Player Matchup

Ah Puch
Ah Puch
Disparea
Ah Puch
Level 109
God Stats
3W - 2L
1,753 SR
Queue Stats
57W - 69L
1,468 Elo+
Solo
Artemis
Artemis
Ignacio275539
Artemis
Level 68
God Stats
3W - 0L
1,689 SR
Queue Stats
11W - 12L
1,466 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Manzilla619
Kumbhakarna
Level 158
God Stats
9W - 5L
1,839 SR
Queue Stats
195W - 191L
1,496 Elo+
Party 3
Hercules
Hercules
cobys3
Hercules
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 20L
1,452 Elo+
Party 2
Anubis
Anubis
o BOMB o
Anubis
Level 157
God Stats
2W - 0L
1,928 SR
Queue Stats
39W - 38L
1,549 Elo+
Party 3
Team Averages
Level 123
1,742 SR
1,486 Elo+

VS

Team Averages
Level 85
1,585 SR
1,563 Elo+
Thor
Thor
BenOverNRage
Thor
Level 28
God Stats
21W - 22L
1,741 SR
Queue Stats
62W - 50L
1,560 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
MOS_ManOfSalt
Morgan Le Fay
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 29L
1,656 Elo+
Party 1
Gilgamesh
Gilgamesh
Orioon13
Gilgamesh
Level 112
God Stats
1W - 1L
1,738 SR
Queue Stats
15W - 15L
1,473 Elo+
Solo
Ares
Ares
Vaelath
Ares
Level 117
God Stats
12W - 10L
1,439 SR
Queue Stats
85W - 74L
1,579 Elo+
Party 4
Cupid
Cupid
theMityone
Cupid
Level 80
God Stats
1W - 1L
1,508 SR
Queue Stats
37W - 26L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Disparea
Ah Puch
19
3 / 5 / 8
11,956
747
27,991
17,309
9,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
19
1 / 2 / 0
11,582
724
8,681
12,562
6,360
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
Manzilla619
Kumbhakarna
17
0 / 4 / 11
11,530
721
6,624
23,761
33,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
cobys3
Hercules
19
7 / 2 / 5
12,026
752
15,118
22,530
25,853
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
o BOMB o
Anubis
20
5 / 2 / 7
12,289
768
28,886
19,651
13,341
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 7
11,855
741
11,860
20,668
9,799
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
MOS_ManOfSalt
Morgan Le Fay
18
2 / 5 / 7
10,769
673
21,568
16,601
7,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Orioon13
Gilgamesh
16
2 / 3 / 7
10,079
630
8,382
22,642
19,548
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Vaelath
Ares
17
3 / 4 / 7
11,354
710
16,385
25,488
24,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
18
2 / 0 / 6
10,876
680
13,087
14,997
6,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
49
16
Kills
15
15
Deaths
16
31
Assists
34
Player
Kills
Deaths
Assists
KDA
L
6
4
7
2.38
W
Ah Puch
Disparea
Ah Puch
3
5
8
1.4
W
Artemis
1
2
0
0.5
L
Morgan Le Fay
MOS_ManOfSalt
Morgan Le Fay
2
5
7
1.1
W
Kumbhakarna
Manzilla619
Kumbhakarna
0
4
11
1.38
L
Gilgamesh
Orioon13
Gilgamesh
2
3
7
1.83
L
Ares
Vaelath
Ares
3
4
7
1.63
W
Hercules
cobys3
Hercules
7
2
5
4.75
W
Anubis
o BOMB o
Anubis
5
2
7
4.25
L
Cupid
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,300
Damage
71,282
95,813
Taken
100,396
88,154
Mitigated
68,103
31,223
Healing
15,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,860
1,405
0
528
20,668
9,799
0
13,557
6,732
0
39,060
W
Ah Puch
Disparea
Ah Puch
27,991
384
0
5,368
17,309
9,143
811
5,996
11,313
61,896
0
W
Artemis
8,681
3,551
0
2,459
12,562
6,360
4,322
5,232
7,330
0
55,948
L
Morgan Le Fay
MOS_ManOfSalt
Morgan Le Fay
21,568
2,254
0
3,410
16,601
7,538
69
9,756
6,589
63,588
0
W
Kumbhakarna
Manzilla619
Kumbhakarna
6,624
491
839
3,550
23,761
33,457
0
11,558
12,203
16,370
0
L
Gilgamesh
Orioon13
Gilgamesh
8,382
1,672
30
714
22,642
19,548
0
14,466
7,833
0
21,993
L
Ares
Vaelath
Ares
16,385
225
0
4,098
25,488
24,592
0
16,357
8,660
22,717
0
W
Hercules
cobys3
Hercules
15,118
4,408
0
7,211
22,530
25,853
108
8,595
13,935
0
27,439
W
Anubis
o BOMB o
Anubis
28,886
1,487
0
11,796
19,651
13,341
1,272
6,572
13,079
68,790
0
L
Cupid
13,087
7,596
734
5,922
14,997
6,626
670
8,894
5,992
0
47,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,383
Gold Earned
54,933
278
Minions Killed
240
0
Camps Cleared
0
1,559,770
Distance Traveled
1,595,949
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,855
741
66
4
0
308,215
0
W
Ah Puch
11,956
747
68
4
0
308,381
1
W
Artemis
11,582
724
81
5
0
277,855
0
L
Morgan Le Fay
10,769
673
68
4
0
308,040
2
W
Kumbhakarna
11,530
721
10
1
0
334,461
2
L
Gilgamesh
10,079
630
29
2
0
320,455
1
L
Ares
11,354
710
12
1
0
339,747
1
W
Hercules
12,026
752
25
2
0
360,771
3
W
Anubis
12,289
768
94
6
0
278,302
1
L
Cupid
10,876
680
65
4
0
319,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role