Player Matchup

Sylvanus
Sylvanus
JacobDell17
Sylvanus
Level 58
God Stats
5W - 6L
1,326 SR
Queue Stats
201W - 199L
1,363 Elo+
Solo
Scylla
Scylla
KnownID
Scylla
Level 97
God Stats
18W - 16L
1,537 SR
Queue Stats
394W - 398L
1,399 Elo+
Solo
Bakasura
Bakasura
Ricco13
Bakasura
Level 69
God Stats
0W - 3L
1,152 SR
Queue Stats
13W - 20L
1,347 Elo+
Solo
Izanami
Izanami
Zfeus93
Izanami
Level 76
God Stats
9W - 15L
1,444 SR
Queue Stats
104W - 137L
1,359 Elo+
Solo
Mulan
Mulan
xXJonWangstaXx
Mulan
Level 106
God Stats
68W - 67L
1,523 SR
Queue Stats
387W - 433L
1,397 Elo+
Solo
Team Averages
Level 81
1,396 SR
1,373 Elo+

VS

Team Averages
Level 87
1,514 SR
1,415 Elo+
Cerberus
Cerberus
Carlosmlndz503
Cerberus
Level 57
God Stats
6W - 7L
1,647 SR
Queue Stats
248W - 267L
1,381 Elo+
Party 2
Merlin
Merlin
Dentingskull378
Merlin
Level 143
God Stats
22W - 30L
1,404 SR
Queue Stats
610W - 631L
1,409 Elo+
Solo
Apollo
Apollo
Harvey_boy_pop06
Apollo
Level 61
God Stats
11W - 11L
1,500 SR
Queue Stats
452W - 429L
1,410 Elo+
Party 1
Nemesis
Nemesis
LudicrousPlus
Nemesis
Level 67
God Stats
15W - 8L
1,500 SR
Queue Stats
311W - 285L
1,466 Elo+
Party 1
King Arthur
King Arthur
THSoldier_Steve1
King Arthur
Level 106
God Stats
13W - 10L
1,518 SR
Queue Stats
236W - 218L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JacobDell17
Sylvanus
17
1 / 2 / 11
11,414
457
12,412
27,563
36,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
KnownID
Scylla
16
3 / 5 / 5
10,541
422
14,400
17,577
8,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Ricco13
Bakasura
18
8 / 6 / 1
12,080
483
17,082
33,104
19,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
Zfeus93
Izanami
16
2 / 7 / 7
9,987
399
18,872
22,957
12,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 5 / 2
10,895
436
18,197
24,624
26,423
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
2 / 3 / 13
11,969
479
7,901
27,239
30,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 0 / 9
11,681
467
22,212
9,284
4,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
4 / 6 / 7
10,842
434
14,760
21,913
8,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
17
1 / 5 / 14
11,271
451
18,457
27,410
17,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
THSoldier_Steve1
King Arthur
20
13 / 1 / 6
14,242
570
32,732
33,168
56,206
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
73
15
Kills
24
25
Deaths
15
26
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
3
13
2.83
W
4
0
9
8.5
W
4
6
7
1.25
L
Sylvanus
JacobDell17
Sylvanus
1
2
11
3.25
L
Scylla
KnownID
Scylla
3
5
5
1.1
W
Nemesis
1
5
14
1.6
L
Bakasura
Ricco13
Bakasura
8
6
1
1.42
W
King Arthur
THSoldier_Steve1
King Arthur
13
1
6
16
L
Izanami
Zfeus93
Izanami
2
7
7
0.79
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,963
Damage
96,062
125,825
Taken
119,014
103,750
Mitigated
118,044
37,489
Healing
26,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
7,901
338
5,010
8,160
27,239
30,313
582
7,943
19,202
47,410
0
W
22,212
703
0
338
9,284
4,806
2,652
1,979
7,060
101,545
0
W
14,760
7,181
719
4,363
21,913
8,889
1,603
7,777
14,050
0
58,590
L
Sylvanus
JacobDell17
Sylvanus
12,412
4,100
3,865
9,325
27,563
36,437
739
10,743
16,820
41,217
0
L
Scylla
KnownID
Scylla
14,400
1,783
0
3,197
17,577
8,621
0
5,765
11,812
92,242
0
W
Nemesis
18,457
9,728
520
2,620
27,410
17,830
3,769
5,505
21,441
0
113,341
L
Bakasura
Ricco13
Bakasura
17,082
11,727
0
10,117
33,104
19,651
0
4,587
28,517
0
92,789
W
King Arthur
THSoldier_Steve1
King Arthur
32,732
3,729
0
5,078
33,168
56,206
933
3,608
28,563
0
127,332
L
Izanami
Zfeus93
Izanami
18,872
13,341
0
4,435
22,957
12,618
2,201
6,222
16,735
0
95,855
L
18,197
3,161
0
6,550
24,624
26,423
272
2,796
21,828
0
94,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,917
Gold Earned
60,005
613
Minions Killed
687
0
Camps Cleared
0
2,176,972
Distance Traveled
2,434,780
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,969
479
112
4
0
487,393
0
W
Merlin
11,681
467
150
6
0
466,581
8
W
Apollo
10,842
434
81
3
0
415,412
0
L
Sylvanus
11,414
457
70
3
0
452,436
1
L
Scylla
10,541
422
129
5
0
364,988
2
W
Nemesis
11,271
451
150
6
0
555,810
0
L
Bakasura
12,080
483
127
5
0
549,751
2
W
King Arthur
14,242
570
194
8
0
509,584
2
L
Izanami
9,987
399
125
5
0
391,037
1
L
Mulan
10,895
436
162
6
0
418,760
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role