Player Matchup

Poseidon
Poseidon
El_Tanovich
Poseidon
Level 85
God Stats
3W - 1L
1,837 SR
Queue Stats
168W - 172L
1,395 Elo+
Party 2
Apollo
Apollo
UPM_Madruga
Apollo
Level 104
God Stats
6W - 6L
1,376 SR
Queue Stats
335W - 354L
1,370 Elo+
Party 3
Ares
Ares
lucasUPM
Ares
Level 29
God Stats
4W - 3L
1,726 SR
Queue Stats
7W - 14L
1,401 Elo+
Party 3
Ne Zha
Ne Zha
sanleiva
Ne Zha
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
146W - 189L
1,385 Elo+
Party 2
Ra
Ra
thegod590
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,447 Elo+
Party 3
Team Averages
Level 51
1,588 SR
1,400 Elo+

VS

Team Averages
Level 96
1,460 SR
1,393 Elo+
Ao Kuang
Ao Kuang
Chorysupnormal0
Ao Kuang
Level 99
God Stats
21W - 28L
1,273 SR
Queue Stats
77W - 117L
1,340 Elo+
Party 1
Discordia
Discordia
DARKASMITEPLAYER
Discordia
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 132L
1,387 Elo+
Solo
Horus
Horus
MatchaT
Horus
Level 156
God Stats
2W - 2L
1,307 SR
Queue Stats
145W - 148L
1,507 Elo+
Solo
King Arthur
King Arthur
RomanDR
King Arthur
Level 102
God Stats
13W - 9L
1,578 SR
Queue Stats
140W - 177L
1,347 Elo+
Party 1
Jing Wei
Jing Wei
teamofran_loca
Jing Wei
Level 64
God Stats
6W - 10L
1,643 SR
Queue Stats
90W - 115L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
El_Tanovich
Poseidon
15
3 / 6 / 0
9,121
537
8,825
10,686
3,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
13
2 / 1 / 1
8,170
481
10,279
13,217
5,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
13
0 / 1 / 1
8,116
477
4,442
8,385
5,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
sanleiva
Ne Zha
11
1 / 3 / 1
7,069
416
2,572
11,684
4,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 5 / 0
6,717
395
2,470
9,750
3,144
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
2 / 2 / 3
7,830
461
4,865
14,568
6,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Discordia
13
2 / 3 / 6
7,927
466
5,368
8,169
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
MatchaT
Horus
14
4 / 0 / 5
9,076
534
8,661
16,433
14,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
RomanDR
King Arthur
15
4 / 0 / 0
9,284
546
10,026
10,572
8,662
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
15
2 / 1 / 1
8,688
511
4,473
9,431
3,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
6
Kills
14
16
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
2
2
3
1.75
W
Discordia
2
3
6
1.67
L
Poseidon
El_Tanovich
Poseidon
3
6
0
0.5
W
Horus
MatchaT
Horus
4
0
5
6.5
W
King Arthur
RomanDR
King Arthur
4
0
0
4
L
Apollo
2
1
1
2.5
L
Ares
0
1
1
0.5
L
Ne Zha
sanleiva
Ne Zha
1
3
1
0.5
W
Jing Wei
2
1
1
2.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,588
Damage
33,393
53,722
Taken
59,173
22,473
Mitigated
35,677
8,100
Healing
18,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
4,865
527
0
5,856
14,568
6,132
0
2,856
11,712
48,515
0
W
Discordia
5,368
548
0
232
8,169
3,015
0
3,067
5,102
51,890
0
L
Poseidon
El_Tanovich
Poseidon
8,825
1,589
0
1,068
10,686
3,992
0
2,887
7,697
86,625
0
W
Horus
MatchaT
Horus
8,661
3,800
1,522
6,982
16,433
14,351
36
5,267
11,166
0
43,206
W
King Arthur
RomanDR
King Arthur
10,026
409
0
988
10,572
8,662
258
2,761
7,811
0
59,339
L
Apollo
10,279
6,761
0
4,219
13,217
5,124
1,158
2,110
10,953
0
59,748
L
Ares
4,442
134
0
1,197
8,385
5,814
0
519
7,816
41,881
0
L
Ne Zha
sanleiva
Ne Zha
2,572
971
0
1,126
11,684
4,399
332
3,210
8,296
0
42,520
W
Jing Wei
4,473
2,873
0
2,928
9,431
3,517
72
1,786
7,645
0
70,277
L
2,470
1,104
201
289
9,750
3,144
330
1,023
8,727
33,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,193
Gold Earned
42,805
419
Minions Killed
414
0
Camps Cleared
0
1,436,307
Distance Traveled
1,569,121
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,830
461
72
4
0
343,966
0
W
Discordia
7,927
466
73
4
0
271,067
6
L
Poseidon
9,121
537
132
8
0
288,069
7
W
Horus
9,076
534
65
4
0
270,557
0
W
King Arthur
9,284
546
95
6
0
355,844
0
L
Apollo
8,170
481
87
5
0
308,074
4
L
Ares
8,116
477
79
5
0
303,323
4
L
Ne Zha
7,069
416
59
3
0
292,491
0
W
Jing Wei
8,688
511
109
6
0
327,687
6
L
Ra
6,717
395
62
4
0
244,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role