Player Matchup

Ymir
Ymir
BusinessRoyals
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,316 Elo+
Party 3
Hou Yi
Hou Yi
KenReg
Hou Yi
Level 55
God Stats
7W - 3L
1,406 SR
Queue Stats
25W - 20L
1,410 Elo+
Party 3
Baron Samedi
Baron Samedi
Kubirt
Baron Samedi
Level 69
God Stats
21W - 8L
1,596 SR
Queue Stats
269W - 151L
1,658 Elo+
Party 2
Bellona
Bellona
OwenWilsonWOW
Bellona
Level 68
God Stats
1W - 1L
1,280 SR
Queue Stats
24W - 23L
1,373 Elo+
Party 3
Zhong Kui
Zhong Kui
sheepchreep
Zhong Kui
Level 48
God Stats
10W - 1L
1,975 SR
Queue Stats
266W - 126L
1,669 Elo+
Party 2
Team Averages
Level 50
1,551 SR
1,485 Elo+

VS

Team Averages
Level 60
1,408 SR
1,417 Elo+
Bacchus
Bacchus
 
Bacchus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
AkyFenrir
Bastet
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,281 Elo+
Party 1
Nu Wa
Nu Wa
Inary
Nu Wa
Level 97
God Stats
0W - 2L
1,258 SR
Queue Stats
71W - 85L
1,402 Elo+
Solo
Zeus
Zeus
Kligz
Zeus
Level 17
God Stats
2W - 5L
1,500 SR
Queue Stats
135W - 145L
1,443 Elo+
Party 1
Fenrir
Fenrir
Scrambleddegz
Fenrir
Level 144
God Stats
0W - 2L
1,285 SR
Queue Stats
32W - 33L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 19
13,281
949
7,715
18,877
22,426
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hou Yi
KenReg
Hou Yi
20
10 / 1 / 12
15,440
1,103
22,553
16,103
7,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Kubirt
Baron Samedi
20
11 / 2 / 16
16,295
1,164
28,241
14,140
7,802
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
20
4 / 2 / 21
15,007
1,072
20,188
25,614
16,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zhong Kui
sheepchreep
Zhong Kui
20
5 / 1 / 19
14,473
1,034
26,900
14,695
11,306
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

178

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
3 / 6 / 4
13,221
944
13,821
29,335
47,710
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bastet
AkyFenrir
Bastet
18
1 / 5 / 6
12,531
895
7,004
19,729
9,363
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Inary
Nu Wa
18
0 / 6 / 7
12,703
907
24,875
17,826
7,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
Kligz
Zeus
18
2 / 9 / 4
12,759
911
21,401
20,146
8,861
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
2 / 6 / 5
13,566
969
16,692
22,885
12,514
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
34
32
Kills
8
8
Deaths
32
87
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
6
4
0.83
L
Bastet
AkyFenrir
Bastet
1
5
6
0.8
W
2
2
19
5.75
L
Nu Wa
Inary
Nu Wa
0
6
7
0.58
W
Hou Yi
KenReg
Hou Yi
10
1
12
16
L
Zeus
Kligz
Zeus
2
9
4
0.44
W
Baron Samedi
Kubirt
Baron Samedi
11
2
16
9.5
W
Bellona
4
2
21
7.25
L
2
6
5
0.75
W
Zhong Kui
sheepchreep
Zhong Kui
5
1
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,597
Damage
83,793
89,429
Taken
109,921
65,742
Mitigated
86,434
31,659
Healing
5,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
13,821
736
0
636
29,335
47,710
0
17,498
11,837
25,653
0
L
Bastet
AkyFenrir
Bastet
7,004
2,149
0
1,117
19,729
9,363
0
13,382
6,347
0
15,385
W
7,715
1,752
1,305
2,081
18,877
22,426
0
12,725
6,152
17,002
0
L
Nu Wa
Inary
Nu Wa
24,875
4,033
0
0
17,826
7,986
0
9,683
8,143
63,817
0
W
Hou Yi
KenReg
Hou Yi
22,553
16,519
292
2,676
16,103
7,353
0
10,966
5,137
0
64,774
L
Zeus
Kligz
Zeus
21,401
4,237
543
2,242
20,146
8,861
0
12,970
7,176
58,201
0
W
Baron Samedi
Kubirt
Baron Samedi
28,241
2,894
5,876
7,694
14,140
7,802
0
10,447
3,693
69,409
0
W
Bellona
20,188
9,307
3,084
3,205
25,614
16,855
0
16,079
9,535
0
43,968
L
16,692
5,055
0
1,139
22,885
12,514
0
9,323
13,562
0
34,418
W
Zhong Kui
sheepchreep
Zhong Kui
26,900
2,229
0
5,446
14,695
11,306
0
9,880
4,815
48,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,496
Gold Earned
64,780
310
Minions Killed
258
12
Camps Cleared
10
1,275,618
Distance Traveled
1,290,568
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
13,221
944
20
1
2
263,993
1
L
Bastet
12,531
895
19
1
1
274,061
2
W
Ymir
13,281
949
20
1
1
214,931
2
L
Nu Wa
12,703
907
87
6
3
247,445
0
W
Hou Yi
15,440
1,103
94
7
6
243,673
2
L
Zeus
12,759
911
91
7
1
228,157
0
W
Baron Samedi
16,295
1,164
105
8
0
261,656
1
W
Bellona
15,007
1,072
36
3
1
279,697
0
L
Fenrir
13,566
969
41
3
3
276,912
0
W
Zhong Kui
14,473
1,034
55
4
4
275,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role