Player Matchup

King Arthur
King Arthur
Gold II
 
King Arthur
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Gold II
DARKSIDE1144
Sol
Gold II
Level 146
God Stats
3W - 2L
1,609 SR
Queue Stats
346W - 348L
1,665 MMR
Solo
Xbalanque
Xbalanque
Gold I
Math__NERD
Xbalanque
Gold I
Level 160
God Stats
30W - 28L
1,594 SR
Queue Stats
159W - 161L
1,676 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
The_Tea_Smuggler
Gilgamesh
Gold II
Level 148
God Stats
6W - 2L
1,601 SR
Queue Stats
168W - 180L
1,659 MMR
Solo
Fenrir
Fenrir
Platinum IV
ti fou happy
Fenrir
Platinum IV
Level 160
God Stats
45W - 40L
1,621 SR
Queue Stats
110W - 105L
1,710 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 148
1,585 SR
1,642 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 126
1,649 SR
1,635 MMR
Nox
Nox
Platinum III
 
Nox
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold I
HvN EyroN
Chiron
Gold I
Level 160
God Stats
1W - 2L
1,317 SR
Queue Stats
204W - 207L
1,690 MMR
Party 2
Fafnir
Fafnir
Gold V
JMez14
Fafnir
Gold V
Level 87
God Stats
0W - 1L
1,670 SR
Queue Stats
14W - 8L
1,677 MMR
Solo
Da Ji
Da Ji
Gold I
LoneGamerWolf
Da Ji
Gold I
Level 160
God Stats
3W - 3L
1,937 SR
Queue Stats
92W - 103L
1,720 MMR
Solo
Tiamat
Tiamat
Silver II
johnwintchester
Tiamat
Silver II
Level 66
God Stats
9W - 3L
1,819 SR
Queue Stats
13W - 8L
1,589 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
6
0 / 1 / 0
3,427
685
1,509
3,016
1,158
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
0 / 0 / 0
3,166
633
919
1,601
318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
Math__NERD
Xbalanque
5
0 / 0 / 0
3,359
672
1,632
1,901
495
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
5
0 / 0 / 0
3,261
652
894
3,308
969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
5
0 / 0 / 0
3,215
643
809
2,931
875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AwilixBaron SamediYu HuangShivaBastet

VS

Bans
ArachneKaliMercuryXing TianNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
5
0 / 0 / 1
3,203
641
349
1,598
491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
HvN EyroN
Chiron
5
0 / 0 / 0
3,015
603
2,363
2,704
761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
JMez14
Fafnir
6
0 / 0 / 1
3,522
704
408
2,889
2,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
1 / 0 / 0
3,393
679
1,328
2,573
744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 0 / 0
909
182
0
0
0

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
1
1
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
1
0
0
L
Nox
 
Nox
0
0
1
0.5
W
0
0
0
0
L
Chiron
HvN EyroN
Chiron
0
0
0
0
L
Fafnir
JMez14
Fafnir
0
0
1
0.5
L
1
0
0
1
W
Xbalanque
Math__NERD
Xbalanque
0
0
0
0
W
Gilgamesh
0
0
0
0
L
0
0
0
0
W
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,763
Damage
4,448
12,757
Taken
9,764
3,815
Mitigated
4,017
3,631
Healing
4,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
1,509
248
0
670
3,016
1,158
0
438
2,578
0
15,475
L
Nox
 
Nox
349
81
0
672
1,598
491
0
0
1,598
12,307
0
W
919
420
0
408
1,601
318
0
0
1,601
18,794
0
L
Chiron
HvN EyroN
Chiron
2,363
1,063
0
1,716
2,704
761
0
919
1,785
0
14,379
L
Fafnir
JMez14
Fafnir
408
65
0
1,158
2,889
2,021
0
0
2,889
12,759
0
L
1,328
332
0
1,239
2,573
744
0
0
2,573
0
12,581
W
Xbalanque
Math__NERD
Xbalanque
1,632
323
0
500
1,901
495
0
319
1,582
0
18,397
W
Gilgamesh
894
314
634
917
3,308
969
0
0
3,308
0
6,595
L
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
809
46
0
502
2,931
875
0
0
2,931
0
14,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,428
Gold Earned
14,042
137
Minions Killed
95
0
Camps Cleared
0
483,629
Distance Traveled
374,096
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
3,427
685
26
5
0
89,370
0
L
Nox
3,203
641
29
6
0
94,518
1
W
Sol
3,166
633
38
8
0
98,734
1
L
Chiron
3,015
603
15
3
0
80,152
0
L
Fafnir
3,522
704
22
4
0
90,479
0
L
Da Ji
3,393
679
29
6
0
108,947
2
W
Xbalanque
3,359
672
36
7
0
97,734
3
W
Gilgamesh
3,261
652
6
1
0
101,836
2
L
Tiamat
909
182
0
0
0
0
0
W
Fenrir
3,215
643
31
6
0
95,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role