Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ArhyDemon
Ah Muzen Cab
Level 125
God Stats
2W - 1L
1,616 SR
Queue Stats
12W - 12L
1,561 Elo+
Solo
Tyr
Tyr
HuhnRetter
Tyr
Level 146
God Stats
5W - 5L
1,519 SR
Queue Stats
14W - 20L
1,487 Elo+
Party 1
Scylla
Scylla
kannakawaiii
Scylla
Level 111
God Stats
3W - 4L
1,435 SR
Queue Stats
14W - 14L
1,561 Elo+
Party 1
Team Averages
Level 127
1,523 SR
1,536 Elo+

VS

Team Averages
Level 137
1,536 SR
1,446 Elo+
Da Ji
Da Ji
 
Da Ji
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Roguec
Anhur
Level 157
God Stats
1W - 4L
1,609 SR
Queue Stats
59W - 49L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ArhyDemon
Ah Muzen Cab
12
5 / 1 / 4
7,808
781
11,180
8,050
3,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 0 / 7
7,429
743
5,225
11,088
7,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
12
4 / 0 / 6
7,705
771
6,673
4,631
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
0 / 5 / 1
6,171
617
3,448
8,768
4,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
 
Chang'e
10
0 / 2 / 1
6,119
612
7,152
9,303
3,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Roguec
Anhur
10
1 / 3 / 0
6,646
665
7,508
8,133
3,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
10
Kills
1
1
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
5
1
0.1
L
Chang'e
 
Chang'e
0
2
1
0.25
W
Ah Muzen Cab
ArhyDemon
Ah Muzen Cab
5
1
4
7
W
1
0
7
4.5
L
Anhur
Roguec
Anhur
1
3
0
0.33
W
Scylla
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,078
Damage
18,108
23,769
Taken
26,204
12,377
Mitigated
11,721
6,318
Healing
4,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,448
458
0
398
8,768
4,817
0
1,801
6,967
0
10,144
L
Chang'e
 
Chang'e
7,152
490
579
2,356
9,303
3,367
0
2,291
7,012
28,352
0
W
Ah Muzen Cab
ArhyDemon
Ah Muzen Cab
11,180
3,701
0
2,163
8,050
3,242
1,408
1,781
6,269
0
29,545
W
5,225
632
0
3,277
11,088
7,623
0
3,944
7,144
0
17,558
L
Anhur
Roguec
Anhur
7,508
3,646
0
693
8,133
3,537
0
2,812
5,321
0
19,695
W
Scylla
6,673
754
0
878
4,631
1,512
276
1,652
2,979
21,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,942
Gold Earned
18,936
112
Minions Killed
122
7
Camps Cleared
2
567,319
Distance Traveled
506,448
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,171
617
29
3
1
158,036
0
L
Chang'e
6,119
612
50
5
0
181,693
3
W
Ah Muzen Cab
7,808
781
61
6
2
174,260
0
W
Tyr
7,429
743
16
2
4
201,125
2
L
Anhur
6,646
665
43
4
1
166,719
1
W
Scylla
7,705
771
35
4
1
191,934
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role