Player Matchup

Mercury
Mercury
 
Mercury
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
OOOBABE
Hercules
Level 97
God Stats
3W - 2L
1,516 SR
Queue Stats
42W - 23L
1,622 Elo+
Solo
Yemoja
Yemoja
R O IF IL
Yemoja
Level 101
God Stats
10W - 13L
1,541 SR
Queue Stats
393W - 377L
1,533 Elo+
Solo
Xbalanque
Xbalanque
Sanchez_YurDaddy
Xbalanque
Level 128
God Stats
2W - 1L
1,506 SR
Queue Stats
162W - 153L
1,436 Elo+
Solo
Hel
Hel
the_unknown805
Hel
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
272W - 264L
1,503 Elo+
Solo
Team Averages
Level 121
1,513 SR
1,519 Elo+

VS

Team Averages
Level 96
1,454 SR
1,518 Elo+
Ullr
Ullr
Rads2626
Ullr
Level 126
God Stats
3W - 10L
1,315 SR
Queue Stats
640W - 595L
1,537 Elo+
Solo
Sylvanus
Sylvanus
Shake_N_Bake209
Sylvanus
Level 103
God Stats
4W - 6L
1,532 SR
Queue Stats
25W - 21L
1,558 Elo+
Solo
Cthulhu
Cthulhu
SliccVicc
Cthulhu
Level 120
God Stats
0W - 2L
1,445 SR
Queue Stats
70W - 68L
1,503 Elo+
Solo
The Morrigan
The Morrigan
jsayala97
The Morrigan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 84L
1,481 Elo+
Solo
Ah Puch
Ah Puch
maurirod
Ah Puch
Level 66
God Stats
5W - 4L
1,477 SR
Queue Stats
119W - 107L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
2 / 2 / 3
9,418
496
4,937
15,234
5,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
OOOBABE
Hercules
19
5 / 1 / 1
12,142
639
10,203
13,985
15,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Yemoja
R O IF IL
Yemoja
14
0 / 0 / 7
9,410
495
3,651
13,390
12,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
18
10 / 0 / 0
11,579
609
15,496
11,590
5,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
0 / 2 / 5
9,501
500
12,274
10,597
4,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
1 / 5 / 1
8,541
450
5,422
12,936
5,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
12
0 / 1 / 2
8,303
437
6,751
15,487
18,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
SliccVicc
Cthulhu
14
0 / 3 / 1
8,214
432
7,418
10,612
6,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
jsayala97
The Morrigan
12
2 / 6 / 2
8,170
430
8,647
11,855
5,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
maurirod
Ah Puch
15
2 / 2 / 2
9,104
479
9,279
13,018
6,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
17
Kills
5
5
Deaths
17
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
2
3
1.75
W
Hercules
OOOBABE
Hercules
5
1
1
5.5
W
Yemoja
R O IF IL
Yemoja
0
0
7
3.5
L
Ullr
1
5
1
0.3
W
Xbalanque
10
0
0
10
L
Sylvanus
0
1
2
1
L
Cthulhu
SliccVicc
Cthulhu
0
3
1
0.17
L
The Morrigan
jsayala97
The Morrigan
2
6
2
0.5
L
Ah Puch
maurirod
Ah Puch
2
2
2
1.5
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,561
Damage
37,517
64,796
Taken
63,908
44,308
Mitigated
41,951
29,128
Healing
21,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,937
2,153
0
1,401
15,234
5,823
0
5,309
9,526
0
91,720
W
Hercules
OOOBABE
Hercules
10,203
4,593
0
8,692
13,985
15,677
2,236
8,123
5,862
0
99,475
W
Yemoja
R O IF IL
Yemoja
3,651
1,112
1,347
4,532
13,390
12,887
683
7,216
5,969
46,340
0
L
Ullr
5,422
2,642
0
500
12,936
5,314
0
1,495
11,441
0
67,607
W
Xbalanque
15,496
8,113
0
5,498
11,590
5,044
1,559
3,170
8,366
0
112,882
L
Sylvanus
6,751
2,417
1,962
6,901
15,487
18,388
66
5,703
9,784
34,900
0
L
Cthulhu
SliccVicc
Cthulhu
7,418
506
85
2,824
10,612
6,563
0
224
10,388
52,151
0
L
The Morrigan
jsayala97
The Morrigan
8,647
2,788
0
3,628
11,855
5,592
0
2,601
9,210
49,840
2,536
L
Ah Puch
maurirod
Ah Puch
9,279
869
0
5,958
13,018
6,094
1,145
5,902
7,116
82,324
0
W
12,274
787
2,115
5,543
10,597
4,877
514
6,608
3,801
79,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,050
Gold Earned
42,332
689
Minions Killed
461
0
Camps Cleared
0
1,866,068
Distance Traveled
1,718,737
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,418
496
110
6
0
465,596
5
W
Hercules
12,142
639
192
10
0
313,680
0
W
Yemoja
9,410
495
69
4
0
339,084
1
L
Ullr
8,541
450
118
6
0
324,518
3
W
Xbalanque
11,579
609
174
9
0
364,688
2
L
Sylvanus
8,303
437
47
2
0
338,678
3
L
Cthulhu
8,214
432
77
4
0
372,898
5
L
The Morrigan
8,170
430
79
4
0
312,182
6
L
Ah Puch
9,104
479
140
7
0
370,461
8
W
Hel
9,501
500
144
8
0
383,020
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role