Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
CongoPrince
Medusa
Level 26
God Stats
3W - 0L
1,931 SR
Queue Stats
72W - 37L
1,652 Elo+
Party 1
Skadi
Skadi
Gaju17
Skadi
Level 83
God Stats
3W - 1L
1,673 SR
Queue Stats
201W - 208L
1,443 Elo+
Party 3
Anubis
Anubis
Rodemuck
Anubis
Level 142
God Stats
3W - 4L
1,388 SR
Queue Stats
531W - 543L
1,407 Elo+
Solo
Ra
Ra
calibersnake
Ra
Level 129
God Stats
3W - 0L
1,468 SR
Queue Stats
93W - 54L
1,626 Elo+
Party 1
Team Averages
Level 97
1,592 SR
1,526 Elo+

VS

Team Averages
Level 77
1,534 SR
1,488 Elo+
Sun Wukong
Sun Wukong
BdsmStoyka
Sun Wukong
Level 144
God Stats
1W - 1L
1,666 SR
Queue Stats
41W - 41L
1,566 Elo+
Party 2
Terra
Terra
Casple
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,486 Elo+
Solo
Raijin
Raijin
MaksF19
Raijin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 43L
1,511 Elo+
Party 2
Vamana
Vamana
streamgetawaycar
Vamana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,403 Elo+
Solo
Sobek
Sobek
莱万多夫斯基
Sobek
Level 160
God Stats
1W - 6L
1,504 SR
Queue Stats
258W - 277L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 2 / 21
8,290
921
12,187
7,230
3,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
18
19 / 1 / 8
10,844
1,205
26,362
11,410
5,966
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Skadi
Gaju17
Skadi
13
3 / 3 / 12
7,835
871
6,587
5,418
2,123
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Rodemuck
Anubis
12
2 / 3 / 15
7,618
846
8,121
7,359
4,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 2 / 25
8,959
995
8,334
10,765
10,692
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BdsmStoyka
Sun Wukong
13
3 / 6 / 5
7,162
796
10,056
16,323
11,250
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
Casple
Terra
13
1 / 4 / 7
7,087
787
4,672
14,997
13,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
MaksF19
Raijin
11
1 / 8 / 4
6,494
722
7,508
10,910
4,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
4 / 5 / 6
7,426
825
8,087
13,889
11,572
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 6 / 5
7,163
796
4,931
16,204
16,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
38
29
Kills
11
11
Deaths
29
81
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
2
21
6.25
L
Sun Wukong
BdsmStoyka
Sun Wukong
3
6
5
0.92
L
Terra
Casple
Terra
1
4
7
1.13
W
Medusa
19
1
8
23
W
Skadi
Gaju17
Skadi
3
3
12
3
L
Raijin
MaksF19
Raijin
1
8
4
0.38
W
Anubis
Rodemuck
Anubis
2
3
15
3.17
W
3
2
25
7.75
L
4
5
6
1.4
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,591
Damage
35,254
42,182
Taken
72,323
26,337
Mitigated
57,240
19,670
Healing
17,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,187
5,289
937
582
7,230
3,317
1,908
2,991
4,239
22,766
0
L
Sun Wukong
BdsmStoyka
Sun Wukong
10,056
1,059
875
4,623
16,323
11,250
0
5,919
9,991
0
22,055
L
Terra
Casple
Terra
4,672
557
2,414
3,474
14,997
13,785
0
5,275
9,586
8,115
0
W
Medusa
26,362
14,987
1,141
4,970
11,410
5,966
2,980
5,240
6,170
0
40,955
W
Skadi
Gaju17
Skadi
6,587
4,323
685
442
5,418
2,123
1,829
1,451
3,967
0
14,881
L
Raijin
MaksF19
Raijin
7,508
545
194
465
10,910
4,331
0
3,051
7,729
17,237
0
W
Anubis
Rodemuck
Anubis
8,121
180
1,465
1,577
7,359
4,239
440
3,512
3,847
15,365
0
W
8,334
1,708
3,592
4,279
10,765
10,692
614
3,917
6,848
18,966
0
L
8,087
1,286
304
2,430
13,889
11,572
0
7,265
6,417
0
18,698
L
4,931
218
648
2,506
16,204
16,302
0
5,987
9,958
13,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,546
Gold Earned
35,332
101
Minions Killed
66
0
Camps Cleared
0
770,539
Distance Traveled
729,750
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,290
921
26
3
0
140,233
0
L
Sun Wukong
7,162
796
19
2
0
169,770
1
L
Terra
7,087
787
2
0
0
159,436
0
W
Medusa
10,844
1,205
31
3
0
183,790
5
W
Skadi
7,835
871
16
2
0
131,428
0
L
Raijin
6,494
722
15
2
0
121,680
1
W
Anubis
7,618
846
14
2
0
146,510
2
W
Ra
8,959
995
14
2
0
168,578
0
L
Vamana
7,426
825
16
2
0
155,719
1
L
Sobek
7,163
796
14
2
0
123,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role