Player Matchup

Medusa
Medusa
Cynodoubt
Medusa
Level 123
God Stats
8W - 7L
1,495 SR
Queue Stats
569W - 615L
1,573 Elo+
Solo
Da Ji
Da Ji
Klappman26
Da Ji
Level 109
God Stats
10W - 4L
1,558 SR
Queue Stats
391W - 346L
1,541 Elo+
Party 2
Hera
Hera
LSU TIGER FAN94
Hera
Level 129
God Stats
2W - 1L
1,510 SR
Queue Stats
86W - 88L
1,575 Elo+
Solo
Discordia
Discordia
Whoucalinpinhead
Discordia
Level 66
God Stats
3W - 2L
1,545 SR
Queue Stats
97W - 79L
1,630 Elo+
Solo
Baron Samedi
Baron Samedi
husky12830
Baron Samedi
Level 126
God Stats
9W - 10L
1,410 SR
Queue Stats
592W - 544L
1,548 Elo+
Party 2
Team Averages
Level 111
1,504 SR
1,573 Elo+

VS

Team Averages
Level 125
1,544 SR
1,566 Elo+
Rama
Rama
Firepat544
Rama
Level 63
God Stats
1W - 3L
1,377 SR
Queue Stats
52W - 46L
1,491 Elo+
Party 1
Chaac
Chaac
Kreenick
Chaac
Level 159
God Stats
3W - 7L
1,363 SR
Queue Stats
844W - 825L
1,591 Elo+
Solo
Shiva
Shiva
Reshram
Shiva
Level 129
God Stats
0W - 3L
1,663 SR
Queue Stats
130W - 96L
1,682 Elo+
Party 1
Loki
Loki
SFK x Builder
Loki
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 72L
1,542 Elo+
Solo
Kukulkan
Kukulkan
SN Symbols
Kukulkan
Level 143
God Stats
12W - 10L
1,816 SR
Queue Stats
1,147W - 1,119L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cynodoubt
Medusa
20
10 / 2 / 13
12,952
810
25,526
17,412
9,807
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
19
6 / 4 / 12
11,377
711
10,967
13,333
8,532
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

18
6 / 2 / 15
11,076
692
8,527
17,337
20,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
17
7 / 5 / 13
11,271
704
18,242
14,939
7,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
husky12830
Baron Samedi
18
4 / 2 / 16
11,069
692
13,315
15,204
14,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 4
8,468
529
3,602
14,177
6,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Kreenick
Chaac
16
2 / 5 / 8
9,765
610
13,814
20,189
27,563
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shiva
Reshram
Shiva
19
5 / 6 / 6
11,229
702
18,619
19,604
18,246
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 8 / 7
10,300
644
7,883
14,599
6,572
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
SN Symbols
Kukulkan
18
4 / 7 / 7
10,905
682
19,156
16,081
9,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
47
33
Kills
15
15
Deaths
34
69
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Medusa
Cynodoubt
Medusa
10
2
13
8.25
L
0
8
4
0.25
W
Da Ji
6
4
12
3
L
Chaac
Kreenick
Chaac
2
5
8
1.2
W
6
2
15
6.75
L
Shiva
Reshram
Shiva
5
6
6
1.33
L
4
8
7
0.94
L
Kukulkan
SN Symbols
Kukulkan
4
7
7
1.07
W
Discordia
7
5
13
2.7
W
Baron Samedi
husky12830
Baron Samedi
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,577
Damage
63,074
78,225
Taken
84,650
59,765
Mitigated
67,729
31,031
Healing
19,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Cynodoubt
Medusa
25,526
15,073
979
7,026
17,412
9,807
4,301
2,213
15,014
0
54,516
L
3,602
2,181
349
1,575
14,177
6,324
780
7,710
6,284
0
14,890
W
Da Ji
10,967
1,329
1,257
1,122
13,333
8,532
772
2,596
10,642
0
19,673
L
Chaac
Kreenick
Chaac
13,814
356
253
6,439
20,189
27,563
279
8,780
11,080
141
25,419
W
8,527
2,333
47
3,775
17,337
20,007
940
4,282
12,952
14,333
0
L
Shiva
Reshram
Shiva
18,619
2,588
3,257
3,486
19,604
18,246
86
7,387
11,895
0
30,682
L
7,883
1,611
0
60
14,599
6,572
177
8,788
5,695
0
18,505
L
Kukulkan
SN Symbols
Kukulkan
19,156
715
825
3,177
16,081
9,024
72
6,285
9,612
40,685
0
W
Discordia
18,242
846
1,038
3,915
14,939
7,333
700
3,617
10,980
30,924
0
W
Baron Samedi
husky12830
Baron Samedi
13,315
930
5,798
6,074
15,204
14,086
869
6,581
8,234
23,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,745
Gold Earned
50,667
145
Minions Killed
136
0
Camps Cleared
0
1,431,660
Distance Traveled
1,293,097
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,952
810
61
4
0
256,456
0
L
Rama
8,468
529
25
2
0
174,088
0
W
Da Ji
11,377
711
21
1
0
296,969
0
L
Chaac
9,765
610
18
1
0
278,990
2
W
Hera
11,076
692
4
0
0
296,801
1
L
Shiva
11,229
702
28
2
0
283,928
1
L
Loki
10,300
644
15
1
0
267,427
0
L
Kukulkan
10,905
682
50
3
0
288,664
0
W
Discordia
11,271
704
38
2
0
278,932
0
W
Baron Samedi
11,069
692
21
1
0
302,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role