Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Dylanisms
Terra
Level 159
God Stats
8W - 2L
1,945 SR
Queue Stats
202W - 145L
1,595 Elo+
Party 1
Erlang Shen
Erlang Shen
KaRageousWarior
Erlang Shen
Level 95
God Stats
13W - 13L
1,615 SR
Queue Stats
329W - 324L
1,462 Elo+
Solo
Merlin
Merlin
NZeusWeTrust
Merlin
Level 156
God Stats
1W - 8L
1,161 SR
Queue Stats
112W - 146L
1,434 Elo+
Party 1
Loki
Loki
Yexzd
Loki
Level 121
God Stats
3W - 2L
1,544 SR
Queue Stats
38W - 40L
1,386 Elo+
Party 1
Team Averages
Level 138
1,553 SR
1,475 Elo+

VS

Team Averages
Level 30
1,417 SR
1,410 Elo+
Poseidon
Poseidon
Ayksm
Poseidon
Level 26
God Stats
0W - 1L
1,259 SR
Queue Stats
1W - 5L
1,151 Elo+
Party 3
Cliodhna
Cliodhna
InsaneChirris19
Cliodhna
Level 25
God Stats
1W - 2L
1,499 SR
Queue Stats
6W - 12L
1,335 Elo+
Party 3
Gilgamesh
Gilgamesh
Kern123456789
Gilgamesh
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Merlin
Merlin
LordOsif
Merlin
Level 54
God Stats
4W - 9L
1,601 SR
Queue Stats
112W - 118L
1,597 Elo+
Party 2
Ao Kuang
Ao Kuang
NinjaBean
Ao Kuang
Level 29
God Stats
0W - 2L
1,224 SR
Queue Stats
14W - 16L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
6 / 0 / 15
9,133
913
14,749
10,222
4,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Terra
Dylanisms
Terra
15
4 / 0 / 12
8,635
864
5,708
7,133
6,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Erlang Shen
KaRageousWarior
Erlang Shen
15
6 / 0 / 13
8,486
849
5,341
8,605
5,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
16
4 / 0 / 12
8,411
841
12,008
5,832
2,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Yexzd
Loki
17
8 / 1 / 6
9,697
970
7,181
7,652
3,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ayksm
Poseidon
14
0 / 5 / 0
7,207
721
6,759
8,809
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
13
0 / 7 / 0
7,241
724
4,435
12,929
5,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Kern123456789
Gilgamesh
12
0 / 7 / 0
6,594
659
5,420
13,629
11,777
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
LordOsif
Merlin
13
0 / 6 / 1
7,196
720
5,756
9,755
3,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
NinjaBean
Ao Kuang
13
1 / 3 / 0
7,055
706
2,487
9,881
4,166
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
2
28
Kills
1
1
Deaths
28
58
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
0
15
13.5
L
Poseidon
Ayksm
Poseidon
0
5
0
0
W
Terra
Dylanisms
Terra
4
0
12
10
L
Cliodhna
0
7
0
0
W
Erlang Shen
KaRageousWarior
Erlang Shen
6
0
13
12.5
L
Gilgamesh
Kern123456789
Gilgamesh
0
7
0
0
L
Merlin
LordOsif
Merlin
0
6
1
0.08
W
Merlin
4
0
12
10
L
Ao Kuang
NinjaBean
Ao Kuang
1
3
0
0.33
W
Loki
Yexzd
Loki
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,987
Damage
24,857
39,444
Taken
55,003
23,877
Mitigated
28,642
15,306
Healing
5,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
14,749
8,672
0
4,878
10,222
4,736
737
3,187
6,939
0
42,915
L
Poseidon
Ayksm
Poseidon
6,759
525
0
0
8,809
3,315
508
1,443
7,264
31,791
0
W
Terra
Dylanisms
Terra
5,708
718
2,717
3,689
7,133
6,469
90
2,712
4,182
10,960
0
L
Cliodhna
4,435
778
0
1,274
12,929
5,470
252
1,237
11,643
0
28,089
W
Erlang Shen
KaRageousWarior
Erlang Shen
5,341
1,830
551
2,069
8,605
5,808
0
4,190
4,241
0
13,135
L
Gilgamesh
Kern123456789
Gilgamesh
5,420
1,455
0
437
13,629
11,777
0
5,014
8,331
0
11,556
L
Merlin
LordOsif
Merlin
5,756
222
0
492
9,755
3,914
0
4,114
5,372
25,280
0
W
Merlin
12,008
354
0
324
5,832
2,972
448
1,939
3,781
38,158
0
L
Ao Kuang
NinjaBean
Ao Kuang
2,487
369
0
3,322
9,881
4,166
0
4,927
4,677
9,462
0
W
Loki
Yexzd
Loki
7,181
2,241
0
1,078
7,652
3,892
21
2,273
5,299
0
38,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,362
Gold Earned
35,293
228
Minions Killed
190
0
Camps Cleared
0
1,052,080
Distance Traveled
982,861
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,133
913
72
7
0
195,681
2
L
Poseidon
7,207
721
47
5
0
200,983
0
W
Terra
8,635
864
14
1
0
178,813
0
L
Cliodhna
7,241
724
57
6
0
211,030
0
W
Erlang Shen
8,486
849
12
1
0
226,433
0
L
Gilgamesh
6,594
659
18
2
0
200,915
1
L
Merlin
7,196
720
50
5
0
181,743
0
W
Merlin
8,411
841
59
6
0
208,662
1
L
Ao Kuang
7,055
706
18
2
0
188,190
2
W
Loki
9,697
970
71
7
0
242,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role