
591
41
3
0
190,843
5
L
Chang'e
8,570
612
47
3
1
218,237
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role