Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
ADHDwave
He Bo
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 113L
1,541 Elo+
Solo
Kukulkan
Kukulkan
Kaen906
Kukulkan
Level 15
God Stats
0W - 2L
1,285 SR
Queue Stats
51W - 49L
1,468 Elo+
Solo
Amaterasu
Amaterasu
fireXfang
Amaterasu
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 86L
1,402 Elo+
Solo
Yemoja
Yemoja
xKillerTechx
Yemoja
Level 27
God Stats
2W - 2L
1,672 SR
Queue Stats
73W - 76L
1,508 Elo+
Solo
Team Averages
Level 50
1,491 SR
1,484 Elo+

VS

Team Averages
Level 96
1,550 SR
1,539 Elo+
Xing Tian
Xing Tian
GlaciesDominus
Xing Tian
Level 22
God Stats
8W - 6L
1,806 SR
Queue Stats
300W - 179L
1,669 Elo+
Party 1
Hel
Hel
Tekhnical
Hel
Level 99
God Stats
3W - 5L
1,519 SR
Queue Stats
418W - 321L
1,634 Elo+
Party 1
Ah Puch
Ah Puch
UhhKarma
Ah Puch
Level 74
God Stats
3W - 5L
1,696 SR
Queue Stats
194W - 136L
1,553 Elo+
Party 1
He Bo
He Bo
karlomite3000
He Bo
Level 160
God Stats
4W - 7L
1,176 SR
Queue Stats
401W - 424L
1,453 Elo+
Solo
Artemis
Artemis
lRadl
Artemis
Level 126
God Stats
13W - 10L
1,553 SR
Queue Stats
421W - 480L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
1 / 0 / 3
6,913
691
4,796
6,769
7,086
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
ADHDwave
He Bo
14
1 / 3 / 1
7,253
725
8,947
9,812
4,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
Kaen906
Kukulkan
12
1 / 5 / 2
6,636
664
6,096
8,327
3,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
fireXfang
Amaterasu
8
0 / 9 / 1
5,961
596
2,433
18,490
17,689
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
13
1 / 2 / 3
7,453
745
4,497
9,628
6,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GlaciesDominus
Xing Tian
13
0 / 1 / 13
7,284
728
3,378
10,305
6,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
4 / 0 / 12
8,206
821
8,708
5,394
2,953
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ah Puch
UhhKarma
Ah Puch
15
5 / 1 / 10
8,375
838
13,476
9,224
4,669
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 1 / 6
8,405
841
7,477
3,991
1,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
lRadl
Artemis
14
4 / 1 / 13
8,062
806
8,261
5,398
2,771
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
73
4
Kills
19
19
Deaths
4
10
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
0
3
2.5
L
He Bo
ADHDwave
He Bo
1
3
1
0.5
W
Xing Tian
GlaciesDominus
Xing Tian
0
1
13
6.5
L
Kukulkan
Kaen906
Kukulkan
1
5
2
0.4
W
4
0
12
10
W
Ah Puch
UhhKarma
Ah Puch
5
1
10
10
L
Amaterasu
fireXfang
Amaterasu
0
9
1
0.06
W
6
1
6
9
W
Artemis
lRadl
Artemis
4
1
13
10.5
L
Yemoja
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,769
Damage
41,300
53,026
Taken
34,312
40,044
Mitigated
18,699
15,576
Healing
21,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
4,796
271
49
835
6,769
7,086
0
4,068
2,701
9,480
0
L
He Bo
ADHDwave
He Bo
8,947
391
971
1,975
9,812
4,453
0
6,727
3,085
27,521
0
W
Xing Tian
GlaciesDominus
Xing Tian
3,378
29
205
3,881
10,305
6,449
28
8,035
2,270
5,764
0
L
Kukulkan
Kaen906
Kukulkan
6,096
1,014
401
523
8,327
3,889
0
7,435
892
10,888
0
W
8,708
717
6,636
3,279
5,394
2,953
602
4,438
956
11,766
0
W
Ah Puch
UhhKarma
Ah Puch
13,476
1,239
308
4,212
9,224
4,669
470
5,378
3,846
26,336
0
L
Amaterasu
fireXfang
Amaterasu
2,433
39
982
1,358
18,490
17,689
412
6,984
11,506
0
5,995
W
7,477
683
388
560
3,991
1,857
792
2,267
1,724
20,815
0
W
Artemis
lRadl
Artemis
8,261
4,019
430
1,164
5,398
2,771
1,822
4,218
1,180
0
19,978
L
Yemoja
4,497
1,220
5,435
3,047
9,628
6,927
0
7,825
1,803
9,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,216
Gold Earned
40,332
82
Minions Killed
96
0
Camps Cleared
0
895,625
Distance Traveled
866,739
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,913
691
2
0
0
179,498
0
L
He Bo
7,253
725
45
5
0
189,377
1
W
Xing Tian
7,284
728
1
0
0
116,869
0
L
Kukulkan
6,636
664
15
2
0
177,206
1
W
Hel
8,206
821
9
1
0
206,534
0
W
Ah Puch
8,375
838
29
3
0
194,240
0
L
Amaterasu
5,961
596
7
1
0
188,426
1
W
He Bo
8,405
841
27
3
0
160,759
1
W
Artemis
8,062
806
30
3
0
188,337
0
L
Yemoja
7,453
745
13
1
0
161,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role