Player Matchup

Jormungandr
Jormungandr
A RUNNING BOMB
Jormungandr
Level 122
God Stats
15W - 9L
1,549 SR
Queue Stats
85W - 67L
1,547 Elo+
Solo
Chronos
Chronos
ACS_Phralium
Chronos
Level 136
God Stats
3W - 1L
1,754 SR
Queue Stats
48W - 55L
1,386 Elo+
Solo
Horus
Horus
I8-NOOR
Horus
Level 160
God Stats
61W - 80L
1,444 SR
Queue Stats
539W - 575L
1,501 Elo+
Solo
Chiron
Chiron
Kazhaam
Chiron
Level 128
God Stats
10W - 4L
1,500 SR
Queue Stats
168W - 195L
1,403 Elo+
Solo
Fenrir
Fenrir
SaXoFrenzy
Fenrir
Level 124
God Stats
35W - 30L
1,550 SR
Queue Stats
280W - 296L
1,417 Elo+
Solo
Team Averages
Level 134
1,559 SR
1,451 Elo+

VS

Team Averages
Level 93
1,557 SR
1,488 Elo+
Ullr
Ullr
AtomRageHnter
Ullr
Level 147
God Stats
13W - 11L
1,633 SR
Queue Stats
740W - 739L
1,546 Elo+
Party 1
Ra
Ra
Code_Cougar
Ra
Level 109
God Stats
6W - 3L
1,420 SR
Queue Stats
160W - 153L
1,552 Elo+
Party 1
Hou Yi
Hou Yi
Scopeandrun
Hou Yi
Level 61
God Stats
1W - 4L
1,341 SR
Queue Stats
114W - 122L
1,440 Elo+
Solo
Baron Samedi
Baron Samedi
czzeddy1
Baron Samedi
Level 86
God Stats
24W - 14L
1,731 SR
Queue Stats
254W - 267L
1,413 Elo+
Solo
Pele
Pele
itsGiammy95
Pele
Level 63
God Stats
1W - 1L
1,658 SR
Queue Stats
24W - 25L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
A RUNNING BOMB
Jormungandr
10
2 / 1 / 5
5,997
545
8,201
8,093
4,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
ACS_Phralium
Chronos
10
2 / 1 / 3
6,068
552
4,446
5,209
1,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
I8-NOOR
Horus
11
4 / 0 / 3
6,820
620
5,527
6,899
3,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chiron
Kazhaam
Chiron
11
0 / 0 / 1
6,154
559
3,476
4,238
1,390
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
SaXoFrenzy
Fenrir
11
4 / 1 / 2
6,633
603
3,954
9,306
4,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,463
497
2,977
6,789
2,545
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 2 / 2
5,592
508
3,928
6,649
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
10
0 / 3 / 0
5,495
500
3,486
6,557
2,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
czzeddy1
Baron Samedi
8
1 / 4 / 0
5,210
474
3,290
9,545
5,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 3 / 1
6,178
562
3,206
9,191
3,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
12
Kills
3
3
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
A RUNNING BOMB
Jormungandr
2
1
5
4.5
W
Chronos
ACS_Phralium
Chronos
2
1
3
3.5
L
0
0
0
0
L
0
2
2
0.5
W
Horus
I8-NOOR
Horus
4
0
3
5.5
W
Chiron
Kazhaam
Chiron
0
0
1
0.5
W
Fenrir
SaXoFrenzy
Fenrir
4
1
2
5
L
Hou Yi
0
3
0
0
L
Baron Samedi
czzeddy1
Baron Samedi
1
4
0
0.25
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,604
Damage
16,887
33,745
Taken
38,731
16,009
Mitigated
16,582
12,031
Healing
8,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
A RUNNING BOMB
Jormungandr
8,201
3,654
0
750
8,093
4,633
209
3,211
4,882
35,293
0
W
Chronos
ACS_Phralium
Chronos
4,446
1,786
0
2,537
5,209
1,965
1,213
1,597
3,612
37,294
0
L
2,977
1,002
0
1,415
6,789
2,545
0
892
5,897
0
38,739
L
3,928
583
248
2,319
6,649
2,823
0
3,762
2,887
38,939
0
W
Horus
I8-NOOR
Horus
5,527
2,334
390
3,172
6,899
3,706
942
792
6,107
0
37,940
W
Chiron
Kazhaam
Chiron
3,476
505
139
2,344
4,238
1,390
448
208
4,030
0
35,651
W
Fenrir
SaXoFrenzy
Fenrir
3,954
1,057
0
2,699
9,306
4,315
0
1,410
7,896
0
41,328
L
Hou Yi
3,486
1,238
139
116
6,557
2,150
0
932
5,625
0
34,527
L
Baron Samedi
czzeddy1
Baron Samedi
3,290
766
464
2,895
9,545
5,557
0
4,131
5,414
14,059
0
L
3,206
767
0
473
9,191
3,507
0
2,930
6,261
0
36,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,672
Gold Earned
27,938
323
Minions Killed
292
0
Camps Cleared
0
1,080,843
Distance Traveled
1,030,339
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,997
545
40
4
0
194,428
7
W
Chronos
6,068
552
77
7
0
187,297
1
L
Ullr
5,463
497
74
7
0
205,092
5
L
Ra
5,592
508
66
6
0
206,004
4
W
Horus
6,820
620
62
6
0
245,614
1
W
Chiron
6,154
559
69
6
0
195,632
1
W
Fenrir
6,633
603
75
7
0
257,872
5
L
Hou Yi
5,495
500
63
6
0
182,126
0
L
Baron Samedi
5,210
474
19
2
0
190,718
4
L
Pele
6,178
562
70
6
0
246,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role