Player Matchup

Bakasura
Bakasura
CrookedStick
Bakasura
Level 158
God Stats
2W - 2L
1,199 SR
Queue Stats
595W - 321L
1,578 Elo+
Party 1
Fenrir
Fenrir
Demahey
Fenrir
Level 87
God Stats
3W - 3L
1,614 SR
Queue Stats
71W - 65L
1,566 Elo+
Solo
Kukulkan
Kukulkan
Dumbsize
Kukulkan
Level 118
God Stats
2W - 1L
1,563 SR
Queue Stats
64W - 68L
1,593 Elo+
Party 1
Bacchus
Bacchus
GargantuanGonads
Bacchus
Level 121
God Stats
3W - 2L
1,620 SR
Queue Stats
168W - 162L
1,534 Elo+
Party 1
Izanami
Izanami
Ryuwatermage
Izanami
Level 22
God Stats
3W - 3L
1,699 SR
Queue Stats
83W - 47L
1,680 Elo+
Party 1
Team Averages
Level 101
1,539 SR
1,591 Elo+

VS

Team Averages
Level 76
1,607 SR
1,623 Elo+
Eset
Eset
 
Eset
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
GetRektNerdsGG
Apollo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 6L
1,784 Elo+
Party 2
Nemesis
Nemesis
WhenHeNut
Nemesis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,574 Elo+
Solo
Olorun
Olorun
chokearteest
Olorun
Level 66
God Stats
5W - 1L
1,986 SR
Queue Stats
67W - 38L
1,713 Elo+
Party 2
Neith
Neith
jwalker66
Neith
Level 130
God Stats
3W - 5L
1,551 SR
Queue Stats
131W - 143L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CrookedStick
Bakasura
15
1 / 0 / 2
8,905
685
5,929
11,160
5,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
Demahey
Fenrir
12
7 / 0 / 2
8,182
629
6,423
10,128
4,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Dumbsize
Kukulkan
12
1 / 0 / 6
7,396
569
6,287
3,707
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 1 / 7
6,921
532
4,661
10,870
11,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
Ryuwatermage
Izanami
15
8 / 0 / 1
8,908
685
7,037
5,803
2,399
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
0 / 3 / 1
5,736
441
2,611
10,818
7,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 4 / 0
4,760
366
1,526
6,578
1,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
WhenHeNut
Nemesis
8
0 / 5 / 1
5,247
404
4,232
11,332
3,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
9
0 / 3 / 0
5,705
439
6,731
9,011
2,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
jwalker66
Neith
11
1 / 2 / 0
6,850
527
7,225
9,151
3,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
17
Kills
1
1
Deaths
17
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
3
1
0.17
W
Bakasura
CrookedStick
Bakasura
1
0
2
2
W
Fenrir
Demahey
Fenrir
7
0
2
8
W
Kukulkan
Dumbsize
Kukulkan
1
0
6
4
W
0
1
7
3.5
L
0
4
0
0
W
Izanami
Ryuwatermage
Izanami
8
0
1
8.5
L
Nemesis
WhenHeNut
Nemesis
0
5
1
0.1
L
Olorun
0
3
0
0
L
Neith
jwalker66
Neith
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,337
Damage
22,325
41,668
Taken
46,890
25,174
Mitigated
19,337
15,494
Healing
11,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
2,611
383
357
1,886
10,818
7,542
0
3,549
7,129
26,433
0
W
Bakasura
CrookedStick
Bakasura
5,929
3,762
0
4,396
11,160
5,640
195
6,207
4,953
0
61,566
W
Fenrir
Demahey
Fenrir
6,423
1,975
0
6,480
10,128
4,477
0
688
9,440
0
51,809
W
Kukulkan
Dumbsize
Kukulkan
6,287
103
0
700
3,707
1,445
114
365
3,342
59,899
0
W
4,661
780
0
2,500
10,870
11,213
155
1,682
9,188
16,830
0
L
1,526
838
0
1,368
6,578
1,764
0
1,430
5,148
0
17,502
W
Izanami
Ryuwatermage
Izanami
7,037
4,402
0
1,418
5,803
2,399
0
400
5,403
0
83,936
L
Nemesis
WhenHeNut
Nemesis
4,232
1,641
0
1,030
11,332
3,454
0
2,432
8,900
0
33,408
L
Olorun
6,731
3,445
0
4,157
9,011
2,773
0
0
8,212
36,115
0
L
Neith
jwalker66
Neith
7,225
3,283
0
2,734
9,151
3,804
0
3,537
5,264
0
63,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,312
Gold Earned
28,298
501
Minions Killed
321
0
Camps Cleared
0
1,410,498
Distance Traveled
1,030,673
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,736
441
44
3
0
213,640
5
W
Bakasura
8,905
685
148
11
0
320,662
3
W
Fenrir
8,182
629
83
6
0
274,627
6
W
Kukulkan
7,396
569
100
8
0
287,848
2
W
Bacchus
6,921
532
17
1
0
264,322
5
L
Apollo
4,760
366
29
2
0
176,618
0
W
Izanami
8,908
685
153
12
0
263,039
4
L
Nemesis
5,247
404
46
4
0
262,110
5
L
Olorun
5,705
439
63
5
0
167,036
2
L
Neith
6,850
527
139
11
0
211,269
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role