Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Chalator
Ravana
Level 123
God Stats
8W - 7L
1,610 SR
Queue Stats
288W - 291L
1,535 Elo+
Solo
Neith
Neith
Jimlla
Neith
Level 100
God Stats
0W - 2L
1,469 SR
Queue Stats
26W - 24L
1,504 Elo+
Party 3
Zeus
Zeus
Killnaytor
Zeus
Level 129
God Stats
2W - 3L
1,249 SR
Queue Stats
348W - 365L
1,473 Elo+
Solo
Tiamat
Tiamat
tatout
Tiamat
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 96L
1,546 Elo+
Party 3
Team Averages
Level 132
1,466 SR
1,511 Elo+

VS

Team Averages
Level 112
1,513 SR
1,510 Elo+
Nike
Nike
Matreya1234
Nike
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
98W - 134L
1,389 Elo+
Solo
Hercules
Hercules
Phoenïx
Hercules
Level 127
God Stats
7W - 1L
1,301 SR
Queue Stats
108W - 107L
1,516 Elo+
Party 2
Medusa
Medusa
Reaρer
Medusa
Level 95
God Stats
3W - 1L
1,757 SR
Queue Stats
36W - 29L
1,640 Elo+
Party 2
Bakasura
Bakasura
Shtaf
Bakasura
Level 160
God Stats
5W - 0L
1,500 SR
Queue Stats
731W - 707L
1,479 Elo+
Party 1
Gilgamesh
Gilgamesh
zohark54
Gilgamesh
Level 150
God Stats
12W - 12L
1,508 SR
Queue Stats
339W - 323L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
7 / 7 / 10
13,227
778
30,099
24,114
17,397
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Chalator
Ravana
18
2 / 6 / 13
10,764
633
15,933
27,641
44,778
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Jimlla
Neith
20
6 / 2 / 15
12,074
710
22,866
11,023
7,340
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 8 / 11
11,250
662
28,597
17,523
8,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
tatout
Tiamat
15
2 / 5 / 12
10,156
597
20,248
16,013
14,089
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 19
11,876
699
11,554
24,208
27,030
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Phoenïx
Hercules
20
6 / 3 / 17
12,301
724
19,234
29,720
33,633
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
Reaρer
Medusa
19
6 / 5 / 15
12,077
710
24,746
22,850
12,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
Shtaf
Bakasura
20
5 / 5 / 20
13,852
815
10,638
44,783
38,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
zohark54
Gilgamesh
18
6 / 5 / 18
12,008
706
21,288
26,520
35,656
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
117
23
Kills
28
28
Deaths
24
61
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
7
7
10
1.71
L
Ravana
Chalator
Ravana
2
6
13
1.42
L
Neith
Jimlla
Neith
6
2
15
6.75
L
6
8
11
1.44
W
5
6
19
2.42
W
Hercules
Phoenïx
Hercules
6
3
17
4.83
W
Medusa
Reaρer
Medusa
6
5
15
2.7
W
Bakasura
Shtaf
Bakasura
5
5
20
3
L
Tiamat
tatout
Tiamat
2
5
12
1.6
W
Gilgamesh
zohark54
Gilgamesh
6
5
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,743
Damage
87,460
96,314
Taken
148,081
92,567
Mitigated
147,624
29,402
Healing
59,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
30,099
15,759
461
5,596
24,114
17,397
1,374
325
23,749
0
51,581
L
Ravana
Chalator
Ravana
15,933
4,882
1,679
7,737
27,641
44,778
69
1,212
25,204
0
23,042
L
Neith
Jimlla
Neith
22,866
9,260
899
3,793
11,023
7,340
0
321
10,702
0
42,386
L
28,597
4,388
477
2,549
17,523
8,963
0
175
16,788
51,090
0
W
11,554
1,173
2,661
1,012
24,208
27,030
731
10,703
13,009
6,614
26,100
W
Hercules
Phoenïx
Hercules
19,234
3,836
2,985
12,231
29,720
33,633
592
8,907
20,391
0
27,597
W
Medusa
Reaρer
Medusa
24,746
13,436
2,683
6,040
22,850
12,426
5,009
8,039
14,467
0
54,656
W
Bakasura
Shtaf
Bakasura
10,638
5,183
6,651
18,372
44,783
38,879
1,288
11,974
32,493
0
21,863
L
Tiamat
tatout
Tiamat
20,248
1,187
1,937
4,274
16,013
14,089
168
279
15,352
26,008
0
W
Gilgamesh
zohark54
Gilgamesh
21,288
3,713
3,225
3,283
26,520
35,656
591
7,203
18,876
0
34,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,471
Gold Earned
62,114
170
Minions Killed
186
0
Camps Cleared
0
1,448,480
Distance Traveled
1,495,649
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,227
778
50
3
0
247,214
2
L
Ravana
10,764
633
14
1
0
301,444
0
L
Neith
12,074
710
50
3
0
310,963
0
L
Zeus
11,250
662
40
2
0
272,189
3
W
Nike
11,876
699
43
3
0
286,609
0
W
Hercules
12,301
724
22
1
0
315,902
0
W
Medusa
12,077
710
57
3
0
275,455
0
W
Bakasura
13,852
815
33
2
0
329,819
1
L
Tiamat
10,156
597
16
1
0
316,670
5
W
Gilgamesh
12,008
706
31
2
0
287,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role