Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
BriefDespair
King Arthur
Level 158
God Stats
13W - 12L
1,723 SR
Queue Stats
75W - 60L
1,649 Elo+
Party 1
Terra
Terra
Dylanisms
Terra
Level 159
God Stats
8W - 2L
1,975 SR
Queue Stats
202W - 145L
1,601 Elo+
Party 1
Mercury
Mercury
MCT mctavish
Mercury
Level 129
God Stats
2W - 0L
1,851 SR
Queue Stats
34W - 16L
1,657 Elo+
Party 1
Rama
Rama
Yexzd
Rama
Level 121
God Stats
2W - 2L
1,147 SR
Queue Stats
38W - 40L
1,404 Elo+
Party 1
Team Averages
Level 145
1,639 SR
1,562 Elo+

VS

Team Averages
Level 24
1,512 SR
1,423 Elo+
Neith
Neith
Alefans
Neith
Level 26
God Stats
19W - 27L
1,709 SR
Queue Stats
56W - 62L
1,453 Elo+
Solo
Mercury
Mercury
DanzoTheMystic
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 109L
1,524 Elo+
Solo
Sun Wukong
Sun Wukong
IStakk_
Sun Wukong
Level 3
God Stats
0W - 3L
1,297 SR
Queue Stats
4W - 7L
1,236 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SigSixSixSix
Morgan Le Fay
Level 44
God Stats
1W - 1L
1,757 SR
Queue Stats
272W - 295L
1,487 Elo+
Solo
Poseidon
Poseidon
shenloooooong
Poseidon
Level 18
God Stats
3W - 9L
1,299 SR
Queue Stats
62W - 83L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
8 / 0 / 11
12,442
829
24,223
19,557
9,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
BriefDespair
King Arthur
19
10 / 1 / 5
12,524
835
13,226
20,436
22,676
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Terra
Dylanisms
Terra
18
3 / 1 / 19
12,398
827
11,792
18,449
23,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
MCT mctavish
Mercury
20
4 / 1 / 6
12,297
820
9,654
12,742
6,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
Yexzd
Rama
19
4 / 0 / 8
11,683
779
12,455
11,110
5,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alefans
Neith
16
0 / 5 / 0
9,450
630
7,388
12,134
6,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
0 / 6 / 1
9,003
600
6,733
18,012
8,984
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
IStakk_
Sun Wukong
16
1 / 0 / 1
9,770
651
7,907
12,659
7,083
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
SigSixSixSix
Morgan Le Fay
15
2 / 12 / 1
9,609
641
16,363
21,687
11,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
shenloooooong
Poseidon
17
0 / 6 / 2
9,926
662
15,428
17,781
8,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
8
29
Kills
3
3
Deaths
29
49
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
8
0
11
13.5
L
Neith
Alefans
Neith
0
5
0
0
W
King Arthur
BriefDespair
King Arthur
10
1
5
12.5
L
0
6
1
0.08
W
Terra
Dylanisms
Terra
3
1
19
12.5
L
Sun Wukong
IStakk_
Sun Wukong
1
0
1
1.5
W
Mercury
MCT mctavish
Mercury
4
1
6
7
L
Morgan Le Fay
SigSixSixSix
Morgan Le Fay
2
12
1
0.21
W
Rama
Yexzd
Rama
4
0
8
8
L
Poseidon
shenloooooong
Poseidon
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,350
Damage
53,819
82,294
Taken
82,273
68,699
Mitigated
42,531
41,159
Healing
6,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
24,223
887
4,729
13,029
19,557
9,985
1,033
5,294
14,114
66,589
0
L
Neith
Alefans
Neith
7,388
3,019
0
2,709
12,134
6,384
0
4,742
7,259
0
28,338
W
King Arthur
BriefDespair
King Arthur
13,226
2,517
304
5,219
20,436
22,676
1,055
8,890
11,135
0
39,100
L
6,733
2,905
0
866
18,012
8,984
0
8,408
9,559
0
22,443
W
Terra
Dylanisms
Terra
11,792
1,175
4,897
6,669
18,449
23,333
1,029
7,371
10,786
21,336
0
L
Sun Wukong
IStakk_
Sun Wukong
7,907
614
0
438
12,659
7,083
0
7,421
5,106
0
20,128
W
Mercury
MCT mctavish
Mercury
9,654
4,829
0
1,500
12,742
6,820
5,228
4,425
8,183
0
69,030
L
Morgan Le Fay
SigSixSixSix
Morgan Le Fay
16,363
2,472
0
1,907
21,687
11,693
144
7,857
13,683
37,860
0
W
Rama
Yexzd
Rama
12,455
8,558
0
4,812
11,110
5,885
1,275
4,699
6,285
0
51,945
L
Poseidon
shenloooooong
Poseidon
15,428
2,254
0
1,017
17,781
8,387
0
7,205
10,504
57,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,344
Gold Earned
47,758
324
Minions Killed
236
0
Camps Cleared
0
1,687,895
Distance Traveled
1,204,739
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,442
829
75
5
0
331,770
3
L
Neith
9,450
630
56
4
0
168,891
2
W
King Arthur
12,524
835
51
3
0
330,645
1
L
Mercury
9,003
600
31
2
0
301,000
1
W
Terra
12,398
827
26
2
0
332,135
1
L
Sun Wukong
9,770
651
43
3
0
267,895
1
W
Mercury
12,297
820
98
7
0
397,304
0
L
Morgan Le Fay
9,609
641
33
2
0
226,545
1
W
Rama
11,683
779
74
5
0
296,041
0
L
Poseidon
9,926
662
73
5
0
240,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role