Player Matchup

Yemoja
Yemoja
Bronze V
BrownieXGaming
Yemoja
Bronze V
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,452 MMR
Solo
Ra
Ra
Gold V
Fevero34
Ra
Gold V
Level 65
God Stats
34W - 26L
1,585 SR
Queue Stats
219W - 226L
1,502 MMR
Solo
Chaac
Chaac
Gold III
G4K_Jackie
Chaac
Gold III
Level 111
God Stats
4W - 7L
1,281 SR
Queue Stats
305W - 298L
1,451 MMR
Solo
Jing Wei
Jing Wei
Gold V
Lewgee11
Jing Wei
Gold V
Level 51
God Stats
9W - 13L
1,574 SR
Queue Stats
87W - 77L
1,512 MMR
Solo
Kali
Kali
Gold III
VegaSchlumpf
Kali
Gold III
Level 155
God Stats
3W - 3L
1,778 SR
Queue Stats
419W - 425L
1,465 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,544 SR
1,476 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,744 SR
1,478 MMR
Hera
Hera
Gold II
Authoritiix
Hera
Gold II
Level 155
God Stats
4W - 2L
1,888 SR
Queue Stats
439W - 436L
1,509 MMR
Solo
Shiva
Shiva
Gold IV
Beubeu940
Shiva
Gold IV
Level 135
God Stats
3W - 2L
1,759 SR
Queue Stats
398W - 415L
1,443 MMR
Solo
Izanami
Izanami
Silver II
OneShoT__Kill3R
Izanami
Silver II
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,486 MMR
Solo
Sylvanus
Sylvanus
Silver II
PrimePeake
Sylvanus
Silver II
Level 67
God Stats
1W - 3L
1,799 SR
Queue Stats
71W - 79L
1,452 MMR
Party 1
Bakasura
Bakasura
Silver I
PrimeTait
Bakasura
Silver I
Level 114
God Stats
0W - 2L
1,772 SR
Queue Stats
77W - 78L
1,499 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 6 / 13
14,873
451
10,331
31,695
42,958
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
8 / 9 / 6
17,297
524
26,015
37,839
18,713
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
20
6 / 4 / 14
18,832
571
34,690
50,150
67,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
Lewgee11
Jing Wei
20
4 / 5 / 6
17,226
522
24,419
34,862
16,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
12 / 7 / 8
20,818
631
33,354
38,460
24,939
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
XbalanqueOdinUllr

VS

Bans
AwilixNemesisMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 8
17,048
517
34,468
22,112
13,806
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
Beubeu940
Shiva
20
5 / 9 / 12
15,593
473
21,542
46,031
61,580
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 3 / 12
19,289
585
30,922
29,073
16,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
PrimePeake
Sylvanus
19
4 / 4 / 16
13,465
408
12,149
33,055
56,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
PrimeTait
Bakasura
20
8 / 7 / 15
17,918
543
28,827
41,684
27,442
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
94
30
Kills
31
31
Deaths
30
47
Assists
63
Player
Kills
Deaths
Assists
KDA
L
6
7
8
1.43
L
Shiva
Beubeu940
Shiva
5
9
12
1.22
W
0
6
13
1.08
W
8
9
6
1.22
W
Chaac
6
4
14
3.25
W
Jing Wei
Lewgee11
Jing Wei
4
5
6
1.4
L
8
3
12
4.67
L
Sylvanus
PrimePeake
Sylvanus
4
4
16
3
L
Bakasura
PrimeTait
Bakasura
8
7
15
2.21
W
12
7
8
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,809
Damage
127,908
193,006
Taken
171,955
170,679
Mitigated
176,497
79,471
Healing
45,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
34,468
8,421
0
679
22,112
13,806
361
4,432
17,460
175,037
0
L
Shiva
Beubeu940
Shiva
21,542
5,248
2,831
13,462
46,031
61,580
82
8,063
37,705
0
89,923
W
10,331
2,192
11,379
7,448
31,695
42,958
868
12,892
18,212
41,692
0
W
26,015
1,196
3,581
10,780
37,839
18,713
1,895
15,892
20,253
155,432
0
W
Chaac
34,690
9,585
0
21,696
50,150
67,541
500
11,844
36,975
0
155,713
W
Jing Wei
Lewgee11
Jing Wei
24,419
17,005
0
12,997
34,862
16,528
9,715
9,469
24,498
0
197,096
L
30,922
24,344
0
4,876
29,073
16,926
8,459
5,743
23,220
0
236,318
L
Sylvanus
PrimePeake
Sylvanus
12,149
2,015
8,399
8,404
33,055
56,743
643
9,056
23,822
32,652
6,336
L
Bakasura
PrimeTait
Bakasura
28,827
16,574
0
6,853
41,684
27,442
1,561
9,134
32,278
0
171,007
W
33,354
23,170
0
11,590
38,460
24,939
2,426
6,367
29,948
0
198,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,046
Gold Earned
83,313
926
Minions Killed
989
0
Camps Cleared
0
3,074,472
Distance Traveled
3,047,173
25
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
17,048
517
227
7
0
552,550
14
L
Shiva
15,593
473
142
4
0
593,160
2
W
Yemoja
14,873
451
53
2
0
531,226
4
W
Ra
17,297
524
185
6
0
616,244
5
W
Chaac
18,832
571
251
8
0
656,871
7
W
Jing Wei
17,226
522
223
7
0
576,448
5
L
Izanami
19,289
585
327
10
0
622,259
5
L
Sylvanus
13,465
408
55
2
0
548,482
6
L
Bakasura
17,918
543
238
7
0
730,722
11
W
Kali
20,818
631
214
6
0
693,683
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role