Player Matchup

Mulan
Mulan
 
Mulan
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
ChronicWiper
Sylvanus
Level 27
God Stats
2W - 9L
1,500 SR
Queue Stats
55W - 78L
1,080 Elo+
Party 2
Jing Wei
Jing Wei
InsolentRex
Jing Wei
Level 64
God Stats
1W - 2L
1,547 SR
Queue Stats
9W - 9L
1,366 Elo+
Solo
Nu Wa
Nu Wa
The19thDisciple
Nu Wa
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
177W - 186L
1,417 Elo+
Party 3
Ne Zha
Ne Zha
spider56man
Ne Zha
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 118L
1,413 Elo+
Party 3
Team Averages
Level 51
1,509 SR
1,355 Elo+

VS

Team Averages
Level 63
1,699 SR
1,536 Elo+
Nemesis
Nemesis
EbotRico
Nemesis
Level 88
God Stats
10W - 7L
1,562 SR
Queue Stats
223W - 135L
1,591 Elo+
Party 1
Artio
Artio
IvanH622
Artio
Level 88
God Stats
8W - 2L
1,771 SR
Queue Stats
176W - 186L
1,504 Elo+
Solo
Olorun
Olorun
LeenDSlime
Olorun
Level 21
God Stats
4W - 0L
1,926 SR
Queue Stats
131W - 83L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheMadApple
Ah Muzen Cab
Level 44
God Stats
8W - 4L
1,735 SR
Queue Stats
25W - 13L
1,544 Elo+
Solo
Chang'e
Chang'e
iConfidential
Chang'e
Level 73
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 91L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
5 / 3 / 0
7,646
478
8,587
15,783
14,874
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
ChronicWiper
Sylvanus
9
0 / 4 / 0
5,992
375
2,906
13,167
9,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
InsolentRex
Jing Wei
11
0 / 5 / 0
6,518
407
4,934
12,591
4,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 5 / 2
6,814
426
9,231
9,415
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
11
0 / 5 / 2
6,465
404
3,667
15,341
5,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EbotRico
Nemesis
16
10 / 0 / 4
10,238
640
15,085
10,964
4,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
IvanH622
Artio
11
1 / 0 / 6
8,221
514
3,536
12,557
13,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
LeenDSlime
Olorun
14
6 / 0 / 0
9,505
594
11,112
9,555
4,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
TheMadApple
Ah Muzen Cab
16
5 / 1 / 5
10,268
642
12,331
10,395
4,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
14
0 / 4 / 1
8,624
539
5,343
12,372
5,303
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
5
Kills
22
22
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
5
3
0
1.67
L
Sylvanus
ChronicWiper
Sylvanus
0
4
0
0
W
Nemesis
EbotRico
Nemesis
10
0
4
12
L
Jing Wei
InsolentRex
Jing Wei
0
5
0
0
W
Artio
IvanH622
Artio
1
0
6
4
W
Olorun
LeenDSlime
Olorun
6
0
0
6
L
0
5
2
0.2
W
Ah Muzen Cab
TheMadApple
Ah Muzen Cab
5
1
5
7.5
W
Chang'e
0
4
1
0.13
L
Ne Zha
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,325
Damage
47,407
66,297
Taken
55,843
37,335
Mitigated
32,800
11,157
Healing
18,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
8,587
1,157
0
3,829
15,783
14,874
0
6,946
8,837
0
40,951
L
Sylvanus
ChronicWiper
Sylvanus
2,906
1,636
692
2,259
13,167
9,376
0
5,936
7,231
16,439
0
W
Nemesis
EbotRico
Nemesis
15,085
9,075
0
1,321
10,964
4,986
2,181
1,840
9,124
0
86,437
L
Jing Wei
InsolentRex
Jing Wei
4,934
3,041
0
2,335
12,591
4,267
0
4,596
7,995
0
46,254
W
Artio
IvanH622
Artio
3,536
578
345
2,758
12,557
13,560
52
2,741
9,816
20,352
0
W
Olorun
LeenDSlime
Olorun
11,112
7,757
763
4,213
9,555
4,634
3,063
2,413
7,142
78,317
0
L
9,231
1,725
0
500
9,415
3,569
0
578
8,837
50,994
0
W
Ah Muzen Cab
TheMadApple
Ah Muzen Cab
12,331
3,816
0
2,831
10,395
4,317
3,410
5,012
5,383
0
90,658
W
Chang'e
5,343
1,320
358
5,794
12,372
5,303
1,623
503
11,869
53,212
0
L
Ne Zha
3,667
900
0
1,542
15,341
5,249
0
1,935
13,406
0
49,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,435
Gold Earned
46,856
321
Minions Killed
515
0
Camps Cleared
0
1,317,694
Distance Traveled
1,496,879
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,646
478
62
4
0
265,285
2
L
Sylvanus
5,992
375
30
2
0
244,524
1
W
Nemesis
10,238
640
139
9
0
356,288
4
L
Jing Wei
6,518
407
83
5
0
299,123
0
W
Artio
8,221
514
21
1
0
318,482
6
W
Olorun
9,505
594
126
8
0
263,832
0
L
Nu Wa
6,814
426
79
5
0
231,217
3
W
Ah Muzen Cab
10,268
642
152
10
0
318,014
0
W
Chang'e
8,624
539
77
5
0
240,263
4
L
Ne Zha
6,465
404
67
4
0
277,545
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role