Player Matchup

Ao Kuang
Ao Kuang
Notzsik
Ao Kuang
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 28L
1,602 Elo+
Party 1
Cabrakan
Cabrakan
Shotsik
Cabrakan
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,277 Elo+
Party 1
Chiron
Chiron
WrongAnthony
Chiron
Level 124
God Stats
7W - 3L
1,481 SR
Queue Stats
75W - 54L
1,570 Elo+
Party 1
Team Averages
Level 97
1,494 SR
1,483 Elo+

VS

Team Averages
Level 83
1,524 SR
1,265 Elo+
Sylvanus
Sylvanus
FauxAirplane790
Sylvanus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 45L
998 Elo+
Party 2
Da Ji
Da Ji
NEY YVES BR
Da Ji
Level 66
God Stats
9W - 10L
1,402 SR
Queue Stats
52W - 105L
1,167 Elo+
Party 2
Zhong Kui
Zhong Kui
Robo_Gamer17
Zhong Kui
Level 157
God Stats
1W - 4L
1,670 SR
Queue Stats
746W - 637L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Notzsik
Ao Kuang
16
5 / 5 / 16
13,756
764
21,800
28,707
24,977
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cabrakan
Shotsik
Cabrakan
19
8 / 4 / 16
14,570
809
21,530
24,038
28,784
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
19
12 / 2 / 11
14,228
790
31,273
14,690
7,272
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
4 / 8 / 7
12,230
679
6,606
34,796
34,658
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
5 / 10 / 3
11,803
656
10,188
20,912
8,608
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Robo_Gamer17
Zhong Kui
17
2 / 7 / 5
11,762
653
18,264
28,714
25,133
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
26
25
Kills
11
11
Deaths
25
43
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
4
8
7
0.94
L
5
10
3
0.65
W
Ao Kuang
Notzsik
Ao Kuang
5
5
16
2.6
L
Zhong Kui
Robo_Gamer17
Zhong Kui
2
7
5
0.64
W
Cabrakan
Shotsik
Cabrakan
8
4
16
4
W
Chiron
12
2
11
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,603
Damage
35,058
67,435
Taken
84,422
61,033
Mitigated
68,399
26,964
Healing
12,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
6,606
2,645
1,239
4,193
34,796
34,658
0
19,183
15,613
14,343
0
L
10,188
2,707
0
568
20,912
8,608
0
11,205
9,707
0
28,978
W
Ao Kuang
Notzsik
Ao Kuang
21,800
8,638
1,140
9,822
28,707
24,977
603
10,508
17,020
52,973
0
L
Zhong Kui
Robo_Gamer17
Zhong Kui
18,264
1,115
0
6,357
28,714
25,133
0
13,750
14,964
59,461
0
W
Cabrakan
Shotsik
Cabrakan
21,530
4,020
1,128
6,330
24,038
28,784
229
6,648
17,183
44,102
0
W
Chiron
31,273
19,294
2,141
6,403
14,690
7,272
2,146
7,902
6,788
0
78,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,554
Gold Earned
35,795
184
Minions Killed
121
10
Camps Cleared
5
861,273
Distance Traveled
775,336
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,230
679
8
0
0
243,660
4
L
Da Ji
11,803
656
37
2
2
265,047
1
W
Ao Kuang
13,756
764
48
3
5
290,236
0
L
Zhong Kui
11,762
653
76
4
3
266,629
4
W
Cabrakan
14,570
809
40
2
2
280,765
3
W
Chiron
14,228
790
96
5
3
290,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role