Player Matchup

Freya
Freya
 
Freya
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
MrLight-_-Skin
Izanami
Level 38
God Stats
1W - 4L
1,693 SR
Queue Stats
235W - 246L
1,487 Elo+
Solo
Neith
Neith
MsPeanut007
Neith
Level 10
God Stats
5W - 5L
1,722 SR
Queue Stats
5W - 5L
1,651 Elo+
Party 1
Ah Puch
Ah Puch
Ymist
Ah Puch
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 27L
1,578 Elo+
Party 3
Serqet
Serqet
ahGoaT__
Serqet
Level 143
God Stats
0W - 1L
1,296 SR
Queue Stats
138W - 158L
1,406 Elo+
Party 1
Team Averages
Level 74
1,542 SR
1,524 Elo+

VS

Team Averages
Level 55
1,503 SR
1,451 Elo+
Gilgamesh
Gilgamesh
DeadricDemon
Gilgamesh
Level 126
God Stats
8W - 9L
1,388 SR
Queue Stats
145W - 154L
1,445 Elo+
Party 2
Arachne
Arachne
Dr_DryJones
Arachne
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
144W - 145L
1,519 Elo+
Solo
Danzaburou
Danzaburou
HEELLP_
Danzaburou
Level 33
God Stats
9W - 5L
1,557 SR
Queue Stats
31W - 41L
1,451 Elo+
Solo
Poseidon
Poseidon
MontyPython_119
Poseidon
Level 43
God Stats
158W - 150L
1,581 SR
Queue Stats
209W - 236L
1,488 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SingularCerin
Ah Muzen Cab
Level 29
God Stats
13W - 8L
1,491 SR
Queue Stats
34W - 38L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
1 / 8 / 3
9,575
958
6,616
20,421
6,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 4 / 3
9,555
956
12,112
15,541
4,790
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 5 / 1
8,958
896
4,931
12,314
4,468
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Ymist
Ah Puch
15
3 / 3 / 1
10,488
1,049
20,144
12,688
4,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
ahGoaT__
Serqet
15
1 / 9 / 2
9,298
930
7,023
19,504
13,056
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

136

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeadricDemon
Gilgamesh
17
3 / 2 / 13
11,450
1,145
10,333
12,854
15,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Dr_DryJones
Arachne
17
11 / 0 / 10
12,638
1,264
19,887
11,778
6,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
HEELLP_
Danzaburou
17
6 / 3 / 14
11,593
1,159
14,156
13,711
6,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
17
2 / 0 / 9
10,274
1,027
10,219
4,592
1,919
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
SingularCerin
Ah Muzen Cab
18
7 / 1 / 14
11,442
1,144
20,602
12,241
5,800
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
89
6
Kills
29
29
Deaths
6
10
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
8
3
0.31
W
Gilgamesh
DeadricDemon
Gilgamesh
3
2
13
4.75
W
Arachne
Dr_DryJones
Arachne
11
0
10
16
W
Danzaburou
HEELLP_
Danzaburou
6
3
14
4.33
W
Poseidon
2
0
9
6.5
L
1
4
3
0.63
L
0
5
1
0.1
W
Ah Muzen Cab
SingularCerin
Ah Muzen Cab
7
1
14
14
L
Ah Puch
Ymist
Ah Puch
3
3
1
1.17
L
Serqet
ahGoaT__
Serqet
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,826
Damage
75,197
80,468
Taken
55,176
34,116
Mitigated
36,060
5,122
Healing
11,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
6,616
3,175
0
1,873
20,421
6,945
0
2,369
18,052
18,438
0
W
Gilgamesh
DeadricDemon
Gilgamesh
10,333
2,923
1,624
1,357
12,854
15,180
0
5,902
6,826
0
16,516
W
Arachne
Dr_DryJones
Arachne
19,887
12,051
0
3,800
11,778
6,418
0
4,336
6,872
0
29,047
W
Danzaburou
HEELLP_
Danzaburou
14,156
5,270
0
2,195
13,711
6,743
0
6,595
7,116
0
30,116
W
Poseidon
10,219
1,579
0
250
4,592
1,919
0
2,154
2,438
36,091
0
L
12,112
8,372
0
1,025
15,541
4,790
0
2,738
12,803
0
28,180
L
4,931
2,504
0
469
12,314
4,468
0
2,195
10,119
0
20,884
W
Ah Muzen Cab
SingularCerin
Ah Muzen Cab
20,602
9,026
0
2,278
12,241
5,800
0
7,773
4,036
0
45,116
L
Ah Puch
Ymist
Ah Puch
20,144
1,031
0
1,755
12,688
4,857
0
280
12,408
56,014
0
L
Serqet
ahGoaT__
Serqet
7,023
1,927
0
0
19,504
13,056
0
2,637
16,867
0
14,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,874
Gold Earned
57,397
254
Minions Killed
194
6
Camps Cleared
11
878,170
Distance Traveled
961,540
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,575
958
25
3
2
176,470
0
W
Gilgamesh
11,450
1,145
18
2
0
188,639
0
W
Arachne
12,638
1,264
20
2
5
208,245
0
W
Danzaburou
11,593
1,159
47
5
1
159,680
0
W
Poseidon
10,274
1,027
52
5
5
210,659
0
L
Izanami
9,555
956
47
5
2
186,739
0
L
Neith
8,958
896
42
4
0
130,287
1
W
Ah Muzen Cab
11,442
1,144
57
6
0
194,317
3
L
Ah Puch
10,488
1,049
97
10
2
193,658
0
L
Serqet
9,298
930
43
4
0
191,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role