Player Matchup

Bellona
Bellona
AtomicaXGaming
Bellona
Level 29
God Stats
1W - 1L
1,701 SR
Queue Stats
160W - 150L
1,426 Elo+
Party 2
Fenrir
Fenrir
BaaBy_GoHaan
Fenrir
Level 79
God Stats
18W - 12L
1,381 SR
Queue Stats
97W - 94L
1,409 Elo+
Party 2
Artemis
Artemis
Divinity_Fc980
Artemis
Level 15
God Stats
15W - 5L
1,500 SR
Queue Stats
26W - 14L
1,500 Elo+
Party 2
Cerberus
Cerberus
Kecktarius
Cerberus
Level 29
God Stats
14W - 13L
1,474 SR
Queue Stats
202W - 190L
1,402 Elo+
Party 1
Sol
Sol
UEF-Silver
Sol
Level 85
God Stats
14W - 7L
1,539 SR
Queue Stats
135W - 137L
1,423 Elo+
Party 1
Team Averages
Level 47
1,519 SR
1,432 Elo+

VS

Team Averages
Level 54
1,419 SR
1,364 Elo+
Yu Huang
Yu Huang
CoachT6214
Yu Huang
Level 62
God Stats
10W - 6L
1,432 SR
Queue Stats
239W - 260L
1,418 Elo+
Party 3
Baron Samedi
Baron Samedi
SeantheSheep605
Baron Samedi
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
218W - 231L
1,372 Elo+
Party 3
Loki
Loki
XxTHE_OUTLAW89xX
Loki
Level 33
God Stats
11W - 16L
1,442 SR
Queue Stats
26W - 36L
1,293 Elo+
Solo
Xbalanque
Xbalanque
bigguy47
Xbalanque
Level 45
God Stats
4W - 6L
1,158 SR
Queue Stats
182W - 207L
1,304 Elo+
Solo
Osiris
Osiris
xXDUSTXx 142
Osiris
Level 103
God Stats
6W - 7L
1,563 SR
Queue Stats
354W - 372L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,743
442
5,360
5,961
5,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
12
1 / 0 / 0
6,415
493
3,489
6,956
2,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 1 / 1
6,793
523
7,879
6,713
2,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Cerberus
Kecktarius
Cerberus
11
1 / 0 / 5
6,369
490
5,048
10,844
4,811
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 0 / 0
8,443
649
7,404
9,301
3,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
CoachT6214
Yu Huang
11
0 / 2 / 0
6,369
490
3,301
6,864
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
SeantheSheep605
Baron Samedi
10
0 / 2 / 1
6,200
477
2,650
9,617
8,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 1
5,802
446
3,504
7,729
2,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
bigguy47
Xbalanque
9
1 / 4 / 0
5,571
429
8,959
9,732
3,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
12
0 / 1 / 0
6,360
489
5,078
10,388
8,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
10
Kills
1
1
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
Fenrir
1
0
0
1
L
Yu Huang
CoachT6214
Yu Huang
0
2
0
0
W
5
1
1
5.5
W
Cerberus
Kecktarius
Cerberus
1
0
5
3.5
L
Baron Samedi
SeantheSheep605
Baron Samedi
0
2
1
0.25
W
3
0
0
3
L
0
1
1
0.5
L
Xbalanque
bigguy47
Xbalanque
1
4
0
0.25
L
Osiris
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,180
Damage
23,492
39,775
Taken
44,330
19,027
Mitigated
26,154
18,561
Healing
12,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,360
1,064
0
1,576
5,961
5,667
160
30
5,931
0
26,330
W
Fenrir
3,489
488
0
2,054
6,956
2,917
0
26
6,930
0
40,992
L
Yu Huang
CoachT6214
Yu Huang
3,301
90
0
1,036
6,864
3,171
0
5,334
1,530
54,369
0
W
7,879
3,364
0
2,800
6,713
2,196
27
595
6,118
0
45,793
W
Cerberus
Kecktarius
Cerberus
5,048
785
112
5,954
10,844
4,811
108
2,029
8,815
26,968
0
L
Baron Samedi
SeantheSheep605
Baron Samedi
2,650
217
1,881
1,564
9,617
8,004
0
2,565
7,052
28,048
0
W
7,404
3,765
0
6,065
9,301
3,436
2,649
3,271
6,030
76,817
0
L
3,504
578
0
2,854
7,729
2,796
0
2,070
5,576
0
34,994
L
Xbalanque
bigguy47
Xbalanque
8,959
4,484
0
935
9,732
3,220
0
2,483
7,249
0
37,718
L
Osiris
5,078
1,670
0
4,582
10,388
8,963
145
0
9,801
0
43,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,763
Gold Earned
30,302
391
Minions Killed
338
0
Camps Cleared
0
1,215,991
Distance Traveled
1,122,076
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,743
442
46
4
0
265,948
5
W
Fenrir
6,415
493
73
6
0
270,175
1
L
Yu Huang
6,369
490
92
7
0
230,181
5
W
Artemis
6,793
523
59
5
0
220,589
0
W
Cerberus
6,369
490
68
5
0
248,364
2
L
Baron Samedi
6,200
477
38
3
0
187,351
0
W
Sol
8,443
649
145
11
0
210,915
0
L
Loki
5,802
446
79
6
0
242,425
0
L
Xbalanque
5,571
429
58
4
0
223,351
2
L
Osiris
6,360
489
71
5
0
238,768
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role