Player Matchup

Danzaburou
Danzaburou
CrazyJazzz
Danzaburou
Level 87
God Stats
0W - 1L
1,600 SR
Queue Stats
1W - 2L
1,720 Elo+
Party 1
Loki
Loki
Crazyënergy
Loki
Level 104
God Stats
1W - 1L
1,497 SR
Queue Stats
6W - 10L
1,463 Elo+
Party 1
Sun Wukong
Sun Wukong
GWH 08
Sun Wukong
Level 121
God Stats
3W - 4L
1,596 SR
Queue Stats
110W - 133L
1,487 Elo+
Solo
Cerberus
Cerberus
Siljèmor
Cerberus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,463 Elo+
Party 1
Ra
Ra
Steppenwolf1987
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 83
1,539 SR
1,527 Elo+

VS

Team Averages
Level 145
1,381 SR
1,474 Elo+
Geb
Geb
 
Geb
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Muckurra
Ullr
Level 120
God Stats
2W - 1L
1,095 SR
Queue Stats
13W - 13L
1,470 Elo+
Solo
Susano
Susano
Talanarr
Susano
Level 158
God Stats
2W - 6L
1,440 SR
Queue Stats
76W - 83L
1,452 Elo+
Party 2
Zeus
Zeus
Triperko
Zeus
Level 148
God Stats
19W - 18L
1,538 SR
Queue Stats
169W - 177L
1,495 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xX_CrankZzZ
Morgan Le Fay
Level 144
God Stats
3W - 0L
1,331 SR
Queue Stats
95W - 112L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrazyJazzz
Danzaburou
13
0 / 5 / 0
7,161
716
4,853
12,690
5,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 3 / 0
6,819
682
4,458
9,828
5,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
GWH 08
Sun Wukong
12
0 / 3 / 0
6,673
667
5,272
11,671
6,675
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cerberus
Siljèmor
Cerberus
12
0 / 2 / 0
6,836
684
3,055
11,866
11,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 5 / 0
6,432
643
1,982
8,228
3,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 0 / 8
7,224
722
5,885
9,313
9,186
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
15
3 / 0 / 4
8,089
809
4,897
6,444
3,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
Talanarr
Susano
14
3 / 0 / 10
7,792
779
9,147
5,059
3,060
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zeus
15
2 / 0 / 9
8,169
817
14,041
4,664
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
xX_CrankZzZ
Morgan Le Fay
16
9 / 0 / 7
8,983
898
14,500
9,144
4,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
56
0
Kills
18
18
Deaths
0
0
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
8
5
L
Danzaburou
CrazyJazzz
Danzaburou
0
5
0
0
L
0
3
0
0
L
Sun Wukong
GWH 08
Sun Wukong
0
3
0
0
W
Ullr
3
0
4
5
L
Cerberus
Siljèmor
Cerberus
0
2
0
0
L
0
5
0
0
W
Susano
Talanarr
Susano
3
0
10
8
W
Zeus
2
0
9
6.5
W
Morgan Le Fay
xX_CrankZzZ
Morgan Le Fay
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,620
Damage
48,470
54,283
Taken
34,624
31,879
Mitigated
22,476
11,880
Healing
7,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,885
182
761
2,261
9,313
9,186
116
1,787
7,526
14,956
0
L
Danzaburou
CrazyJazzz
Danzaburou
4,853
1,901
0
1,098
12,690
5,335
0
8,857
3,833
0
20,884
L
4,458
1,154
289
2,416
9,828
5,159
0
5,836
3,992
0
11,126
L
Sun Wukong
GWH 08
Sun Wukong
5,272
663
0
2,569
11,671
6,675
0
7,113
4,558
0
21,871
W
Ullr
4,897
1,242
0
748
6,444
3,296
1,568
955
5,489
0
31,612
L
Cerberus
Siljèmor
Cerberus
3,055
138
0
3,337
11,866
11,111
0
6,812
5,054
10,926
0
L
1,982
404
1,338
833
8,228
3,599
0
5,808
2,420
10,730
0
W
Susano
Talanarr
Susano
9,147
1,335
0
797
5,059
3,060
344
1,016
4,043
0
18,965
W
Zeus
14,041
811
0
0
4,664
2,011
1,888
724
3,940
38,747
0
W
Morgan Le Fay
xX_CrankZzZ
Morgan Le Fay
14,500
1,631
878
2,353
9,144
4,923
581
555
8,589
38,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,921
Gold Earned
40,257
154
Minions Killed
219
0
Camps Cleared
0
1,009,276
Distance Traveled
1,087,503
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,224
722
19
2
0
226,812
0
L
Danzaburou
7,161
716
57
6
0
196,625
0
L
Loki
6,819
682
6
1
0
214,345
0
L
Sun Wukong
6,673
667
33
3
0
198,010
1
W
Ullr
8,089
809
57
6
0
208,522
1
L
Cerberus
6,836
684
27
3
0
223,646
1
L
Ra
6,432
643
31
3
0
176,650
0
W
Susano
7,792
779
19
2
0
242,099
0
W
Zeus
8,169
817
68
7
0
198,507
4
W
Morgan Le Fay
8,983
898
56
6
0
211,563
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role