Player Matchup

Scylla
Scylla
AFluffyWizard
Scylla
Level 125
God Stats
38W - 47L
1,424 SR
Queue Stats
329W - 328L
1,548 Elo+
Solo
Ganesha
Ganesha
Backor
Ganesha
Level 92
God Stats
14W - 18L
1,569 SR
Queue Stats
172W - 175L
1,547 Elo+
Solo
Jing Wei
Jing Wei
Desertphoenix
Jing Wei
Level 149
God Stats
17W - 21L
1,614 SR
Queue Stats
171W - 165L
1,570 Elo+
Solo
Fenrir
Fenrir
Nocturnalik
Fenrir
Level 129
God Stats
6W - 7L
1,543 SR
Queue Stats
385W - 337L
1,555 Elo+
Party 1
Cu Chulainn
Cu Chulainn
dylanlmao
Cu Chulainn
Level 137
God Stats
3W - 9L
1,699 SR
Queue Stats
146W - 114L
1,650 Elo+
Party 1
Team Averages
Level 126
1,570 SR
1,574 Elo+

VS

Team Averages
Level 113
1,566 SR
1,612 Elo+
Poseidon
Poseidon
AphoticAffinity
Poseidon
Level 146
God Stats
6W - 0L
1,755 SR
Queue Stats
62W - 44L
1,605 Elo+
Solo
Skadi
Skadi
CoopTheKing27
Skadi
Level 69
God Stats
49W - 47L
1,632 SR
Queue Stats
403W - 374L
1,651 Elo+
Solo
Xing Tian
Xing Tian
Shinooobi
Xing Tian
Level 89
God Stats
1W - 7L
1,500 SR
Queue Stats
475W - 456L
1,539 Elo+
Solo
Camazotz
Camazotz
TrainerT
Camazotz
Level 142
God Stats
1W - 0L
1,352 SR
Queue Stats
18W - 13L
1,704 Elo+
Solo
Chronos
Chronos
Waskiice
Chronos
Level 119
God Stats
12W - 10L
1,589 SR
Queue Stats
210W - 183L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
5,233
523
1,530
3,590
958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Backor
Ganesha
8
0 / 2 / 5
5,497
550
2,956
7,402
4,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Desertphoenix
Jing Wei
6
4 / 2 / 0
5,115
512
4,532
4,298
1,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
9
3 / 2 / 1
5,454
545
3,768
6,792
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
dylanlmao
Cu Chulainn
11
2 / 1 / 0
6,106
611
6,418
9,685
5,149

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
10
0 / 1 / 0
5,736
574
937
4,037
1,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 0
5,921
592
4,728
6,909
2,269
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Shinooobi
Xing Tian
9
1 / 2 / 4
5,683
568
4,194
6,978
3,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
TrainerT
Camazotz
9
3 / 1 / 0
5,714
571
6,454
9,952
3,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos
Waskiice
Chronos
10
2 / 2 / 1
6,057
606
3,251
4,919
1,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
9
Kills
7
7
Deaths
9
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
W
Poseidon
0
1
0
0
L
Ganesha
Backor
Ganesha
0
2
5
1.25
W
1
3
0
0.33
L
Jing Wei
Desertphoenix
Jing Wei
4
2
0
2
L
Fenrir
3
2
1
1.75
W
Xing Tian
Shinooobi
Xing Tian
1
2
4
1.5
W
Camazotz
TrainerT
Camazotz
3
1
0
3
W
Chronos
Waskiice
Chronos
2
2
1
1.25
L
Cu Chulainn
dylanlmao
Cu Chulainn
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,204
Damage
19,564
31,767
Taken
32,795
15,009
Mitigated
11,937
7,701
Healing
8,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,530
571
0
565
3,590
958
0
206
3,384
37,515
0
W
Poseidon
937
42
0
992
4,037
1,198
0
1,104
2,933
50,711
0
L
Ganesha
Backor
Ganesha
2,956
641
0
1,694
7,402
4,964
0
3,915
3,487
18,642
0
W
4,728
1,996
0
1,010
6,909
2,269
0
0
6,909
0
34,028
L
Jing Wei
Desertphoenix
Jing Wei
4,532
4,054
0
1,349
4,298
1,457
0
3,199
1,099
0
17,820
L
Fenrir
3,768
1,270
0
2,582
6,792
2,481
0
642
6,150
0
23,643
W
Xing Tian
Shinooobi
Xing Tian
4,194
980
0
1,222
6,978
3,858
0
2,077
4,901
13,232
0
W
Camazotz
TrainerT
Camazotz
6,454
3,602
0
4,105
9,952
3,269
0
666
9,286
0
30,371
W
Chronos
Waskiice
Chronos
3,251
2,237
0
932
4,919
1,343
3,684
639
4,280
39,646
0
L
Cu Chulainn
dylanlmao
Cu Chulainn
6,418
1,098
0
1,511
9,685
5,149
0
420
9,265
0
45,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,405
Gold Earned
29,111
281
Minions Killed
305
0
Camps Cleared
0
893,220
Distance Traveled
976,834
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,233
523
76
8
0
174,856
2
W
Poseidon
5,736
574
93
9
0
200,050
3
L
Ganesha
5,497
550
11
1
0
182,425
5
W
Skadi
5,921
592
66
7
0
179,120
2
L
Jing Wei
5,115
512
45
5
0
99,138
0
L
Fenrir
5,454
545
53
5
0
226,057
2
W
Xing Tian
5,683
568
18
2
0
196,604
1
W
Camazotz
5,714
571
59
6
0
223,104
2
W
Chronos
6,057
606
69
7
0
177,956
2
L
Cu Chulainn
6,106
611
96
10
0
210,744
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role