Player Matchup

King Arthur
King Arthur
Alkaschvm
King Arthur
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,480 Elo+
Party 1
Cupid
Cupid
Sabischa
Cupid
Level 29
God Stats
2W - 1L
1,824 SR
Queue Stats
3W - 4L
1,479 Elo+
Party 1
Arachne
Arachne
iampayn
Arachne
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,512 Elo+
Party 1
Team Averages
Level 61
1,608 SR
1,490 Elo+

VS

Team Averages
Level 96
1,611 SR
1,540 Elo+
Sol
Sol
Knümf
Sol
Level 103
God Stats
3W - 2L
1,770 SR
Queue Stats
17W - 20L
1,671 Elo+
Party 2
Cliodhna
Cliodhna
LoveForYourLife
Cliodhna
Level 122
God Stats
22W - 21L
1,480 SR
Queue Stats
495W - 528L
1,440 Elo+
Solo
Pele
Pele
Tobias1113
Pele
Level 62
God Stats
5W - 15L
1,582 SR
Queue Stats
24W - 27L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alkaschvm
King Arthur
12
4 / 9 / 4
8,857
681
10,114
21,244
20,953
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Cupid
Sabischa
Cupid
13
3 / 5 / 3
9,478
729
8,811
11,680
5,299
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
iampayn
Arachne
12
1 / 7 / 4
8,193
630
5,840
13,071
6,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Knümf
Sol
15
5 / 2 / 15
10,518
809
17,150
13,419
5,550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
14
7 / 4 / 13
10,657
820
12,424
11,446
14,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

14
9 / 2 / 9
10,694
823
9,928
9,878
4,675
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
58
8
Kills
21
21
Deaths
8
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Alkaschvm
King Arthur
4
9
4
0.67
W
Sol
Knümf
Sol
5
2
15
6.25
W
Cliodhna
7
4
13
3.38
L
Cupid
Sabischa
Cupid
3
5
3
0.9
W
9
2
9
6.75
L
Arachne
iampayn
Arachne
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,765
Damage
39,502
45,995
Taken
34,743
32,371
Mitigated
24,910
4,341
Healing
10,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Alkaschvm
King Arthur
10,114
791
0
60
21,244
20,953
0
8,067
12,761
403
26,099
W
Sol
Knümf
Sol
17,150
6,242
0
6,507
13,419
5,550
1,391
142
13,277
46,352
0
W
Cliodhna
12,424
2,001
0
1,416
11,446
14,685
247
1,014
10,432
0
34,905
L
Cupid
Sabischa
Cupid
8,811
4,984
410
1,930
11,680
5,299
0
4,419
7,151
0
23,538
W
9,928
1,965
0
2,956
9,878
4,675
677
274
9,604
0
32,427
L
Arachne
iampayn
Arachne
5,840
4,490
0
1,941
13,071
6,119
0
5,171
7,812
0
19,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,528
Gold Earned
31,869
93
Minions Killed
163
3
Camps Cleared
8
622,080
Distance Traveled
707,076
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,857
681
28
2
1
217,102
4
W
Sol
10,518
809
68
5
1
236,617
0
W
Cliodhna
10,657
820
48
4
2
212,235
2
L
Cupid
9,478
729
33
3
0
187,300
0
W
Pele
10,694
823
47
4
5
258,224
2
L
Arachne
8,193
630
32
2
2
217,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role