Player Matchup

Olorun
Olorun
FAKARF
Olorun
Level 26
God Stats
2W - 7L
1,300 SR
Queue Stats
13W - 84L
841 Elo+
Party 1
Rama
Rama
TheOneArcane
Rama
Level 127
God Stats
9W - 8L
1,427 SR
Queue Stats
232W - 297L
1,448 Elo+
Solo
Nu Wa
Nu Wa
ToxiccAF
Nu Wa
Level 69
God Stats
12W - 24L
1,435 SR
Queue Stats
51W - 134L
1,218 Elo+
Party 1
Team Averages
Level 74
1,387 SR
1,169 Elo+

VS

Team Averages
Level 72
1,680 SR
1,288 Elo+
Ra
Ra
COBRA1649
Ra
Level 27
God Stats
3W - 0L
1,715 SR
Queue Stats
10W - 15L
1,147 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Dodged13
Ah Muzen Cab
Level 129
God Stats
6W - 2L
1,826 SR
Queue Stats
396W - 393L
1,505 Elo+
Solo
Ares
Ares
DonGrofman
Ares
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,213 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
FAKARF
Olorun
14
2 / 7 / 1
10,606
589
10,477
22,419
9,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 2 / 1
11,008
612
14,363
16,627
5,846
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
ToxiccAF
Nu Wa
14
1 / 5 / 2
10,950
608
11,662
11,581
3,604
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 4
13,341
741
7,609
11,431
5,224
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Dodged13
Ah Muzen Cab
18
2 / 1 / 12
12,271
682
24,690
14,277
6,798
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 2 / 11
13,242
736
11,763
30,230
31,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
4
Kills
14
14
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
9
1
4
11
W
Ah Muzen Cab
Dodged13
Ah Muzen Cab
2
1
12
8
W
3
2
11
4.25
L
Olorun
FAKARF
Olorun
2
7
1
0.36
L
1
2
1
0.75
L
Nu Wa
ToxiccAF
Nu Wa
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,502
Damage
44,062
50,627
Taken
55,938
18,462
Mitigated
43,290
9,739
Healing
20,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,609
629
3,394
2,576
11,431
5,224
458
5,131
6,300
53,385
0
W
Ah Muzen Cab
Dodged13
Ah Muzen Cab
24,690
6,793
0
4,257
14,277
6,798
2,870
5,101
9,176
0
94,842
W
11,763
351
0
10,296
30,230
31,268
277
12,767
17,463
20,866
0
L
Olorun
FAKARF
Olorun
10,477
6,440
119
3,514
22,419
9,012
942
11,306
11,113
30,686
0
L
14,363
12,002
0
5,224
16,627
5,846
111
4,292
12,335
0
58,688
L
Nu Wa
ToxiccAF
Nu Wa
11,662
2,205
0
882
11,581
3,604
360
4,513
7,068
43,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,564
Gold Earned
38,854
227
Minions Killed
229
7
Camps Cleared
8
828,111
Distance Traveled
931,841
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,341
741
97
5
2
324,403
2
W
Ah Muzen Cab
12,271
682
118
7
5
332,413
3
W
Ares
13,242
736
14
1
1
275,025
1
L
Olorun
10,606
589
46
3
1
275,870
0
L
Rama
11,008
612
100
6
4
326,732
6
L
Nu Wa
10,950
608
81
5
2
225,509
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role