Player Matchup

Zhong Kui
Zhong Kui
LordFreezePop
Zhong Kui
Level 83
God Stats
8W - 5L
1,783 SR
Queue Stats
37W - 54L
1,420 Elo+
Party 1
Sylvanus
Sylvanus
SpudCat99
Sylvanus
Level 77
God Stats
14W - 7L
1,597 SR
Queue Stats
49W - 65L
1,441 Elo+
Party 1
Jing Wei
Jing Wei
sushisamurai23
Jing Wei
Level 68
God Stats
2W - 2L
1,569 SR
Queue Stats
309W - 286L
1,503 Elo+
Solo
Team Averages
Level 76
1,650 SR
1,455 Elo+

VS

Team Averages
Level 83
1,454 SR
1,533 Elo+
Morgan Le Fay
Morgan Le Fay
AdeptCashew7689
Morgan Le Fay
Level 108
God Stats
20W - 17L
1,171 SR
Queue Stats
68W - 74L
1,532 Elo+
Solo
Chaac
Chaac
Matias200103
Chaac
Level 52
God Stats
9W - 3L
1,691 SR
Queue Stats
16W - 16L
1,448 Elo+
Solo
Fenrir
Fenrir
oTONYo
Fenrir
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 23L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
LordFreezePop
Zhong Kui
20
5 / 3 / 5
16,746
644
45,599
48,076
55,110
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
SpudCat99
Sylvanus
19
2 / 3 / 7
16,151
621
18,144
35,941
66,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
20
5 / 7 / 3
16,821
647
19,380
28,999
15,323
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AdeptCashew7689
Morgan Le Fay
20
2 / 5 / 6
16,202
623
53,500
30,388
14,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
7 / 3 / 4
16,325
628
22,205
35,800
40,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
oTONYo
Fenrir
19
4 / 4 / 7
16,209
623
24,663
34,500
31,538
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
12
Kills
13
13
Deaths
12
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AdeptCashew7689
Morgan Le Fay
2
5
6
1
L
Zhong Kui
LordFreezePop
Zhong Kui
5
3
5
2.5
W
7
3
4
3
L
Sylvanus
SpudCat99
Sylvanus
2
3
7
1.83
W
Fenrir
oTONYo
Fenrir
4
4
7
1.88
L
Jing Wei
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,123
Damage
100,368
113,016
Taken
100,688
136,689
Mitigated
86,551
55,757
Healing
37,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AdeptCashew7689
Morgan Le Fay
53,500
7,697
1,801
11,538
30,388
14,887
774
21,262
9,126
123,714
0
L
Zhong Kui
LordFreezePop
Zhong Kui
45,599
6,283
0
30,310
48,076
55,110
995
27,671
19,651
105,702
0
W
22,205
3,847
1,685
18,244
35,800
40,126
508
21,003
14,797
0
61,610
L
Sylvanus
SpudCat99
Sylvanus
18,144
3,040
7,747
12,046
35,941
66,256
0
19,242
15,688
28,902
0
W
Fenrir
oTONYo
Fenrir
24,663
5,843
0
3,819
34,500
31,538
970
22,409
12,091
159
55,237
L
Jing Wei
19,380
16,355
0
5,654
28,999
15,323
0
7,593
20,664
0
101,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,718
Gold Earned
48,736
273
Minions Killed
259
8
Camps Cleared
14
1,301,599
Distance Traveled
1,413,633
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
16,202
623
138
5
7
448,254
0
L
Zhong Kui
16,746
644
118
5
2
463,725
4
W
Chaac
16,325
628
73
3
3
489,423
5
L
Sylvanus
16,151
621
23
1
0
410,602
0
W
Fenrir
16,209
623
48
2
4
475,956
5
L
Jing Wei
16,821
647
132
5
6
427,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role