Player Matchup

Mulan
Mulan
AngryPeePee
Mulan
Level 78
God Stats
3W - 3L
1,618 SR
Queue Stats
66W - 69L
1,464 Elo+
Party 2
Ymir
Ymir
Escobae
Ymir
Level 90
God Stats
2W - 4L
1,434 SR
Queue Stats
123W - 109L
1,517 Elo+
Party 2
Izanami
Izanami
Eufeme
Izanami
Level 32
God Stats
30W - 36L
1,448 SR
Queue Stats
54W - 67L
1,398 Elo+
Party 2
Hera
Hera
FriendlyPeePee
Hera
Level 87
God Stats
20W - 28L
1,438 SR
Queue Stats
155W - 155L
1,462 Elo+
Party 2
Bastet
Bastet
Sowulskyx
Bastet
Level 97
God Stats
20W - 19L
1,545 SR
Queue Stats
242W - 244L
1,530 Elo+
Party 2
Team Averages
Level 77
1,497 SR
1,474 Elo+

VS

Team Averages
Level 82
1,536 SR
1,545 Elo+
Thor
Thor
 
Thor
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
InvadingBlue
King Arthur
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 9L
1,595 Elo+
Party 1
Scylla
Scylla
xMaximZ
Scylla
Level 109
God Stats
3W - 2L
1,678 SR
Queue Stats
361W - 286L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 12 / 0
8,217
411
10,113
23,284
25,102
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
Escobae
Ymir
13
1 / 6 / 3
8,724
436
7,398
21,908
21,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Eufeme
Izanami
15
1 / 5 / 2
8,845
442
7,569
18,809
7,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 5 / 4
9,170
459
15,865
12,991
5,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Sowulskyx
Bastet
15
5 / 6 / 2
9,474
474
12,037
19,937
8,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
10 / 2 / 9
11,017
551
16,337
19,261
9,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
 
Rama
16
6 / 2 / 9
10,353
518
14,425
14,376
6,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
 
Sylvanus
14
3 / 4 / 14
9,401
470
5,648
17,770
18,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
InvadingBlue
King Arthur
19
9 / 0 / 9
12,100
605
22,421
21,929
28,959
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
xMaximZ
Scylla
16
6 / 2 / 12
10,428
521
17,030
10,951
5,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
87
10
Kills
34
34
Deaths
10
11
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
10
2
9
7.25
W
Rama
 
Rama
6
2
9
5.25
W
Sylvanus
 
Sylvanus
3
4
14
2.5
L
1
12
0
0.08
L
Ymir
Escobae
Ymir
1
6
3
0.42
L
Izanami
Eufeme
Izanami
1
5
2
0.4
L
2
5
4
0.8
W
King Arthur
InvadingBlue
King Arthur
9
0
9
13.5
L
Bastet
Sowulskyx
Bastet
5
6
2
1
W
Scylla
xMaximZ
Scylla
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,982
Damage
75,861
96,929
Taken
84,287
66,779
Mitigated
68,661
19,934
Healing
24,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
16,337
5,645
0
8,434
19,261
9,679
0
4,188
15,073
0
103,541
W
Rama
 
Rama
14,425
12,053
0
5,849
14,376
6,276
1,928
5,103
9,273
0
84,685
W
Sylvanus
 
Sylvanus
5,648
1,760
2,725
4,262
17,770
18,675
301
7,918
9,852
19,260
0
L
10,113
1,155
0
1,528
23,284
25,102
149
2,829
20,455
0
47,437
L
Ymir
Escobae
Ymir
7,398
1,189
479
2,760
21,908
21,039
0
5,908
16,000
41,898
0
L
Izanami
Eufeme
Izanami
7,569
4,271
0
6,173
18,809
7,248
498
5,120
13,689
0
80,115
L
15,865
5,252
84
2,105
12,991
5,216
0
5,187
7,804
70,240
0
W
King Arthur
InvadingBlue
King Arthur
22,421
2,942
0
1,360
21,929
28,959
108
3,297
18,632
0
112,884
L
Bastet
Sowulskyx
Bastet
12,037
2,621
0
6,805
19,937
8,174
0
3,841
16,096
0
68,803
W
Scylla
xMaximZ
Scylla
17,030
3,045
0
1,732
10,951
5,072
0
3,827
7,124
83,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,430
Gold Earned
53,299
460
Minions Killed
614
0
Camps Cleared
0
1,677,046
Distance Traveled
1,916,388
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,017
551
160
8
0
421,957
5
W
Rama
10,353
518
114
6
0
358,983
6
W
Sylvanus
9,401
470
30
2
0
343,789
6
L
Mulan
8,217
411
63
3
0
291,818
4
L
Ymir
8,724
436
73
4
0
348,431
1
L
Izanami
8,845
442
120
6
0
331,701
1
L
Hera
9,170
459
110
6
0
307,345
6
W
King Arthur
12,100
605
200
10
0
418,351
4
L
Bastet
9,474
474
94
5
0
397,751
3
W
Scylla
10,428
521
110
6
0
373,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role