Player Matchup

Bacchus
Bacchus
Baysidestory
Bacchus
Level 123
God Stats
2W - 4L
1,500 SR
Queue Stats
154W - 158L
1,553 Elo+
Party 2
Anhur
Anhur
Sepraxx
Anhur
Level 74
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 35L
1,439 Elo+
Party 2
Ganesha
Ganesha
clubwortex
Ganesha
Level 140
God Stats
0W - 5L
1,389 SR
Queue Stats
114W - 123L
1,547 Elo+
Party 2
Jing Wei
Jing Wei
zlDerFeuchte
Jing Wei
Level 82
God Stats
4W - 3L
1,734 SR
Queue Stats
173W - 161L
1,489 Elo+
Party 1
Achilles
Achilles
zlDerGrieche
Achilles
Level 129
God Stats
7W - 3L
1,494 SR
Queue Stats
290W - 277L
1,538 Elo+
Party 1
Team Averages
Level 110
1,523 SR
1,513 Elo+

VS

Team Averages
Level 111
1,487 SR
1,510 Elo+
Cernunnos
Cernunnos
ACES I Walrus
Cernunnos
Level 146
God Stats
4W - 1L
1,725 SR
Queue Stats
151W - 153L
1,480 Elo+
Party 3
Heimdallr
Heimdallr
Borkinator
Heimdallr
Level 132
God Stats
3W - 9L
1,439 SR
Queue Stats
419W - 433L
1,548 Elo+
Party 3
Chiron
Chiron
BuJax16
Chiron
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 33L
1,541 Elo+
Party 3
King Arthur
King Arthur
Casple
King Arthur
Level 27
God Stats
1W - 1L
1,293 SR
Queue Stats
14W - 25L
1,463 Elo+
Solo
Xing Tian
Xing Tian
X27Carnage
Xing Tian
Level 121
God Stats
5W - 4L
1,478 SR
Queue Stats
192W - 167L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Baysidestory
Bacchus
20
9 / 3 / 9
14,370
684
20,879
29,970
52,072
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Sepraxx
Anhur
18
3 / 4 / 9
11,824
563
12,108
22,555
11,954
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
clubwortex
Ganesha
20
0 / 2 / 19
12,939
616
29,358
24,691
35,195
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
zlDerFeuchte
Jing Wei
19
3 / 6 / 11
12,495
595
18,272
24,294
12,457
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
zlDerGrieche
Achilles
20
5 / 4 / 14
13,374
637
35,372
39,258
90,672
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ACES I Walrus
Cernunnos
19
0 / 7 / 12
12,227
582
24,763
24,002
13,238
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Borkinator
Heimdallr
20
6 / 4 / 9
14,028
668
31,949
21,042
12,941
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
BuJax16
Chiron
20
11 / 3 / 6
14,846
707
30,717
21,011
11,679
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
Casple
King Arthur
20
1 / 3 / 12
12,041
573
12,636
38,819
29,031
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
X27Carnage
Xing Tian
20
1 / 3 / 13
13,217
629
18,476
28,602
40,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
71
20
Kills
19
19
Deaths
20
62
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ACES I Walrus
Cernunnos
0
7
12
0.86
L
Bacchus
Baysidestory
Bacchus
9
3
9
4.5
W
Heimdallr
Borkinator
Heimdallr
6
4
9
2.63
W
Chiron
BuJax16
Chiron
11
3
6
4.67
W
King Arthur
Casple
King Arthur
1
3
12
2.33
L
Anhur
Sepraxx
Anhur
3
4
9
1.88
W
Xing Tian
X27Carnage
Xing Tian
1
3
13
2.5
L
Ganesha
clubwortex
Ganesha
0
2
19
4.75
L
Jing Wei
zlDerFeuchte
Jing Wei
3
6
11
1.42
L
Achilles
zlDerGrieche
Achilles
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,989
Damage
118,541
140,768
Taken
133,476
202,350
Mitigated
107,863
55,086
Healing
46,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ACES I Walrus
Cernunnos
24,763
9,277
3,343
2,330
24,002
13,238
2,534
8,970
15,032
0
59,247
L
Bacchus
Baysidestory
Bacchus
20,879
1,110
3,269
5,936
29,970
52,072
461
3,118
26,852
30,695
0
W
Heimdallr
Borkinator
Heimdallr
31,949
16,922
2,266
4,925
21,042
12,941
2,521
7,501
13,541
0
73,569
W
Chiron
BuJax16
Chiron
30,717
7,488
6,718
5,119
21,011
11,679
2,219
10,808
10,178
0
57,349
W
King Arthur
Casple
King Arthur
12,636
1,047
1,772
13,502
38,819
29,031
319
13,825
24,994
0
21,501
L
Anhur
Sepraxx
Anhur
12,108
5,858
1,272
3,311
22,555
11,954
2,536
3,356
19,199
0
18,674
W
Xing Tian
X27Carnage
Xing Tian
18,476
1,157
2,641
3,887
28,602
40,974
168
9,108
19,494
29,381
0
L
Ganesha
clubwortex
Ganesha
29,358
490
6,750
5,631
24,691
35,195
681
3,908
20,783
66,592
0
L
Jing Wei
zlDerFeuchte
Jing Wei
18,272
14,038
2,407
4,089
24,294
12,457
1,693
3,306
20,988
0
34,681
L
Achilles
zlDerGrieche
Achilles
35,372
5,679
5,326
17,095
39,258
90,672
512
4,788
34,470
0
59,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,002
Gold Earned
66,359
200
Minions Killed
233
0
Camps Cleared
0
2,172,981
Distance Traveled
1,774,685
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,227
582
75
4
0
296,298
0
L
Bacchus
14,370
684
46
2
0
459,984
0
W
Heimdallr
14,028
668
77
4
0
317,250
2
W
Chiron
14,846
707
53
3
0
350,257
1
W
King Arthur
12,041
573
14
1
0
416,045
0
L
Anhur
11,824
563
33
2
0
408,146
0
W
Xing Tian
13,217
629
14
1
0
394,835
1
L
Ganesha
12,939
616
0
0
0
452,865
2
L
Jing Wei
12,495
595
58
3
0
405,967
0
L
Achilles
13,374
637
63
3
0
446,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role